Player Matchup

Danzaburou
Danzaburou
Markillees
Danzaburou
Level 13
God Stats
34W - 36L
1,312 SR
Queue Stats
78W - 82L
1,282 Elo+
Party 1
Thanatos
Thanatos
MarkusReedd
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,355 Elo+
Solo
Aphrodite
Aphrodite
NaofumiIwatani
Aphrodite
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 15L
1,402 Elo+
Party 1
Thoth
Thoth
ReusKamikaze
Thoth
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 15L
1,313 Elo+
Solo
Chaac
Chaac
Súlimo
Chaac
Level 23
God Stats
9W - 1L
1,500 SR
Queue Stats
17W - 12L
1,248 Elo+
Solo
Team Averages
Level 18
1,462 SR
1,320 Elo+

VS

Team Averages
Level 15
1,460 SR
1,446 Elo+
Tiamat
Tiamat
BiggusChungus669
Tiamat
Level 8
God Stats
1W - 0L
1,337 SR
Queue Stats
6W - 1L
1,733 Elo+
Party 2
Medusa
Medusa
Dwagon14
Medusa
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,201 Elo+
Solo
Merlin
Merlin
Gyfford
Merlin
Level 25
God Stats
1W - 0L
1,640 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Da Ji
Da Ji
TheChosenJT
Da Ji
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 79L
1,311 Elo+
Solo
Ravana
Ravana
rlawogkrnt
Ravana
Level 24
God Stats
5W - 3L
1,322 SR
Queue Stats
25W - 16L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Markillees
Danzaburou
14
1 / 12 / 6
8,983
408
13,021
21,972
6,187
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
MarkusReedd
Thanatos
13
6 / 5 / 0
9,219
419
6,288
13,136
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
NaofumiIwatani
Aphrodite
13
1 / 9 / 5
8,551
389
5,436
17,044
6,082
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 8 / 2
9,218
419
4,002
9,454
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
Súlimo
Chaac
20
2 / 1 / 1
12,556
571
9,660
17,132
13,754
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 1
13,748
625
6,628
9,023
14,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Dwagon14
Medusa
19
11 / 4 / 7
12,407
564
17,438
18,658
7,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Gyfford
Merlin
20
11 / 3 / 6
13,715
623
19,544
12,658
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 6
9,739
443
7,368
10,223
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ravana
rlawogkrnt
Ravana
20
6 / 4 / 3
13,155
598
7,103
14,060
6,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
14
Kills
35
35
Deaths
14
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Medusa
Dwagon14
Medusa
11
4
7
3.63
W
Merlin
Gyfford
Merlin
11
3
6
4.67
L
Danzaburou
Markillees
Danzaburou
1
12
6
0.33
L
Thanatos
MarkusReedd
Thanatos
6
5
0
1.2
L
Aphrodite
NaofumiIwatani
Aphrodite
1
9
5
0.39
L
4
8
2
0.63
L
Chaac
Súlimo
Chaac
2
1
1
2.5
W
3
3
6
2
W
Ravana
rlawogkrnt
Ravana
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,407
Damage
58,081
78,738
Taken
64,622
32,938
Mitigated
38,780
26,422
Healing
26,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,628
1,975
0
5,869
9,023
14,875
2,104
655
8,368
94,850
0
W
Medusa
Dwagon14
Medusa
17,438
8,355
0
11,444
18,658
7,598
2,105
4,414
14,244
0
80,512
W
Merlin
Gyfford
Merlin
19,544
2,105
56
2,950
12,658
5,308
5,251
3,172
9,486
85,427
0
L
Danzaburou
Markillees
Danzaburou
13,021
7,229
0
5,263
21,972
6,187
44
4,694
17,162
0
47,455
L
Thanatos
MarkusReedd
Thanatos
6,288
3,357
0
6,959
13,136
4,513
0
4,921
8,007
0
41,653
L
Aphrodite
NaofumiIwatani
Aphrodite
5,436
881
1,591
5,253
17,044
6,082
291
4,518
12,395
31,630
0
L
4,002
485
0
500
9,454
2,402
0
4,647
4,489
33,232
0
L
Chaac
Súlimo
Chaac
9,660
2,825
0
6,856
17,132
13,754
0
6,479
10,513
497
102,931
W
7,368
2,227
0
746
10,223
4,295
546
938
9,285
0
30,511
W
Ravana
rlawogkrnt
Ravana
7,103
2,375
0
5,880
14,060
6,704
3,111
750
13,310
0
100,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,527
Gold Earned
62,764
539
Minions Killed
688
0
Camps Cleared
0
1,658,237
Distance Traveled
2,036,283
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,748
625
182
8
0
395,593
1
W
Medusa
12,407
564
118
5
0
369,541
2
W
Merlin
13,715
623
167
8
0
401,619
1
L
Danzaburou
8,983
408
64
3
0
305,066
0
L
Thanatos
9,219
419
72
3
0
283,695
1
L
Aphrodite
8,551
389
73
3
0
315,896
0
L
Thoth
9,218
419
89
4
0
310,381
0
L
Chaac
12,556
571
241
11
0
443,199
10
W
Da Ji
9,739
443
52
2
0
473,607
0
W
Ravana
13,155
598
169
8
0
395,923
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role