Player Matchup

Danzaburou
Danzaburou
Cobai77
Danzaburou
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 13L
1,577 Elo+
Solo
Jing Wei
Jing Wei
K4B4X224
Jing Wei
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 23L
1,339 Elo+
Solo
Cerberus
Cerberus
NEGRY-28-
Cerberus
Level 29
God Stats
1W - 2L
1,539 SR
Queue Stats
92W - 121L
1,448 Elo+
Solo
Zeus
Zeus
TaxiRikardo17
Zeus
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Skadi
Skadi
XMochiMaryX
Skadi
Level 29
God Stats
14W - 6L
1,588 SR
Queue Stats
41W - 37L
1,462 Elo+
Solo
Team Averages
Level 15
1,525 SR
1,465 Elo+

VS

Team Averages
Level 20
1,435 SR
1,467 Elo+
Cerberus
Cerberus
Alyza420
Cerberus
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
315W - 316L
1,391 Elo+
Solo
Cthulhu
Cthulhu
Chunk75777
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
lord_tachanka031
Thanatos
Level 32
God Stats
14W - 19L
1,404 SR
Queue Stats
220W - 219L
1,564 Elo+
Party 1
Tyr
Tyr
perefouralou
Tyr
Level 28
God Stats
2W - 2L
1,535 SR
Queue Stats
46W - 33L
1,614 Elo+
Party 1
Kukulkan
Kukulkan
scalar080lottery
Kukulkan
Level 15
God Stats
151W - 126L
1,235 SR
Queue Stats
580W - 620L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cobai77
Danzaburou
11
0 / 0 / 0
5,679
631
0
0
0
Jing Wei
K4B4X224
Jing Wei
13
1 / 9 / 1
8,155
906
5,741
16,276
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
NEGRY-28-
Cerberus
14
3 / 0 / 3
9,293
1,033
7,748
13,968
16,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
2 / 7 / 4
9,140
1,016
8,118
12,808
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 3 / 5
9,409
1,045
13,503
15,289
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

178

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alyza420
Cerberus
15
0 / 2 / 8
9,342
1,038
4,044
9,676
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Chunk75777
Cthulhu
13
0 / 2 / 6
7,961
885
1,366
3,685
1,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
14 / 1 / 4
11,114
1,235
16,981
10,114
4,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
5 / 0 / 11
10,224
1,136
13,025
13,032
14,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 2 / 7
8,808
979
15,900
6,045
2,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
7
Kills
19
19
Deaths
7
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alyza420
Cerberus
0
2
8
2
W
Cthulhu
Chunk75777
Cthulhu
0
2
6
1.5
L
Danzaburou
Cobai77
Danzaburou
0
0
0
0
L
Jing Wei
K4B4X224
Jing Wei
1
9
1
0.17
L
Cerberus
NEGRY-28-
Cerberus
3
0
3
4.5
L
2
7
4
0.57
L
1
3
5
1.17
W
14
1
4
16
W
5
0
11
10.5
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,110
Damage
51,316
58,341
Taken
42,552
30,925
Mitigated
29,825
9,454
Healing
15,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alyza420
Cerberus
4,044
552
0
1,734
9,676
6,805
0
3,542
6,134
13,852
0
W
Cthulhu
Chunk75777
Cthulhu
1,366
169
441
95
3,685
1,847
0
1,966
1,719
4,723
0
L
Danzaburou
Cobai77
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
K4B4X224
Jing Wei
5,741
4,463
0
1,316
16,276
4,822
0
5,081
10,995
0
13,069
L
Cerberus
NEGRY-28-
Cerberus
7,748
1,010
0
4,074
13,968
16,881
0
4,668
9,125
21,435
0
L
8,118
2,242
0
738
12,808
3,865
0
3,834
8,699
19,445
0
L
13,503
6,633
365
2,961
15,289
5,357
0
7,552
7,637
0
40,962
W
16,981
5,758
0
9,210
10,114
4,532
0
2,355
7,508
0
29,595
W
13,025
3,453
279
3,036
13,032
14,558
0
5,537
7,495
0
22,209
W
15,900
2,270
0
528
6,045
2,083
0
2,466
3,579
43,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,676
Gold Earned
47,449
128
Minions Killed
174
3
Camps Cleared
3
604,547
Distance Traveled
818,836
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,342
1,038
26
3
0
185,263
3
W
Cthulhu
7,961
885
16
2
0
100,109
0
L
Danzaburou
5,679
631
0
0
0
0
0
L
Jing Wei
8,155
906
13
1
2
179,673
0
L
Cerberus
9,293
1,033
32
4
1
140,298
0
L
Zeus
9,140
1,016
20
2
0
127,195
0
L
Skadi
9,409
1,045
63
7
0
157,381
0
W
Thanatos
11,114
1,235
33
4
1
190,440
0
W
Tyr
10,224
1,136
19
2
2
189,416
0
W
Kukulkan
8,808
979
80
9
0
153,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role