Player Matchup

Rama
Rama
Arsumn
Rama
Level 29
God Stats
1W - 0L
1,364 SR
Queue Stats
4W - 4L
1,346 Elo+
Party 2
Ra
Ra
M0isi
Ra
Level 26
God Stats
2W - 0L
1,755 SR
Queue Stats
2W - 1L
1,407 Elo+
Party 2
Guan Yu
Guan Yu
iceicei
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Cabrakan
Cabrakan
xefe
Cabrakan
Level 29
God Stats
3W - 0L
1,681 SR
Queue Stats
49W - 46L
1,405 Elo+
Party 2
Fenrir
Fenrir
zNarvs
Fenrir
Level 29
God Stats
6W - 9L
1,528 SR
Queue Stats
147W - 171L
1,440 Elo+
Solo
Team Averages
Level 23
1,566 SR
1,420 Elo+

VS

Team Averages
Level 15
1,459 SR
1,406 Elo+
Thor
Thor
KillLordDeat
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MagicMasonP00T
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
OneHitAsura
Tiamat
Level 16
God Stats
3W - 13L
1,293 SR
Queue Stats
11W - 20L
1,375 Elo+
Party 1
Cerberus
Cerberus
WiIISand
Cerberus
Level 17
God Stats
19W - 27L
1,500 SR
Queue Stats
611W - 610L
1,344 Elo+
Solo
Skadi
Skadi
Zero4Senpai
Skadi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 144L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Arsumn
Rama
8
1 / 1 / 3
4,584
509
1,615
3,171
828
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
9
2 / 0 / 2
5,402
600
1,120
2,127
594
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
iceicei
Guan Yu
8
2 / 2 / 0
4,919
547
1,968
5,372
2,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
xefe
Cabrakan
9
4 / 0 / 1
5,521
613
2,583
5,190
3,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
zNarvs
Fenrir
9
3 / 0 / 2
5,469
608
2,566
5,485
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 6 / 0
3,981
442
1,498
5,195
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
3
0 / 4 / 1
3,512
390
495
2,354
545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
5
0 / 1 / 1
3,781
420
879
2,183
991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
WiIISand
Cerberus
8
2 / 2 / 0
4,762
529
3,153
5,759
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 0 / 1
4,042
449
1,630
1,033
361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
12
Kills
3
3
Deaths
13
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
Arsumn
Rama
1
1
3
2.5
L
1
6
0
0.17
W
Ra
2
0
2
3
L
Kukulkan
0
4
1
0.13
L
Tiamat
0
1
1
0.5
L
Cerberus
WiIISand
Cerberus
2
2
0
1
L
0
0
1
0.5
W
Guan Yu
iceicei
Guan Yu
2
2
0
1
W
Cabrakan
xefe
Cabrakan
4
0
1
4.5
W
Fenrir
zNarvs
Fenrir
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,852
Damage
7,655
21,345
Taken
16,524
8,775
Mitigated
4,866
8,304
Healing
2,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Arsumn
Rama
1,615
1,370
0
996
3,171
828
625
171
2,828
0
12,575
L
1,498
458
0
145
5,195
1,319
0
2,172
3,023
0
7,258
W
Ra
1,120
166
127
1,081
2,127
594
1,636
282
1,845
23,813
0
L
Kukulkan
495
259
0
0
2,354
545
0
444
1,885
4,504
0
L
Tiamat
879
36
0
755
2,183
991
0
1,087
1,096
12,547
0
L
Cerberus
WiIISand
Cerberus
3,153
95
0
1,802
5,759
1,650
0
0
5,584
15,929
0
L
1,630
386
0
214
1,033
361
0
0
1,033
0
11,923
W
Guan Yu
iceicei
Guan Yu
1,968
243
0
908
5,372
2,696
0
1,969
3,141
0
11,717
W
Cabrakan
xefe
Cabrakan
2,583
483
0
2,033
5,190
3,244
309
582
4,536
21,424
0
W
Fenrir
zNarvs
Fenrir
2,566
1,038
0
3,159
5,485
1,413
0
1,179
4,224
0
25,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,895
Gold Earned
20,078
190
Minions Killed
106
0
Camps Cleared
0
841,725
Distance Traveled
692,336
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
4,584
509
36
4
0
165,266
3
L
Thor
3,981
442
16
2
0
146,311
2
W
Ra
5,402
600
34
4
0
151,773
1
L
Kukulkan
3,512
390
7
1
0
76,560
1
L
Tiamat
3,781
420
18
2
0
140,854
1
L
Cerberus
4,762
529
46
5
0
164,833
0
L
Skadi
4,042
449
19
2
0
163,778
2
W
Guan Yu
4,919
547
24
3
0
178,636
1
W
Cabrakan
5,521
613
38
4
0
162,682
0
W
Fenrir
5,469
608
58
6
0
183,368
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role