Player Matchup

Loki
Loki
Gollum308415
Loki
Level 18
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 7L
942 Elo+
Party 1
Neith
Neith
StriderXZ80
Neith
Level 16
God Stats
7W - 8L
1,413 SR
Queue Stats
19W - 27L
1,440 Elo+
Solo
Osiris
Osiris
TheSnake1004348
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
977 Elo+
Party 1
Cthulhu
Cthulhu
estar_audaz
Cthulhu
Level 7
God Stats
1W - 1L
1,690 SR
Queue Stats
3W - 7L
1,515 Elo+
Solo
Artemis
Artemis
imlit1236
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,146 Elo+
Solo
Team Averages
Level 14
1,474 SR
1,204 Elo+

VS

Team Averages
Level 15
1,545 SR
1,345 Elo+
Kuzenbo
Kuzenbo
Dubius2Maximus
Kuzenbo
Level 25
God Stats
4W - 4L
1,512 SR
Queue Stats
119W - 120L
1,203 Elo+
Solo
Skadi
Skadi
EJBA
Skadi
Level 7
God Stats
4W - 2L
1,567 SR
Queue Stats
9W - 10L
1,290 Elo+
Solo
Cernunnos
Cernunnos
JWIVI
Cernunnos
Level 17
God Stats
18W - 14L
1,597 SR
Queue Stats
22W - 21L
1,527 Elo+
Solo
Arachne
Arachne
XxTwistedHippixX
Arachne
Level 13
God Stats
6W - 5L
1,500 SR
Queue Stats
61W - 71L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ricy22222222
The Morrigan
Level 15
God Stats
18W - 11L
1,551 SR
Queue Stats
63W - 84L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 0
9,456
946
8,127
17,947
6,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 4 / 0
8,536
854
7,922
15,582
6,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 12 / 1
8,652
865
1,047
18,502
10,442
Cthulhu
estar_audaz
Cthulhu
15
0 / 8 / 1
8,891
889
6,930
19,770
18,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Artemis
imlit1236
Artemis
13
0 / 4 / 0
8,218
822
9,221
11,680
4,316
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 20
11,280
1,128
13,300
11,242
11,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
EJBA
Skadi
17
7 / 0 / 11
10,946
1,095
12,145
5,405
2,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
JWIVI
Cernunnos
18
13 / 0 / 10
11,440
1,144
24,304
5,908
2,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
13 / 2 / 15
11,713
1,171
21,415
12,512
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
ricy22222222
The Morrigan
17
3 / 0 / 16
10,311
1,031
5,038
3,985
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
109
2
Kills
37
37
Deaths
2
2
Assists
72
Player
Kills
Deaths
Assists
KDA
W
1
0
20
11
W
Skadi
EJBA
Skadi
7
0
11
12.5
L
2
9
0
0.22
W
Cernunnos
JWIVI
Cernunnos
13
0
10
18
L
0
4
0
0
L
0
12
1
0.04
W
13
2
15
10.25
L
Cthulhu
estar_audaz
Cthulhu
0
8
1
0.06
L
Artemis
imlit1236
Artemis
0
4
0
0
W
The Morrigan
ricy22222222
The Morrigan
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,247
Damage
76,202
83,481
Taken
39,052
46,376
Mitigated
24,261
3,680
Healing
12,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,300
4,500
124
4,165
11,242
11,958
0
1,848
9,286
29,797
0
W
Skadi
EJBA
Skadi
12,145
8,272
0
0
5,405
2,152
0
648
4,682
96
20,148
L
8,127
3,457
0
950
17,947
6,608
0
2,538
15,409
0
23,455
W
Cernunnos
JWIVI
Cernunnos
24,304
15,596
0
3,135
5,908
2,766
0
920
4,963
0
40,911
L
7,922
5,201
0
1,207
15,582
6,083
0
3,032
12,550
0
35,303
L
1,047
732
0
0
18,502
10,442
0
4,033
14,469
0
7,122
W
21,415
17,951
0
4,963
12,512
5,728
0
2,097
10,215
0
36,491
L
Cthulhu
estar_audaz
Cthulhu
6,930
478
0
367
19,770
18,927
0
3,274
16,496
21,835
0
L
Artemis
imlit1236
Artemis
9,221
4,056
0
1,156
11,680
4,316
0
4,123
7,557
0
20,198
W
The Morrigan
ricy22222222
The Morrigan
5,038
1,978
0
0
3,985
1,657
0
909
2,976
22,221
2,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,753
Gold Earned
55,690
154
Minions Killed
182
0
Camps Cleared
9
740,277
Distance Traveled
922,125
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,280
1,128
30
3
4
201,305
2
W
Skadi
10,946
1,095
9
1
2
191,771
3
L
Loki
9,456
946
26
3
0
187,858
2
W
Cernunnos
11,440
1,144
43
4
0
164,002
0
L
Neith
8,536
854
62
6
0
142,131
0
L
Osiris
8,652
865
8
1
0
101,151
0
W
Arachne
11,713
1,171
42
4
3
187,983
0
L
Cthulhu
8,891
889
33
3
0
167,873
1
L
Artemis
8,218
822
25
3
0
141,264
2
W
The Morrigan
10,311
1,031
58
6
0
177,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role