Player Matchup

Nike
Nike
CaptainPlanetGFL
Nike
Level 152
God Stats
6W - 6L
1,297 SR
Queue Stats
434W - 434L
1,463 Elo+
Solo
Baba Yaga
Baba Yaga
Cuddly Narwhals
Baba Yaga
Level 129
God Stats
2W - 1L
1,155 SR
Queue Stats
51W - 49L
1,532 Elo+
Solo
Hou Yi
Hou Yi
IIIvIII
Hou Yi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
nemestrinus44
Yemoja
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 173L
1,482 Elo+
Solo
Cthulhu
Cthulhu
the_dekoe
Cthulhu
Level 159
God Stats
2W - 2L
1,531 SR
Queue Stats
103W - 104L
1,601 Elo+
Solo
Team Averages
Level 145
1,397 SR
1,516 Elo+

VS

Team Averages
Level 133
1,511 SR
1,487 Elo+
Janus
Janus
Murderous WOODS
Janus
Level 160
God Stats
12W - 21L
1,366 SR
Queue Stats
448W - 439L
1,512 Elo+
Solo
Hou Yi
Hou Yi
WadeWilsonGQ
Hou Yi
Level 128
God Stats
2W - 2L
1,765 SR
Queue Stats
397W - 365L
1,543 Elo+
Solo
Hercules
Hercules
beebee97
Hercules
Level 129
God Stats
1W - 2L
1,238 SR
Queue Stats
64W - 72L
1,310 Elo+
Solo
Geb
Geb
menopose
Geb
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 40L
1,518 Elo+
Solo
Horus
Horus
z_Aphrodite_z
Horus
Level 125
God Stats
3W - 4L
1,686 SR
Queue Stats
207W - 202L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 19
12,877
678
19,039
20,574
21,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
Cuddly Narwhals
Baba Yaga
20
7 / 4 / 18
14,011
737
30,704
21,813
11,016
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
IIIvIII
Hou Yi
20
11 / 8 / 17
14,631
770
37,132
25,287
11,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
2 / 6 / 15
12,241
644
8,834
21,640
19,000
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
the_dekoe
Cthulhu
20
10 / 5 / 17
14,741
776
26,800
37,519
28,111
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 12
13,614
717
32,821
18,123
8,214
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
20
6 / 9 / 14
12,508
658
21,401
28,311
14,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
beebee97
Hercules
20
8 / 6 / 14
13,909
732
17,926
41,775
47,782
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 4 / 17
12,046
634
13,857
19,916
23,489
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 7 / 18
12,534
660
9,405
32,838
41,726
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
102
32
Kills
27
27
Deaths
32
86
Assists
75
Player
Kills
Deaths
Assists
KDA
W
2
4
19
2.88
W
Baba Yaga
Cuddly Narwhals
Baba Yaga
7
4
18
4
W
Hou Yi
IIIvIII
Hou Yi
11
8
17
2.44
L
6
6
12
2
L
Hou Yi
6
9
14
1.44
L
Hercules
beebee97
Hercules
8
6
14
2.5
L
3
4
17
2.88
W
2
6
15
1.58
W
Cthulhu
the_dekoe
Cthulhu
10
5
17
3.7
L
4
7
18
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,509
Damage
95,410
126,833
Taken
140,963
91,386
Mitigated
136,127
62,979
Healing
73,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,039
1,453
2,289
2,907
20,574
21,886
1,134
6,424
13,960
0
34,171
W
Baba Yaga
Cuddly Narwhals
Baba Yaga
30,704
4,043
2,317
6,264
21,813
11,016
1,867
7,437
14,183
62,756
0
W
Hou Yi
IIIvIII
Hou Yi
37,132
14,557
2,972
6,372
25,287
11,373
2,816
10,454
14,433
0
52,181
L
32,821
2,038
2,250
3,409
18,123
8,214
70
8,416
9,707
66,231
0
L
Hou Yi
21,401
10,165
4,511
5,575
28,311
14,916
1,579
12,348
15,963
0
48,086
L
Hercules
beebee97
Hercules
17,926
5,120
2,578
21,033
41,775
47,782
920
19,215
22,560
588
28,555
L
13,857
712
1,310
2,168
19,916
23,489
0
7,663
12,253
29,061
0
W
8,834
1,746
14,561
5,703
21,640
19,000
651
11,531
9,651
20,535
0
W
Cthulhu
the_dekoe
Cthulhu
26,800
853
4,960
14,634
37,519
28,111
681
9,805
27,340
50,437
0
L
9,405
4,888
16,039
14,421
32,838
41,726
300
18,696
14,142
0
13,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,501
Gold Earned
64,611
172
Minions Killed
172
0
Camps Cleared
0
1,677,526
Distance Traveled
1,546,788
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,877
678
31
2
0
350,437
0
W
Baba Yaga
14,011
737
48
3
0
342,023
0
W
Hou Yi
14,631
770
29
2
0
302,805
0
L
Janus
13,614
717
62
3
0
260,542
0
L
Hou Yi
12,508
658
63
3
0
250,882
3
L
Hercules
13,909
732
16
1
0
338,881
0
L
Geb
12,046
634
20
1
0
372,587
0
W
Yemoja
12,241
644
18
1
0
320,074
0
W
Cthulhu
14,741
776
46
2
0
362,187
0
L
Horus
12,534
660
11
1
0
323,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role