Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CodEyeRy
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,479 Elo+
Solo
Ra
Ra
HUGOBLOBCHIEF
Ra
Level 155
God Stats
2W - 1L
1,423 SR
Queue Stats
293W - 269L
1,688 Elo+
Party 2
Kukulkan
Kukulkan
Spleetmagneet__
Kukulkan
Level 8
God Stats
1W - 0L
1,720 SR
Queue Stats
11W - 3L
1,685 Elo+
Party 2
Artemis
Artemis
refer3mod
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,737 Elo+
Party 2
Team Averages
Level 43
1,529 SR
1,618 Elo+

VS

Team Averages
Level 20
1,314 SR
1,562 Elo+
Cernunnos
Cernunnos
ArmoorZ
Cernunnos
Level 26
God Stats
0W - 4L
1,219 SR
Queue Stats
26W - 36L
1,543 Elo+
Solo
Cthulhu
Cthulhu
GetPaid220
Cthulhu
Level 18
God Stats
5W - 9L
1,273 SR
Queue Stats
55W - 60L
1,539 Elo+
Party 1
Zeus
Zeus
Ivaniuz1337
Zeus
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
63W - 33L
1,617 Elo+
Solo
Sobek
Sobek
Karnaly
Sobek
Level 14
God Stats
3W - 6L
1,467 SR
Queue Stats
25W - 25L
1,617 Elo+
Party 1
Loki
Loki
YakorellaBoss
Loki
Level 25
God Stats
2W - 3L
1,110 SR
Queue Stats
50W - 66L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 1 / 2
7,633
587
5,001
7,536
3,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
CodEyeRy
Arachne
15
6 / 1 / 3
8,828
679
7,369
8,157
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 2 / 6
7,094
546
4,462
5,218
1,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
13
1 / 2 / 4
7,646
588
8,196
5,496
1,945
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
refer3mod
Artemis
14
9 / 2 / 3
8,713
670
7,308
10,591
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ArmoorZ
Cernunnos
10
1 / 6 / 1
6,190
476
2,982
7,718
2,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
GetPaid220
Cthulhu
11
2 / 4 / 0
6,701
515
4,702
12,978
10,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 5 / 1
7,918
609
9,229
11,224
4,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Karnaly
Sobek
10
1 / 2 / 3
6,553
504
1,748
6,540
4,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 5 / 0
5,336
410
1,273
8,000
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
22
Kills
8
8
Deaths
22
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
2
5
L
Cernunnos
ArmoorZ
Cernunnos
1
6
1
0.25
W
Arachne
CodEyeRy
Arachne
6
1
3
7.5
L
Cthulhu
GetPaid220
Cthulhu
2
4
0
0.5
W
2
2
6
2.5
L
4
5
1
0.9
L
Sobek
Karnaly
Sobek
1
2
3
1.25
W
Kukulkan
1
2
4
1.5
L
0
5
0
0
W
Artemis
refer3mod
Artemis
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,336
Damage
19,934
36,998
Taken
46,460
14,425
Mitigated
23,460
15,970
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,001
2,552
0
3,521
7,536
3,546
527
336
7,200
0
28,226
L
Cernunnos
ArmoorZ
Cernunnos
2,982
1,088
0
467
7,718
2,196
0
1,364
6,354
0
28,692
W
Arachne
CodEyeRy
Arachne
7,369
4,770
0
3,481
8,157
2,982
178
2,592
5,540
0
56,444
L
Cthulhu
GetPaid220
Cthulhu
4,702
485
0
3,603
12,978
10,414
0
6,253
6,725
29,505
0
W
4,462
504
1,003
1,856
5,218
1,933
887
2,140
3,053
37,057
0
L
9,229
1,986
0
4,351
11,224
4,792
0
2,917
8,307
50,328
0
L
Sobek
Karnaly
Sobek
1,748
0
0
1,279
6,540
4,051
66
1,552
4,988
16,148
0
W
Kukulkan
8,196
1,402
0
491
5,496
1,945
810
4,652
569
46,870
0
L
1,273
22
0
1,768
8,000
2,007
0
572
7,428
0
20,451
W
Artemis
refer3mod
Artemis
7,308
3,130
0
5,618
10,591
4,019
2,293
5,559
4,957
0
35,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,914
Gold Earned
32,698
402
Minions Killed
302
0
Camps Cleared
0
1,279,579
Distance Traveled
1,183,266
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,633
587
57
4
0
299,912
2
L
Cernunnos
6,190
476
54
4
0
236,345
0
W
Arachne
8,828
679
102
8
0
302,254
1
L
Cthulhu
6,701
515
69
5
0
258,445
3
W
Ra
7,094
546
67
5
0
246,442
2
L
Zeus
7,918
609
103
8
0
199,400
2
L
Sobek
6,553
504
25
2
0
268,800
3
W
Kukulkan
7,646
588
94
7
0
220,114
3
L
Loki
5,336
410
51
4
0
220,276
0
W
Artemis
8,713
670
82
6
0
210,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role