Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Benjihm-
Nu Wa
Level 131
God Stats
35W - 35L
1,519 SR
Queue Stats
106W - 108L
1,485 Elo+
Solo
Kukulkan
Kukulkan
Bibi-2504
Kukulkan
Level 88
God Stats
32W - 37L
1,632 SR
Queue Stats
290W - 375L
1,386 Elo+
Solo
Awilix
Awilix
LordGingerSnap
Awilix
Level 88
God Stats
12W - 18L
1,314 SR
Queue Stats
257W - 258L
1,398 Elo+
Solo
Jing Wei
Jing Wei
SoIar Pluto
Jing Wei
Level 97
God Stats
2W - 2L
1,815 SR
Queue Stats
18W - 17L
1,462 Elo+
Solo
Team Averages
Level 106
1,556 SR
1,446 Elo+

VS

Team Averages
Level 98
1,474 SR
1,390 Elo+
Cu Chulainn
Cu Chulainn
BMoneyUnreal
Cu Chulainn
Level 151
God Stats
9W - 5L
1,613 SR
Queue Stats
416W - 417L
1,414 Elo+
Solo
Athena
Athena
GoodOnTheBlock
Athena
Level 83
God Stats
37W - 15L
1,500 SR
Queue Stats
330W - 311L
1,307 Elo+
Solo
Fenrir
Fenrir
ILoocKeeR
Fenrir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 29L
1,414 Elo+
Solo
Scylla
Scylla
PrettyFoal88157
Scylla
Level 99
God Stats
7W - 10L
1,384 SR
Queue Stats
110W - 115L
1,370 Elo+
Solo
Hachiman
Hachiman
s-araujo
Hachiman
Level 70
God Stats
10W - 8L
1,376 SR
Queue Stats
103W - 97L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 2 / 2
6,493
433
4,145
9,885
4,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Benjihm-
Nu Wa
16
3 / 0 / 1
8,180
545
7,343
5,142
1,653
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Bibi-2504
Kukulkan
12
2 / 5 / 2
7,430
495
4,429
5,947
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 4 / 3
7,526
502
6,607
9,519
3,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
SoIar Pluto
Jing Wei
6
1 / 3 / 0
5,245
350
2,171
5,767
1,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BMoneyUnreal
Cu Chulainn
14
0 / 2 / 0
7,642
509
3,655
7,652
4,642
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 0 / 4
7,742
516
5,298
8,060
4,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
ILoocKeeR
Fenrir
12
4 / 3 / 4
7,497
500
5,845
10,609
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 3 / 3
7,808
521
4,404
5,668
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
s-araujo
Hachiman
13
3 / 1 / 3
7,332
489
6,374
7,794
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
9
Kills
13
14
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
2
0.5
W
Cu Chulainn
BMoneyUnreal
Cu Chulainn
0
2
0
0
L
Nu Wa
Benjihm-
Nu Wa
3
0
1
3.5
L
Kukulkan
Bibi-2504
Kukulkan
2
5
2
0.6
W
3
0
4
5
W
Fenrir
ILoocKeeR
Fenrir
4
3
4
2
L
3
4
3
1.13
W
3
3
3
1.5
L
Jing Wei
SoIar Pluto
Jing Wei
1
3
0
0.33
W
Hachiman
s-araujo
Hachiman
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,695
Damage
25,576
36,260
Taken
39,783
12,693
Mitigated
17,688
8,203
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,145
35
600
3,330
9,885
4,963
0
3,087
6,748
30,904
0
W
Cu Chulainn
BMoneyUnreal
Cu Chulainn
3,655
651
0
1,184
7,652
4,642
34
4,752
2,900
0
53,432
L
Nu Wa
Benjihm-
Nu Wa
7,343
2,137
0
2,454
5,142
1,653
175
0
5,142
51,297
0
L
Kukulkan
Bibi-2504
Kukulkan
4,429
467
207
361
5,947
1,881
0
2,629
3,100
41,107
0
W
5,298
1,529
0
2,712
8,060
4,298
206
3,362
4,698
25,449
0
W
Fenrir
ILoocKeeR
Fenrir
5,845
937
0
3,406
10,609
3,793
0
2,417
8,192
0
36,883
L
6,607
2,302
0
270
9,519
3,047
0
1,987
7,362
0
44,181
W
4,404
284
0
578
5,668
1,939
361
2,336
3,332
39,572
0
L
Jing Wei
SoIar Pluto
Jing Wei
2,171
1,363
222
759
5,767
1,149
0
1,561
4,206
0
12,065
W
Hachiman
s-araujo
Hachiman
6,374
2,701
0
3,382
7,794
3,016
477
3,050
4,744
0
45,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,874
Gold Earned
38,021
306
Minions Killed
368
0
Camps Cleared
0
1,200,049
Distance Traveled
1,416,530
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,493
433
46
3
0
266,197
0
W
Cu Chulainn
7,642
509
95
6
0
265,208
2
L
Nu Wa
8,180
545
83
6
0
224,209
1
L
Kukulkan
7,430
495
78
5
0
269,386
1
W
Athena
7,742
516
38
3
0
323,181
6
W
Fenrir
7,497
500
67
4
0
313,393
5
L
Awilix
7,526
502
72
5
0
304,479
4
W
Scylla
7,808
521
82
5
0
251,039
4
L
Jing Wei
5,245
350
27
2
0
135,778
0
W
Hachiman
7,332
489
86
6
0
263,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role