Player Matchup

Anubis
Anubis
McCringl3
Anubis
Level 35
God Stats
25W - 17L
1,629 SR
Queue Stats
129W - 110L
1,542 Elo+
Solo
Izanami
Izanami
The_Rebel34
Izanami
Level 31
God Stats
33W - 36L
1,583 SR
Queue Stats
151W - 162L
1,510 Elo+
Solo
Danzaburou
Danzaburou
TianMade
Danzaburou
Level 28
God Stats
23W - 27L
1,574 SR
Queue Stats
81W - 77L
1,629 Elo+
Party 2
Khepri
Khepri
XxscharbroughxX
Khepri
Level 84
God Stats
2W - 4L
1,568 SR
Queue Stats
38W - 52L
1,469 Elo+
Party 2
Tsukuyomi
Tsukuyomi
jjman3003
Tsukuyomi
Level 37
God Stats
1W - 3L
1,400 SR
Queue Stats
61W - 71L
1,500 Elo+
Solo
Team Averages
Level 43
1,551 SR
1,530 Elo+

VS

Team Averages
Level 72
1,536 SR
1,523 Elo+
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AzaLoveAru
Cthulhu
Level 107
God Stats
34W - 19L
1,725 SR
Queue Stats
111W - 76L
1,631 Elo+
Party 1
Medusa
Medusa
Ines_Cueia
Medusa
Level 17
God Stats
6W - 2L
1,635 SR
Queue Stats
39W - 17L
1,672 Elo+
Party 1
Jormungandr
Jormungandr
TheGodOfGames
Jormungandr
Level 41
God Stats
1W - 1L
1,278 SR
Queue Stats
9W - 17L
1,354 Elo+
Solo
Hera
Hera
UNotEvenGoodBro
Hera
Level 38
God Stats
13W - 7L
1,541 SR
Queue Stats
52W - 45L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
McCringl3
Anubis
16
5 / 10 / 0
9,869
493
9,737
17,132
9,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
The_Rebel34
Izanami
12
0 / 5 / 0
7,329
366
9,966
16,079
5,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
TianMade
Danzaburou
16
0 / 6 / 3
9,487
474
6,452
11,212
4,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 10 / 0
7,735
387
5,163
14,461
15,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
jjman3003
Tsukuyomi
16
3 / 7 / 3
10,057
503
10,650
14,580
5,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
17 / 0 / 4
12,887
644
18,626
14,465
6,261
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
AzaLoveAru
Cthulhu
17
3 / 1 / 16
11,156
558
8,778
16,755
14,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Ines_Cueia
Medusa
17
11 / 0 / 7
11,379
569
16,458
13,566
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
TheGodOfGames
Jormungandr
14
5 / 2 / 2
9,697
485
7,940
12,008
13,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 5 / 0
10,334
517
3,124
8,978
2,702
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
8
Kills
38
38
Deaths
8
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
17
0
4
19
W
Cthulhu
AzaLoveAru
Cthulhu
3
1
16
11
W
Medusa
Ines_Cueia
Medusa
11
0
7
14.5
L
Anubis
McCringl3
Anubis
5
10
0
0.5
W
Jormungandr
TheGodOfGames
Jormungandr
5
2
2
3
L
Izanami
The_Rebel34
Izanami
0
5
0
0
L
Danzaburou
TianMade
Danzaburou
0
6
3
0.25
W
2
5
0
0.4
L
0
10
0
0
L
Tsukuyomi
jjman3003
Tsukuyomi
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,968
Damage
54,926
73,464
Taken
65,772
40,031
Mitigated
42,041
16,241
Healing
24,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
18,626
6,886
0
8,868
14,465
6,261
1,329
2,400
12,065
0
101,347
W
Cthulhu
AzaLoveAru
Cthulhu
8,778
755
376
5,940
16,755
14,218
671
3,260
13,495
44,408
0
W
Medusa
Ines_Cueia
Medusa
16,458
10,175
0
5,588
13,566
5,548
2,295
5,141
8,425
0
84,670
L
Anubis
McCringl3
Anubis
9,737
434
0
4,565
17,132
9,778
778
2,853
14,119
60,772
0
W
Jormungandr
TheGodOfGames
Jormungandr
7,940
1,568
0
1,340
12,008
13,312
468
0
12,008
43,472
0
L
Izanami
The_Rebel34
Izanami
9,966
6,417
0
4,415
16,079
5,195
720
4,677
11,322
0
53,741
L
Danzaburou
TianMade
Danzaburou
6,452
3,187
0
2,054
11,212
4,147
229
4,846
5,991
0
63,049
W
3,124
1,045
0
2,380
8,978
2,702
672
4,099
4,879
56,762
0
L
5,163
432
282
1,388
14,461
15,725
0
2,780
11,681
32,219
0
L
Tsukuyomi
jjman3003
Tsukuyomi
10,650
2,881
0
3,537
14,580
5,186
0
4,136
10,269
0
75,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,477
Gold Earned
55,453
483
Minions Killed
567
0
Camps Cleared
0
1,661,452
Distance Traveled
1,863,433
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,887
644
158
8
0
449,663
2
W
Cthulhu
11,156
558
70
4
0
410,450
4
W
Medusa
11,379
569
129
6
0
353,230
1
L
Anubis
9,869
493
118
6
0
290,692
0
W
Jormungandr
9,697
485
81
4
0
301,562
3
L
Izanami
7,329
366
86
4
0
316,837
0
L
Danzaburou
9,487
474
119
6
0
350,363
0
W
Hera
10,334
517
129
6
0
348,528
6
L
Khepri
7,735
387
44
2
0
317,723
0
L
Tsukuyomi
10,057
503
116
6
0
385,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role