Player Matchup

Medusa
Medusa
Aran18
Medusa
Level 127
God Stats
0W - 2L
1,342 SR
Queue Stats
33W - 28L
1,518 Elo+
Party 1
Ra
Ra
CubedVanesa
Ra
Level 15
God Stats
0W - 2L
1,246 SR
Queue Stats
1W - 4L
1,387 Elo+
Party 1
Khepri
Khepri
Jeremiiah21
Khepri
Level 52
God Stats
0W - 1L
1,662 SR
Queue Stats
34W - 38L
1,486 Elo+
Party 1
Team Averages
Level 65
1,417 SR
1,464 Elo+

VS

Team Averages
Level 62
1,530 SR
1,616 Elo+
Fenrir
Fenrir
FreeSerX
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
1,633 Elo+
Party 2
Izanami
Izanami
champi1987
Izanami
Level 129
God Stats
4W - 5L
1,578 SR
Queue Stats
40W - 35L
1,633 Elo+
Party 2
Ra
Ra
rage0zz
Ra
Level 29
God Stats
2W - 0L
1,513 SR
Queue Stats
36W - 26L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aran18
Medusa
14
4 / 4 / 2
10,957
645
16,861
13,654
6,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 6 / 4
10,462
615
9,287
10,529
4,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
14
1 / 3 / 4
10,850
638
3,342
11,854
16,797
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FreeSerX
Fenrir
15
2 / 3 / 10
11,011
648
7,795
13,246
10,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
champi1987
Izanami
17
9 / 2 / 3
12,277
722
15,214
11,919
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 1 / 10
11,342
667
7,368
10,541
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
13
13
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aran18
Medusa
4
4
2
1.25
L
1
6
4
0.5
W
Fenrir
FreeSerX
Fenrir
2
3
10
2.33
L
Khepri
1
3
4
1
W
Izanami
champi1987
Izanami
9
2
3
5.25
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,490
Damage
30,377
36,037
Taken
35,706
27,540
Mitigated
19,655
7,823
Healing
15,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aran18
Medusa
16,861
7,809
0
3,351
13,654
6,118
0
2,197
11,457
0
72,145
L
9,287
1,146
1,437
1,891
10,529
4,625
0
2,337
8,192
39,390
0
W
Fenrir
FreeSerX
Fenrir
7,795
2,344
0
3,041
13,246
10,561
178
3,711
9,535
169
22,574
L
Khepri
3,342
285
0
1,144
11,854
16,797
0
2,970
8,884
16,512
0
W
Izanami
champi1987
Izanami
15,214
10,494
0
4,443
11,919
4,643
1,901
5,447
6,472
0
78,025
W
7,368
449
2,489
5,121
10,541
4,451
682
3,526
7,015
79,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,269
Gold Earned
34,630
179
Minions Killed
272
0
Camps Cleared
0
890,256
Distance Traveled
944,113
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,957
645
98
6
0
280,214
4
L
Ra
10,462
615
60
4
0
299,975
1
W
Fenrir
11,011
648
31
2
0
306,360
0
L
Khepri
10,850
638
21
1
0
310,067
3
W
Izanami
12,277
722
119
7
0
285,976
5
W
Ra
11,342
667
122
7
0
351,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role