Player Matchup

Tiamat
Tiamat
Arra666
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
923 Elo+
Party 2
Zeus
Zeus
EssaH344
Zeus
Level 6
God Stats
2W - 2L
1,304 SR
Queue Stats
12W - 24L
954 Elo+
Party 2
Chaac
Chaac
JPAV007
Chaac
Level 29
God Stats
1W - 2L
1,347 SR
Queue Stats
101W - 83L
1,544 Elo+
Solo
Fenrir
Fenrir
Oukikongs
Fenrir
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 18L
1,508 Elo+
Solo
Cerberus
Cerberus
talch4r
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,434 Elo+
Solo
Team Averages
Level 16
1,430 SR
1,273 Elo+

VS

Team Averages
Level 23
1,628 SR
1,573 Elo+
King Arthur
King Arthur
Hikarip
King Arthur
Level 39
God Stats
11W - 6L
1,822 SR
Queue Stats
105W - 84L
1,701 Elo+
Party 1
Izanami
Izanami
MMA535
Izanami
Level 16
God Stats
24W - 16L
1,549 SR
Queue Stats
125W - 92L
1,727 Elo+
Solo
Aphrodite
Aphrodite
SpaceTankLaser
Aphrodite
Level 23
God Stats
4W - 1L
1,695 SR
Queue Stats
137W - 112L
1,609 Elo+
Party 1
Set
Set
Tøkkens
Set
Level 17
God Stats
4W - 3L
1,695 SR
Queue Stats
44W - 24L
1,511 Elo+
Party 1
Xbalanque
Xbalanque
W4rl0ck99
Xbalanque
Level 21
God Stats
60W - 59L
1,378 SR
Queue Stats
88W - 103L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arra666
Tiamat
13
0 / 6 / 0
7,957
398
2,364
9,234
3,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
15
5 / 5 / 3
9,931
497
10,430
9,297
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
JPAV007
Chaac
18
11 / 2 / 3
12,051
603
16,633
14,030
15,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Oukikongs
Fenrir
14
4 / 8 / 6
9,374
469
10,524
17,523
6,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
talch4r
Cerberus
13
1 / 6 / 7
8,854
443
7,039
16,815
10,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hikarip
King Arthur
17
2 / 6 / 1
10,470
524
6,705
17,251
12,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
MMA535
Izanami
17
7 / 5 / 5
10,545
527
12,683
16,856
6,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
SpaceTankLaser
Aphrodite
17
8 / 3 / 6
11,207
560
11,600
13,791
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 4 / 5
10,383
519
11,651
16,809
7,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
W4rl0ck99
Xbalanque
15
2 / 5 / 5
9,394
470
5,131
13,131
4,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
21
Kills
27
27
Deaths
23
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Arra666
Tiamat
0
6
0
0
L
Zeus
5
5
3
1.3
W
King Arthur
Hikarip
King Arthur
2
6
1
0.42
L
Chaac
JPAV007
Chaac
11
2
3
6.25
W
Izanami
MMA535
Izanami
7
5
5
1.9
L
Fenrir
Oukikongs
Fenrir
4
8
6
0.88
W
Aphrodite
SpaceTankLaser
Aphrodite
8
3
6
3.67
W
8
4
5
2.63
W
Xbalanque
W4rl0ck99
Xbalanque
2
5
5
0.9
L
Cerberus
talch4r
Cerberus
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,990
Damage
47,770
66,899
Taken
77,838
38,100
Mitigated
37,379
14,012
Healing
24,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Arra666
Tiamat
2,364
407
0
605
9,234
3,281
360
1,765
7,469
26,810
0
L
Zeus
10,430
1,684
0
1,135
9,297
2,388
364
1,619
7,678
48,530
0
W
King Arthur
Hikarip
King Arthur
6,705
1,385
0
5,558
17,251
12,472
450
1,544
15,315
0
62,895
L
Chaac
JPAV007
Chaac
16,633
3,458
0
6,049
14,030
15,399
880
1,912
11,866
0
74,929
W
Izanami
MMA535
Izanami
12,683
8,053
0
0
16,856
6,071
938
5,352
11,454
0
79,114
L
Fenrir
Oukikongs
Fenrir
10,524
1,998
0
2,522
17,523
6,248
364
2,781
14,742
0
47,543
W
Aphrodite
SpaceTankLaser
Aphrodite
11,600
3,131
4,947
9,194
13,791
6,233
54
7,295
6,471
53,837
0
W
11,651
5,630
0
3,716
16,809
7,725
1,458
3,395
13,314
0
53,471
W
Xbalanque
W4rl0ck99
Xbalanque
5,131
3,896
0
737
13,131
4,878
1,715
2,247
10,834
0
58,994
L
Cerberus
talch4r
Cerberus
7,039
717
0
3,701
16,815
10,784
241
3,523
13,292
28,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,167
Gold Earned
51,999
394
Minions Killed
531
0
Camps Cleared
0
1,596,877
Distance Traveled
1,713,019
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,957
398
44
2
0
229,123
0
L
Zeus
9,931
497
72
4
0
315,397
1
W
King Arthur
10,470
524
127
6
0
331,363
1
L
Chaac
12,051
603
153
8
0
379,957
1
W
Izanami
10,545
527
123
6
0
330,634
3
L
Fenrir
9,374
469
67
3
0
360,181
2
W
Aphrodite
11,207
560
94
5
0
354,257
1
W
Set
10,383
519
92
5
0
368,995
0
W
Xbalanque
9,394
470
95
5
0
327,770
0
L
Cerberus
8,854
443
58
3
0
312,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role