Player Matchup

Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
HarbingerOfDawn
Raijin
Level 17
God Stats
3W - 4L
1,452 SR
Queue Stats
31W - 39L
1,495 Elo+
Solo
Fenrir
Fenrir
HummptyDumpty
Fenrir
Level 18
God Stats
7W - 7L
1,815 SR
Queue Stats
89W - 159L
1,482 Elo+
Party 1
Izanami
Izanami
Lello_RaVeN
Izanami
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
270W - 312L
1,385 Elo+
Solo
Hercules
Hercules
bamufa2008
Hercules
Level 29
God Stats
8W - 9L
1,201 SR
Queue Stats
197W - 241L
1,417 Elo+
Solo
Team Averages
Level 22
1,494 SR
1,456 Elo+

VS

Team Averages
Level 21
1,508 SR
1,425 Elo+
Erlang Shen
Erlang Shen
Androclarion
Erlang Shen
Level 29
God Stats
7W - 14L
1,553 SR
Queue Stats
159W - 196L
1,384 Elo+
Solo
Danzaburou
Danzaburou
Athenea5934
Danzaburou
Level 27
God Stats
84W - 102L
1,521 SR
Queue Stats
89W - 109L
1,449 Elo+
Solo
Ymir
Ymir
BitSleepyy
Ymir
Level 24
God Stats
8W - 5L
1,826 SR
Queue Stats
68W - 65L
1,484 Elo+
Solo
Cupid
Cupid
INSANE_HITMAN_28
Cupid
Level 18
God Stats
0W - 2L
1,141 SR
Queue Stats
6W - 7L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Jordipuig06
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 1 / 4
7,541
539
6,697
7,109
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
9 / 2 / 3
8,985
642
12,239
9,103
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 0 / 4
8,039
574
6,173
8,914
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Lello_RaVeN
Izanami
12
5 / 2 / 8
7,718
551
5,245
6,467
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
bamufa2008
Hercules
11
3 / 1 / 4
7,066
505
4,677
8,023
5,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Androclarion
Erlang Shen
10
0 / 6 / 1
5,979
427
3,527
10,070
3,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Athenea5934
Danzaburou
11
1 / 3 / 2
6,937
496
3,507
9,771
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 0
6,865
490
3,879
11,498
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 7 / 1
5,863
419
3,677
8,905
2,512
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Jordipuig06
Cthulhu
10
2 / 6 / 0
6,586
470
5,100
10,491
4,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
25
Kills
5
6
Deaths
25
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
4
3
L
Erlang Shen
Androclarion
Erlang Shen
0
6
1
0.08
L
Danzaburou
Athenea5934
Danzaburou
1
3
2
0.67
L
1
3
0
0.33
W
9
2
3
5.25
W
7
0
4
9
L
1
7
1
0.21
L
Cthulhu
Jordipuig06
Cthulhu
2
6
0
0.33
W
Izanami
Lello_RaVeN
Izanami
5
2
8
4.5
W
Hercules
bamufa2008
Hercules
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,031
Damage
19,690
39,616
Taken
50,735
16,679
Mitigated
18,857
16,623
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,697
945
0
3,081
7,109
2,294
800
3,544
3,565
39,172
0
L
Erlang Shen
Androclarion
Erlang Shen
3,527
1,826
123
1,728
10,070
3,438
189
4,972
4,716
0
24,841
L
Danzaburou
Athenea5934
Danzaburou
3,507
807
0
931
9,771
3,059
0
3,153
6,443
0
39,751
L
3,879
742
0
2,586
11,498
5,019
0
5,105
5,946
32,125
0
W
12,239
1,663
0
3,483
9,103
3,494
1,211
605
8,498
56,586
0
W
6,173
2,184
0
3,884
8,914
3,171
748
1,247
7,667
0
45,786
L
3,677
2,401
28
667
8,905
2,512
0
1,436
7,173
0
19,114
L
Cthulhu
Jordipuig06
Cthulhu
5,100
111
0
540
10,491
4,829
210
3,058
7,163
22,312
0
W
Izanami
Lello_RaVeN
Izanami
5,245
2,904
0
1,796
6,467
2,236
1,700
2,103
4,364
0
31,611
W
Hercules
bamufa2008
Hercules
4,677
541
540
3,839
8,023
5,484
1,150
1,709
6,314
0
23,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,349
Gold Earned
32,230
369
Minions Killed
254
0
Camps Cleared
0
1,284,718
Distance Traveled
1,169,665
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,541
539
72
5
0
256,599
0
L
Erlang Shen
5,979
427
46
3
0
237,444
0
L
Danzaburou
6,937
496
63
5
0
218,444
0
L
Ymir
6,865
490
67
5
0
233,239
4
W
Raijin
8,985
642
109
8
0
238,829
0
W
Fenrir
8,039
574
82
6
0
273,132
1
L
Cupid
5,863
419
46
3
0
211,410
0
L
Cthulhu
6,586
470
32
2
0
269,128
0
W
Izanami
7,718
551
64
5
0
255,298
3
W
Hercules
7,066
505
42
3
0
260,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role