Player Matchup

Arachne
Arachne
DevilDog2018369
Arachne
Level 22
God Stats
3W - 3L
1,505 SR
Queue Stats
55W - 62L
1,535 Elo+
Solo
Zeus
Zeus
InspectreSnipz
Zeus
Level 28
God Stats
9W - 6L
1,509 SR
Queue Stats
127W - 103L
1,649 Elo+
Solo
Yemoja
Yemoja
Seranwrap0402033
Yemoja
Level 29
God Stats
25W - 23L
1,533 SR
Queue Stats
336W - 343L
1,464 Elo+
Solo
Chang'e
Chang'e
Sollony4
Chang'e
Level 13
God Stats
3W - 8L
1,629 SR
Queue Stats
63W - 50L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
charley_tv
Ao Kuang
Level 28
God Stats
14W - 8L
1,709 SR
Queue Stats
77W - 91L
1,485 Elo+
Solo
Team Averages
Level 24
1,577 SR
1,527 Elo+

VS

Team Averages
Level 15
1,513 SR
1,426 Elo+
Bellona
Bellona
Brutal_dude21
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hera
Hera
IDIDNOTMEANIT
Hera
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 17L
1,636 Elo+
Solo
Thor
Thor
Nandobh1997
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,153 Elo+
Solo
Danzaburou
Danzaburou
abdullah8316
Danzaburou
Level 18
God Stats
13W - 23L
1,429 SR
Queue Stats
48W - 66L
1,328 Elo+
Solo
Medusa
Medusa
rody-0413
Medusa
Level 29
God Stats
23W - 22L
1,633 SR
Queue Stats
43W - 46L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 5
12,287
559
6,336
17,267
8,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
17 / 2 / 5
13,269
603
24,065
10,821
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 9
11,049
502
5,304
14,063
11,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Sollony4
Chang'e
15
7 / 5 / 7
10,882
495
12,072
18,630
7,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
charley_tv
Ao Kuang
17
6 / 2 / 6
10,721
487
7,696
16,807
7,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
1 / 7 / 4
8,585
390
7,131
17,513
11,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 2 / 5
11,269
512
15,167
10,522
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 15 / 1
6,255
284
813
14,614
4,675
Danzaburou
abdullah8316
Danzaburou
14
1 / 9 / 3
9,391
427
8,724
16,202
6,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
rody-0413
Medusa
17
6 / 4 / 0
11,348
516
16,346
15,692
5,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
35
Kills
12
12
Deaths
37
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
7
4
0.43
W
3
1
5
5.5
L
4
2
5
3.25
W
17
2
5
9.75
L
0
15
1
0.03
W
2
2
9
3.25
W
Chang'e
Sollony4
Chang'e
7
5
7
2.1
L
Danzaburou
abdullah8316
Danzaburou
1
9
3
0.28
W
Ao Kuang
charley_tv
Ao Kuang
6
2
6
4.5
L
Medusa
rody-0413
Medusa
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,473
Damage
48,181
77,588
Taken
74,543
39,285
Mitigated
32,537
32,690
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
7,131
977
0
1,111
17,513
11,665
0
12,563
4,950
3,877
28,543
W
6,336
5,004
0
8,281
17,267
8,075
2,260
2,949
14,035
0
86,911
L
15,167
3,510
0
2,256
10,522
4,119
98
5,161
5,361
76,954
0
W
24,065
3,590
0
2,653
10,821
4,613
3,192
1,197
9,474
118,163
0
L
813
581
0
0
14,614
4,675
0
8,471
6,143
0
6,790
W
5,304
730
4,403
1,130
14,063
11,887
1,317
2,821
10,996
31,348
0
W
Chang'e
Sollony4
Chang'e
12,072
562
1,648
6,937
18,630
7,687
2,087
4,560
13,560
53,810
0
L
Danzaburou
abdullah8316
Danzaburou
8,724
3,416
0
2,833
16,202
6,207
929
10,553
5,649
0
42,749
W
Ao Kuang
charley_tv
Ao Kuang
7,696
2,420
0
7,638
16,807
7,023
1,788
3,499
12,867
47,787
0
L
Medusa
rody-0413
Medusa
16,346
6,827
0
2,992
15,692
5,871
997
12,389
3,303
0
73,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,208
Gold Earned
46,848
581
Minions Killed
368
0
Camps Cleared
0
1,951,863
Distance Traveled
1,802,115
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,585
390
46
2
0
424,554
2
W
Arachne
12,287
559
182
8
0
473,422
4
L
Hera
11,269
512
144
7
0
406,053
1
W
Zeus
13,269
603
194
9
0
367,085
0
L
Thor
6,255
284
6
0
0
321,345
0
W
Yemoja
11,049
502
53
2
0
359,156
1
W
Chang'e
10,882
495
80
4
0
364,881
0
L
Danzaburou
9,391
427
74
3
0
272,416
0
W
Ao Kuang
10,721
487
72
3
0
387,319
4
L
Medusa
11,348
516
98
4
0
377,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role