Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BadMomzJay_030
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,657 Elo+
Party 1
Ymir
Ymir
GHC x Fantomium
Ymir
Level 31
God Stats
467W - 350L
1,649 SR
Queue Stats
558W - 455L
1,574 Elo+
Party 2
Medusa
Medusa
Nene_kappa-papa
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,497 Elo+
Party 1
Loki
Loki
SounderSage0030
Loki
Level 21
God Stats
3W - 1L
1,776 SR
Queue Stats
55W - 62L
1,485 Elo+
Solo
Team Averages
Level 20
1,585 SR
1,543 Elo+

VS

Team Averages
Level 18
1,573 SR
1,534 Elo+
Skadi
Skadi
DerFrechLord
Skadi
Level 29
God Stats
13W - 13L
1,569 SR
Queue Stats
111W - 97L
1,480 Elo+
Solo
Cupid
Cupid
Drerrie_010
Cupid
Level 8
God Stats
24W - 20L
1,660 SR
Queue Stats
85W - 75L
1,596 Elo+
Solo
Da Ji
Da Ji
FilipMMA
Da Ji
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LittleOryx
Cthulhu
Level 7
God Stats
7W - 7L
1,635 SR
Queue Stats
122W - 118L
1,500 Elo+
Solo
Anubis
Anubis
gioeleGioele12
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 82L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
4 / 1 / 5
7,334
611
6,590
4,325
1,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
BadMomzJay_030
King Arthur
13
3 / 1 / 1
7,060
588
6,148
10,197
6,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
3 / 2 / 7
6,616
551
3,098
10,738
6,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

11
5 / 2 / 4
6,635
553
6,317
4,853
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 0 / 5
6,535
545
1,619
5,630
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,928
494
5,955
5,948
1,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 3
5,097
425
5,484
6,776
1,809
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Da Ji
FilipMMA
Da Ji
11
3 / 4 / 1
6,458
538
3,319
8,396
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
LittleOryx
Cthulhu
9
2 / 6 / 1
5,960
497
5,265
10,298
4,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 2 / 2
5,621
468
1,523
5,046
1,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
16
Kills
6
6
Deaths
17
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
1
5
6.5
W
King Arthur
BadMomzJay_030
King Arthur
3
1
1
3.5
L
0
2
0
0
L
0
3
3
0.5
L
Da Ji
FilipMMA
Da Ji
3
4
1
0.88
W
3
2
7
3.25
L
Cthulhu
LittleOryx
Cthulhu
2
6
1
0.42
W
5
2
4
3.5
W
1
0
5
3.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,772
Damage
21,546
35,743
Taken
36,464
17,988
Mitigated
12,681
12,015
Healing
10,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,590
1,171
0
886
4,325
1,405
465
982
3,343
49,803
2,266
W
King Arthur
BadMomzJay_030
King Arthur
6,148
603
0
4,482
10,197
6,573
0
0
10,197
0
38,145
L
5,955
2,732
0
1,889
5,948
1,594
0
0
5,573
0
33,972
L
5,484
2,582
524
2,482
6,776
1,809
0
2,536
4,240
0
21,563
L
Da Ji
FilipMMA
Da Ji
3,319
973
0
3,178
8,396
2,571
0
1,033
7,213
0
26,806
W
3,098
419
0
3,492
10,738
6,148
96
3,961
6,777
14,575
0
L
Cthulhu
LittleOryx
Cthulhu
5,265
823
108
538
10,298
4,835
0
3,070
7,228
19,876
0
W
6,317
1,629
0
250
4,853
2,222
0
1,679
3,174
0
42,236
W
1,619
127
0
2,905
5,630
1,640
363
166
5,464
0
27,958
L
1,523
40
0
1,523
5,046
1,872
0
1,267
3,779
22,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,180
Gold Earned
29,064
316
Minions Killed
247
0
Camps Cleared
0
1,052,614
Distance Traveled
1,034,973
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,334
611
91
8
0
206,125
1
W
King Arthur
7,060
588
69
6
0
207,808
2
L
Skadi
5,928
494
82
7
0
178,946
2
L
Cupid
5,097
425
39
3
0
196,854
0
L
Da Ji
6,458
538
55
5
0
226,325
0
W
Ymir
6,616
551
18
2
0
219,364
3
L
Cthulhu
5,960
497
32
3
0
235,399
0
W
Medusa
6,635
553
70
6
0
207,281
1
W
Loki
6,535
545
68
6
0
212,036
0
L
Anubis
5,621
468
39
3
0
197,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role