Player Matchup

Tiamat
Tiamat
AntiDDLG
Tiamat
Level 117
God Stats
2W - 5L
1,316 SR
Queue Stats
42W - 36L
1,344 Elo+
Solo
Bacchus
Bacchus
UtterLoss
Bacchus
Level 25
God Stats
25W - 23L
1,482 SR
Queue Stats
189W - 170L
1,554 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
lilwormy224
Ah Muzen Cab
Level 84
God Stats
16W - 7L
1,811 SR
Queue Stats
561W - 466L
1,588 Elo+
Party 1
Team Averages
Level 75
1,536 SR
1,495 Elo+

VS

Team Averages
Level 88
1,523 SR
1,336 Elo+
Nu Wa
Nu Wa
DJPedrinho01
Nu Wa
Level 148
God Stats
3W - 1L
1,718 SR
Queue Stats
43W - 45L
1,495 Elo+
Party 2
Ares
Ares
GGGGGGGG2134
Ares
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 15L
1,121 Elo+
Solo
Serqet
Serqet
Wagner_Eng04
Serqet
Level 109
God Stats
57W - 70L
1,351 SR
Queue Stats
290W - 307L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AntiDDLG
Tiamat
10
2 / 1 / 0
6,653
665
6,163
5,953
3,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
UtterLoss
Bacchus
8
1 / 4 / 2
6,191
619
3,334
8,504
6,245
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
lilwormy224
Ah Muzen Cab
7
0 / 5 / 3
6,195
620
1,812
6,084
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
7,609
761
6,168
3,369
1,386
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
3 / 1 / 7
7,393
739
4,184
6,149
4,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
10
4 / 1 / 6
7,650
765
4,763
6,631
3,806
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
10
10
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AntiDDLG
Tiamat
2
1
0
2
W
3
1
6
6
W
3
1
7
6.5
L
Bacchus
UtterLoss
Bacchus
1
4
2
0.5
W
Serqet
4
1
6
7
L
Ah Muzen Cab
lilwormy224
Ah Muzen Cab
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,309
Damage
15,115
20,541
Taken
16,149
11,754
Mitigated
10,026
3,616
Healing
2,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AntiDDLG
Tiamat
6,163
867
342
2,491
5,953
3,697
0
3,917
1,631
24,538
0
W
6,168
1,176
0
518
3,369
1,386
700
1,822
1,547
41,971
0
W
4,184
509
0
345
6,149
4,834
136
4,318
1,831
7,877
0
L
Bacchus
UtterLoss
Bacchus
3,334
314
0
0
8,504
6,245
0
3,784
4,391
7,535
0
W
Serqet
4,763
1,090
0
1,572
6,631
3,806
217
3,377
3,254
0
12,966
L
Ah Muzen Cab
lilwormy224
Ah Muzen Cab
1,812
729
0
783
6,084
1,812
0
2,663
3,201
0
12,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,039
Gold Earned
22,652
64
Minions Killed
108
0
Camps Cleared
0
519,655
Distance Traveled
559,111
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,653
665
47
5
0
181,063
0
W
Nu Wa
7,609
761
75
8
0
160,341
0
W
Ares
7,393
739
12
1
0
209,244
4
L
Bacchus
6,191
619
6
1
0
185,924
2
W
Serqet
7,650
765
21
2
0
189,526
1
L
Ah Muzen Cab
6,195
620
11
1
0
152,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role