Player Matchup

Yemoja
Yemoja
AigiS_TROuper
Yemoja
Level 27
God Stats
2W - 4L
1,498 SR
Queue Stats
40W - 29L
1,591 Elo+
Solo
Awilix
Awilix
EthnicSlur
Awilix
Level 15
God Stats
5W - 7L
1,487 SR
Queue Stats
87W - 96L
1,707 Elo+
Solo
Kali
Kali
LainaElMaximo
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,631 Elo+
Solo
King Arthur
King Arthur
Sweetness348127
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,827 Elo+
Solo
Hachiman
Hachiman
seanbenedict1029
Hachiman
Level 4
God Stats
1W - 3L
1,541 SR
Queue Stats
4W - 8L
1,472 Elo+
Solo
Team Averages
Level 12
1,505 SR
1,646 Elo+

VS

Team Averages
Level 22
1,472 SR
1,619 Elo+
Ganesha
Ganesha
 
Ganesha
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Big-RichSK
Cu Chulainn
Level 11
God Stats
3W - 5L
1,489 SR
Queue Stats
42W - 42L
1,393 Elo+
Party 1
Heimdallr
Heimdallr
Clugger_Flumps
Heimdallr
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 3L
1,839 Elo+
Party 1
Tiamat
Tiamat
Syn3r_k7
Tiamat
Level 28
God Stats
9W - 8L
1,628 SR
Queue Stats
84W - 72L
1,690 Elo+
Solo
Fenrir
Fenrir
adosagunshottt
Fenrir
Level 28
God Stats
2W - 6L
1,240 SR
Queue Stats
118W - 98L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,526
502
3,112
5,130
2,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
EthnicSlur
Awilix
11
5 / 2 / 2
6,631
603
5,935
7,527
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 7 / 0
4,439
404
698
6,461
1,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Sweetness348127
King Arthur
3
0 / 7 / 0
3,867
352
271
6,072
2,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 11 / 1
4,427
402
1,729
11,273
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 2 / 4
5,543
504
1,213
5,819
2,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Big-RichSK
Cu Chulainn
8
5 / 3 / 1
5,902
537
3,905
7,453
6,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Heimdallr
Clugger_Flumps
Heimdallr
9
8 / 2 / 4
6,433
585
8,610
5,980
2,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Syn3r_k7
Tiamat
11
4 / 1 / 10
6,599
600
7,734
4,948
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
11 / 0 / 1
7,871
716
6,090
7,565
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
28
28
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
4
1
L
1
1
3
2.5
W
Cu Chulainn
Big-RichSK
Cu Chulainn
5
3
1
1.83
W
Heimdallr
Clugger_Flumps
Heimdallr
8
2
4
5
L
Awilix
EthnicSlur
Awilix
5
2
2
3
L
0
7
0
0
L
King Arthur
Sweetness348127
King Arthur
0
7
0
0
W
Tiamat
Syn3r_k7
Tiamat
4
1
10
9
W
11
0
1
11.5
L
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,745
Damage
27,552
36,463
Taken
31,765
12,369
Mitigated
16,701
7,681
Healing
8,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,213
608
0
882
5,819
2,429
879
338
5,481
14,442
0
L
3,112
541
640
2,901
5,130
2,622
0
2,607
2,262
13,806
0
W
Cu Chulainn
Big-RichSK
Cu Chulainn
3,905
523
0
465
7,453
6,240
289
0
7,453
4,795
12,748
W
Heimdallr
Clugger_Flumps
Heimdallr
8,610
4,672
0
1,322
5,980
2,007
918
1,023
4,957
0
29,841
L
Awilix
EthnicSlur
Awilix
5,935
2,155
0
2,586
7,527
2,381
0
581
6,782
0
27,998
L
698
467
0
518
6,461
1,726
0
822
5,339
0
7,086
L
King Arthur
Sweetness348127
King Arthur
271
271
0
0
6,072
2,712
0
1,261
4,747
0
1,528
W
Tiamat
Syn3r_k7
Tiamat
7,734
521
0
1,831
4,948
2,992
584
1,333
3,615
33,991
0
W
6,090
2,743
0
4,278
7,565
3,033
257
418
7,147
0
51,463
L
1,729
1,206
0
1,036
11,273
2,928
0
4,053
6,902
0
4,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,890
Gold Earned
32,348
104
Minions Killed
268
0
Camps Cleared
0
980,021
Distance Traveled
1,088,770
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,543
504
16
1
0
235,716
2
L
Yemoja
5,526
502
29
3
0
236,103
0
W
Cu Chulainn
5,902
537
34
3
0
211,793
1
W
Heimdallr
6,433
585
43
4
0
206,114
0
L
Awilix
6,631
603
50
5
0
250,123
0
L
Kali
4,439
404
18
2
0
182,399
0
L
King Arthur
3,867
352
5
0
0
110,292
0
W
Tiamat
6,599
600
66
6
0
204,491
2
W
Fenrir
7,871
716
109
10
0
230,656
0
L
Hachiman
4,427
402
2
0
0
201,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role