Player Matchup

Vamana
Vamana
AiSeEuTePeg0
Vamana
Level 15
God Stats
7W - 7L
1,783 SR
Queue Stats
28W - 32L
1,480 Elo+
Solo
Khepri
Khepri
Cafecomc
Khepri
Level 19
God Stats
13W - 5L
1,694 SR
Queue Stats
89W - 96L
1,407 Elo+
Solo
Nemesis
Nemesis
Infeels2
Nemesis
Level 21
God Stats
2W - 2L
1,668 SR
Queue Stats
86W - 79L
1,582 Elo+
Solo
Mercury
Mercury
Terrezzy
Mercury
Level 29
God Stats
1W - 4L
1,071 SR
Queue Stats
35W - 57L
1,433 Elo+
Solo
Bellona
Bellona
oonf
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,129 Elo+
Solo
Team Averages
Level 18
1,543 SR
1,406 Elo+

VS

Team Averages
Level 15
1,484 SR
1,462 Elo+
Kukulkan
Kukulkan
Aalô
Kukulkan
Level 6
God Stats
2W - 2L
1,162 SR
Queue Stats
57W - 45L
1,449 Elo+
Party 1
Thor
Thor
Amanda_Bichoff
Thor
Level 18
God Stats
3W - 1L
1,760 SR
Queue Stats
18W - 31L
1,388 Elo+
Solo
Apollo
Apollo
Dinpper
Apollo
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
90W - 59L
1,460 Elo+
Solo
Chronos
Chronos
Nostradão
Chronos
Level 3
God Stats
2W - 0L
1,295 SR
Queue Stats
40W - 30L
1,381 Elo+
Party 1
Izanami
Izanami
sonolento3056
Izanami
Level 25
God Stats
4W - 2L
1,704 SR
Queue Stats
21W - 20L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
4 / 9 / 14
13,965
1,074
12,612
25,239
21,967
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
Cafecomc
Khepri
20
0 / 4 / 21
14,549
1,119
6,829
21,448
29,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Infeels2
Nemesis
20
26 / 7 / 14
20,637
1,587
48,804
36,011
21,526
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Terrezzy
Mercury
20
15 / 14 / 13
17,236
1,326
38,306
32,478
15,723
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
oonf
Bellona
17
0 / 9 / 5
10,762
828
1,193
11,931
7,180
Team 1 Tickets

0

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aalô
Kukulkan
20
6 / 7 / 24
14,173
1,090
19,235
15,378
8,173
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 11 / 23
13,062
1,005
8,552
22,578
14,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Dinpper
Apollo
20
11 / 9 / 20
15,508
1,193
29,629
24,095
11,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Nostradão
Chronos
20
16 / 9 / 23
17,471
1,344
40,913
28,225
14,472
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
20
5 / 9 / 29
14,091
1,084
20,782
24,055
12,814
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
162
45
Kills
43
43
Deaths
45
67
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aalô
Kukulkan
6
7
24
2.57
L
Vamana
4
9
14
1.22
W
5
11
23
1.5
L
Khepri
Cafecomc
Khepri
0
4
21
2.63
W
Apollo
Dinpper
Apollo
11
9
20
2.33
L
Nemesis
Infeels2
Nemesis
26
7
14
4.71
W
Chronos
Nostradão
Chronos
16
9
23
3.06
L
Mercury
Terrezzy
Mercury
15
14
13
1.54
L
Bellona
oonf
Bellona
0
9
5
0.28
W
Izanami
5
9
29
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,744
Damage
119,111
127,107
Taken
114,331
95,396
Mitigated
61,935
22,148
Healing
18,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aalô
Kukulkan
19,235
3,633
0
122
15,378
8,173
0
617
14,761
37,208
0
L
Vamana
12,612
4,220
0
3,552
25,239
21,967
0
11,269
13,970
224
43,117
W
8,552
4,367
0
726
22,578
14,608
0
1,672
20,906
0
12,657
L
Khepri
Cafecomc
Khepri
6,829
255
0
1,547
21,448
29,000
0
10,753
10,695
19,897
0
W
Apollo
Dinpper
Apollo
29,629
16,506
231
5,059
24,095
11,868
0
1,969
22,126
0
66,394
L
Nemesis
Infeels2
Nemesis
48,804
35,790
0
10,990
36,011
21,526
0
17,865
18,146
0
75,422
W
Chronos
Nostradão
Chronos
40,913
16,397
0
6,852
28,225
14,472
0
1,659
26,566
65,708
0
L
Mercury
Terrezzy
Mercury
38,306
26,587
0
6,013
32,478
15,723
0
16,392
16,086
0
55,778
L
Bellona
oonf
Bellona
1,193
355
0
46
11,931
7,180
0
3,869
8,062
0
5,654
W
Izanami
20,782
15,629
0
5,457
24,055
12,814
0
1,136
22,919
0
39,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,149
Gold Earned
74,305
191
Minions Killed
213
10
Camps Cleared
6
1,164,234
Distance Traveled
1,096,818
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,173
1,090
34
3
1
233,927
0
L
Vamana
13,965
1,074
62
5
0
238,390
1
W
Thor
13,062
1,005
8
1
0
177,215
0
L
Khepri
14,549
1,119
15
1
0
240,364
0
W
Apollo
15,508
1,193
92
7
3
222,919
1
L
Nemesis
20,637
1,587
74
6
6
298,923
0
W
Chronos
17,471
1,344
54
4
2
265,484
0
L
Mercury
17,236
1,326
32
2
3
287,087
0
L
Bellona
10,762
828
8
1
1
99,470
1
W
Izanami
14,091
1,084
25
2
0
197,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role