Player Matchup

Sylvanus
Sylvanus
JealousCloud265
Sylvanus
Level 15
God Stats
14W - 4L
1,782 SR
Queue Stats
15W - 5L
1,592 Elo+
Party 1
Jing Wei
Jing Wei
Zeldamnit
Jing Wei
Level 126
God Stats
2W - 3L
1,117 SR
Queue Stats
49W - 49L
1,347 Elo+
Party 1
Sol
Sol
get0ut0fmyswamp
Sol
Level 67
God Stats
9W - 7L
1,606 SR
Queue Stats
20W - 12L
1,459 Elo+
Party 1
Team Averages
Level 69
1,502 SR
1,466 Elo+

VS

Team Averages
Level 76
1,480 SR
1,426 Elo+
Discordia
Discordia
Bubbakanosh
Discordia
Level 145
God Stats
8W - 11L
1,415 SR
Queue Stats
93W - 109L
1,416 Elo+
Solo
Heimdallr
Heimdallr
Hunter364
Heimdallr
Level 21
God Stats
14W - 15L
1,525 SR
Queue Stats
52W - 54L
1,447 Elo+
Solo
Cthulhu
Cthulhu
xXSiLVerDooMXx
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 92L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
3 / 1 / 9
10,947
684
7,432
20,730
18,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Zeldamnit
Jing Wei
15
10 / 0 / 4
11,530
721
15,501
16,957
7,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

12
1 / 2 / 8
9,276
580
12,409
16,420
7,196
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bubbakanosh
Discordia
11
1 / 5 / 0
8,658
541
10,921
8,559
2,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Hunter364
Heimdallr
10
0 / 6 / 2
8,516
532
7,950
11,399
3,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 3 / 1
9,646
603
24,075
21,856
17,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
14
Kills
3
3
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bubbakanosh
Discordia
1
5
0
0.2
L
Heimdallr
Hunter364
Heimdallr
0
6
2
0.17
W
Sylvanus
3
1
9
7.5
W
Jing Wei
Zeldamnit
Jing Wei
10
0
4
12
W
1
2
8
2.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,342
Damage
42,946
54,107
Taken
41,814
33,980
Mitigated
23,414
35,828
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bubbakanosh
Discordia
10,921
274
183
975
8,559
2,574
0
3,440
5,119
30,817
0
L
Heimdallr
Hunter364
Heimdallr
7,950
3,102
0
2,080
11,399
3,440
0
6,059
5,340
0
24,831
W
Sylvanus
7,432
1,997
7,917
11,375
20,730
18,950
559
13,093
7,637
20,206
0
W
Jing Wei
Zeldamnit
Jing Wei
15,501
12,335
0
9,946
16,957
7,834
2,448
10,622
6,335
0
71,098
W
12,409
1,660
0
6,590
16,420
7,196
553
11,317
5,103
32,015
0
L
24,075
663
578
1,476
21,856
17,400
0
10,434
11,422
52,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,753
Gold Earned
26,820
174
Minions Killed
148
0
Camps Cleared
0
824,972
Distance Traveled
727,962
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,658
541
27
2
0
228,894
1
L
Heimdallr
8,516
532
52
3
0
193,877
2
W
Sylvanus
10,947
684
25
2
0
266,162
0
W
Jing Wei
11,530
721
118
7
0
299,290
4
W
Sol
9,276
580
31
2
0
259,520
0
L
Cthulhu
9,646
603
69
4
0
305,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role