Player Matchup

Olorun
Olorun
ELDestrutor
Olorun
Level 111
God Stats
3W - 2L
1,506 SR
Queue Stats
299W - 297L
1,440 Elo+
Solo
Khepri
Khepri
Jezakiah
Khepri
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
M0istAf21
Horus
Level 76
God Stats
6W - 5L
1,666 SR
Queue Stats
222W - 238L
1,491 Elo+
Solo
Poseidon
Poseidon
Xl_F3RCH0_lX
Poseidon
Level 80
God Stats
25W - 25L
1,528 SR
Queue Stats
364W - 394L
1,473 Elo+
Solo
Mulan
Mulan
iafats
Mulan
Level 38
God Stats
2W - 2L
1,216 SR
Queue Stats
129W - 153L
1,306 Elo+
Solo
Team Averages
Level 86
1,483 SR
1,442 Elo+

VS

Team Averages
Level 59
1,558 SR
1,389 Elo+
Danzaburou
Danzaburou
Healsbadman93
Danzaburou
Level 66
God Stats
8W - 10L
1,557 SR
Queue Stats
9W - 11L
1,492 Elo+
Party 2
Ymir
Ymir
RedYaz94
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 101L
1,279 Elo+
Party 1
Kukulkan
Kukulkan
T88NZ
Kukulkan
Level 63
God Stats
2W - 5L
1,542 SR
Queue Stats
8W - 14L
1,276 Elo+
Party 2
Mercury
Mercury
TMGAngelic
Mercury
Level 80
God Stats
13W - 14L
1,636 SR
Queue Stats
464W - 462L
1,499 Elo+
Party 1
Loki
Loki
zlRabbit16l
Loki
Level 64
God Stats
12W - 8L
1,556 SR
Queue Stats
41W - 44L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
6 / 4 / 4
9,788
544
7,934
13,102
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Jezakiah
Khepri
13
1 / 1 / 13
9,070
504
5,065
9,822
9,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
M0istAf21
Horus
15
4 / 3 / 9
9,529
529
4,846
14,284
6,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Xl_F3RCH0_lX
Poseidon
16
10 / 3 / 6
10,763
598
12,594
8,891
3,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
iafats
Mulan
16
4 / 4 / 8
10,315
573
11,048
15,379
11,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Healsbadman93
Danzaburou
15
6 / 3 / 1
10,279
571
11,120
11,796
3,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
11
0 / 7 / 1
7,582
421
970
11,339
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
T88NZ
Kukulkan
13
1 / 7 / 4
8,826
490
10,430
11,618
5,032
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
TMGAngelic
Mercury
18
5 / 3 / 3
10,717
595
7,665
13,656
5,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 5 / 5
10,133
563
8,311
14,549
4,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
25
Kills
15
15
Deaths
25
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
6
4
4
2
L
Danzaburou
Healsbadman93
Danzaburou
6
3
1
2.17
W
Khepri
Jezakiah
Khepri
1
1
13
7.5
W
Horus
M0istAf21
Horus
4
3
9
2.83
L
Ymir
0
7
1
0.07
L
Kukulkan
T88NZ
Kukulkan
1
7
4
0.43
L
Mercury
TMGAngelic
Mercury
5
3
3
2.17
W
Poseidon
Xl_F3RCH0_lX
Poseidon
10
3
6
4.33
W
Mulan
iafats
Mulan
4
4
8
2
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,487
Damage
38,496
61,478
Taken
62,958
35,903
Mitigated
24,746
21,641
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
7,934
3,095
859
5,313
13,102
5,342
562
1,895
11,207
50,318
0
L
Danzaburou
Healsbadman93
Danzaburou
11,120
4,815
0
1,197
11,796
3,862
787
4,070
7,612
0
60,541
W
Khepri
Jezakiah
Khepri
5,065
105
0
2,287
9,822
9,288
786
2,032
7,790
28,943
0
W
Horus
M0istAf21
Horus
4,846
2,164
168
5,795
14,284
6,549
919
3,380
10,904
0
44,278
L
Ymir
970
54
0
798
11,339
5,919
0
6,373
4,818
14,137
0
L
Kukulkan
T88NZ
Kukulkan
10,430
561
111
2,161
11,618
5,032
856
5,585
5,843
52,828
0
L
Mercury
TMGAngelic
Mercury
7,665
2,339
0
373
13,656
5,354
0
4,225
9,253
0
72,589
W
Poseidon
Xl_F3RCH0_lX
Poseidon
12,594
590
0
1,811
8,891
3,152
0
1,728
7,163
63,068
0
W
Mulan
iafats
Mulan
11,048
2,685
0
5,408
15,379
11,572
1,715
2,365
13,014
140
63,580
L
8,311
1,953
0
3,681
14,549
4,579
466
4,669
9,699
0
55,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,465
Gold Earned
47,537
437
Minions Killed
429
0
Camps Cleared
0
1,688,126
Distance Traveled
1,560,332
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,788
544
93
5
0
312,624
5
L
Danzaburou
10,279
571
94
5
0
319,288
1
W
Khepri
9,070
504
40
2
0
335,077
6
W
Horus
9,529
529
72
4
0
336,965
7
L
Ymir
7,582
421
25
1
0
213,994
0
L
Kukulkan
8,826
490
88
5
0
302,321
2
L
Mercury
10,717
595
120
7
0
377,391
1
W
Poseidon
10,763
598
111
6
0
359,956
4
W
Mulan
10,315
573
121
7
0
343,504
0
L
Loki
10,133
563
102
6
0
347,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role