Player Matchup

Khepri
Khepri
Gold III
Xx_7ADRI7_xX0
Khepri
Gold III
Level 124
God Stats
10W - 7L
1,689 SR
Queue Stats
147W - 135L
1,446 MMR
Party 1
Rama
Rama
Gold III
alekay234
Rama
Gold III
Level 115
God Stats
1W - 3L
1,312 SR
Queue Stats
82W - 84L
1,621 MMR
Party 1
Janus
Janus
Gold V
davazvi_17
Janus
Gold V
Level 105
God Stats
1W - 2L
1,423 SR
Queue Stats
48W - 59L
1,427 MMR
Party 3
Guan Yu
Guan Yu
Gold I
miguelandes
Guan Yu
Gold I
Level 78
God Stats
28W - 18L
1,756 SR
Queue Stats
64W - 68L
1,681 MMR
Party 3
Nemesis
Nemesis
Bronze III
the_Mnl
Nemesis
Bronze III
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 59L
1,541 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,536 SR
1,543 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,690 SR
1,541 MMR
Arachne
Arachne
Gold II
El_Fragilosaurus
Arachne
Gold II
Level 129
God Stats
7W - 2L
1,818 SR
Queue Stats
160W - 147L
1,656 MMR
Party 2
Baba Yaga
Baba Yaga
Gold IV
Lady_NuWa_Irys
Baba Yaga
Gold IV
Level 153
God Stats
14W - 3L
1,756 SR
Queue Stats
130W - 122L
1,437 MMR
Party 2
Cupid
Cupid
Silver II
Neyast104
Cupid
Silver II
Level 66
God Stats
2W - 1L
1,833 SR
Queue Stats
5W - 5L
1,506 MMR
Solo
Geb
Geb
Silver I
adricinosss
Geb
Silver I
Level 126
God Stats
16W - 18L
1,500 SR
Queue Stats
245W - 256L
1,376 MMR
Party 4
Sun Wukong
Sun Wukong
Gold II
mgarciaro
Sun Wukong
Gold II
Level 106
God Stats
3W - 5L
1,542 SR
Queue Stats
64W - 60L
1,732 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 6
10,391
416
9,461
19,023
23,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rama
16
1 / 10 / 0
10,072
403
6,994
25,013
12,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
16
1 / 5 / 2
10,315
413
10,922
13,703
5,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
miguelandes
Guan Yu
20
2 / 3 / 4
12,324
493
9,951
27,947
35,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
the_Mnl
Nemesis
19
8 / 4 / 3
12,481
499
19,529
23,539
13,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouNu WaCu ChulainnScyllaAphrodite

VS

Bans
SetHun BatzApolloYmirHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 8
13,275
531
19,606
24,181
11,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
Lady_NuWa_Irys
Baba Yaga
20
7 / 4 / 7
13,059
522
18,604
11,873
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Neyast104
Cupid
18
5 / 2 / 12
12,125
485
14,899
14,679
7,699
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 3 / 20
11,772
471
9,749
25,120
28,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
mgarciaro
Sun Wukong
20
6 / 1 / 11
13,923
557
22,516
20,913
24,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
13
Kills
26
26
Deaths
13
15
Assists
58
Player
Kills
Deaths
Assists
KDA
W
8
3
8
4
W
Baba Yaga
Lady_NuWa_Irys
Baba Yaga
7
4
7
2.63
W
Cupid
Neyast104
Cupid
5
2
12
5.5
L
1
4
6
1
W
0
3
20
3.33
L
Rama
1
10
0
0.1
L
Janus
1
5
2
0.4
W
Sun Wukong
mgarciaro
Sun Wukong
6
1
11
11.5
L
Guan Yu
miguelandes
Guan Yu
2
3
4
1.33
L
Nemesis
the_Mnl
Nemesis
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,857
Damage
85,374
109,225
Taken
96,766
89,389
Mitigated
77,189
32,857
Healing
38,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,606
11,660
0
15,302
24,181
11,706
1,546
3,904
20,041
0
129,123
W
Baba Yaga
Lady_NuWa_Irys
Baba Yaga
18,604
423
388
3,160
11,873
5,052
852
2,800
8,873
92,299
0
W
Cupid
Neyast104
Cupid
14,899
8,801
2,092
6,447
14,679
7,699
4,172
4,018
10,623
0
83,746
L
9,461
345
0
1,694
19,023
23,131
36
5,173
13,850
39,787
0
W
9,749
1,595
0
4,864
25,120
28,267
558
5,060
19,882
25,580
0
L
Rama
6,994
6,108
0
7,725
25,013
12,270
395
3,804
21,209
0
66,953
L
Janus
10,922
675
0
477
13,703
5,088
101
5,860
7,843
71,393
0
W
Sun Wukong
mgarciaro
Sun Wukong
22,516
5,886
0
5,972
20,913
24,465
2,200
3,837
16,964
0
98,741
L
Guan Yu
miguelandes
Guan Yu
9,951
1,517
4,834
14,548
27,947
35,553
129
6,091
21,856
0
77,277
L
Nemesis
the_Mnl
Nemesis
19,529
9,789
0
3,579
23,539
13,347
0
7,425
16,114
0
113,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,583
Gold Earned
64,154
611
Minions Killed
637
0
Camps Cleared
0
2,380,640
Distance Traveled
2,531,188
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,275
531
159
6
0
580,792
9
W
Baba Yaga
13,059
522
153
6
0
478,939
3
W
Cupid
12,125
485
124
5
0
462,632
6
L
Khepri
10,391
416
51
2
0
510,828
2
W
Geb
11,772
471
13
1
0
493,152
4
L
Rama
10,072
403
122
5
0
369,087
3
L
Janus
10,315
413
106
4
0
486,858
5
W
Sun Wukong
13,923
557
188
8
0
515,673
2
L
Guan Yu
12,324
493
168
7
0
507,325
7
L
Nemesis
12,481
499
164
7
0
506,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role