Player Matchup

Ares
Ares
Brljavko
Ares
Level 29
God Stats
28W - 23L
1,554 SR
Queue Stats
284W - 321L
1,472 Elo+
Solo
Anubis
Anubis
Nusick
Anubis
Level 27
God Stats
56W - 42L
1,571 SR
Queue Stats
150W - 151L
1,462 Elo+
Solo
Hel
Hel
Phalusifère
Hel
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
TRAFFY-2112
Tiamat
Level 60
God Stats
13W - 8L
1,477 SR
Queue Stats
48W - 40L
1,527 Elo+
Party 1
Ra
Ra
WrathOfNephtys
Ra
Level 27
God Stats
23W - 26L
1,527 SR
Queue Stats
220W - 161L
1,666 Elo+
Solo
Team Averages
Level 29
1,526 SR
1,525 Elo+

VS

Team Averages
Level 12
1,452 SR
1,440 Elo+
Cthulhu
Cthulhu
Fengshen
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Kali
Kali
RamseHartman
Kali
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
314W - 258L
1,606 Elo+
Solo
Izanami
Izanami
Turtlega
Izanami
Level 8
God Stats
1W - 6L
1,262 SR
Queue Stats
11W - 23L
1,130 Elo+
Solo
Artemis
Artemis
bower14
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Guan Yu
Guan Yu
丘比特爱上了墨丘利
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 1 / 12
8,134
1,162
5,709
7,458
5,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Nusick
Anubis
13
3 / 0 / 12
7,810
1,116
5,771
5,141
2,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 12
7,566
1,081
5,399
4,268
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
13
1 / 2 / 13
7,288
1,041
8,110
5,658
5,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 0 / 7
9,051
1,293
10,352
6,135
2,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

349

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fengshen
Cthulhu
12
1 / 4 / 1
6,769
967
6,358
9,321
7,031
Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 1
6,555
936
4,576
9,496
3,231
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
Turtlega
Izanami
12
1 / 4 / 2
6,763
966
4,357
6,351
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
bower14
Artemis
12
0 / 3 / 1
6,336
905
6,953
6,093
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 4 / 1
6,183
883
3,294
7,364
7,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
9
18
Kills
3
3
Deaths
18
56
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
3
1
12
9
L
Cthulhu
Fengshen
Cthulhu
1
4
1
0.38
W
Anubis
Nusick
Anubis
3
0
12
9
W
3
0
12
9
L
1
3
1
0.5
W
Tiamat
1
2
13
3.75
L
Izanami
Turtlega
Izanami
1
4
2
0.5
W
8
0
7
11.5
L
Artemis
bower14
Artemis
0
3
1
0.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,341
Damage
25,538
28,660
Taken
38,625
17,864
Mitigated
22,250
14,820
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,709
392
0
559
7,458
5,719
0
1,755
5,603
6,735
0
L
Cthulhu
Fengshen
Cthulhu
6,358
360
0
125
9,321
7,031
0
8,880
441
18,134
0
W
Anubis
Nusick
Anubis
5,771
424
0
1,378
5,141
2,388
0
804
4,287
19,081
0
W
5,399
837
5,047
2,360
4,268
1,758
0
990
3,278
11,441
0
L
4,576
2,176
0
1,620
9,496
3,231
0
7,913
1,583
0
14,050
W
Tiamat
8,110
1,101
0
802
5,658
5,314
0
882
4,596
19,471
0
L
Izanami
Turtlega
Izanami
4,357
2,842
0
905
6,351
2,283
0
5,692
659
0
18,105
W
10,352
88
2,728
1,946
6,135
2,685
0
1,940
4,072
31,843
0
L
Artemis
bower14
Artemis
6,953
1,833
0
570
6,093
2,224
0
6,035
58
0
22,189
L
3,294
280
230
795
7,364
7,481
0
6,821
543
133
10,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,849
Gold Earned
32,606
128
Minions Killed
134
7
Camps Cleared
4
680,171
Distance Traveled
582,799
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,134
1,162
3
0
0
131,645
0
L
Cthulhu
6,769
967
42
6
1
118,162
0
W
Anubis
7,810
1,116
35
5
1
127,516
1
W
Hel
7,566
1,081
18
3
0
145,549
0
L
Kali
6,555
936
17
2
1
144,294
0
W
Tiamat
7,288
1,041
16
2
3
120,690
0
L
Izanami
6,763
966
23
3
2
103,712
1
W
Ra
9,051
1,293
56
8
3
154,771
0
L
Artemis
6,336
905
29
4
0
120,856
0
L
Guan Yu
6,183
883
23
3
0
95,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role