Player Matchup

Artemis
Artemis
Leche228
Artemis
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
102W - 78L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
iQuarantined
Cthulhu
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 17L
1,297 Elo+
Party 2
Fafnir
Fafnir
yguoxiong
Fafnir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,429 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,407 Elo+

VS

Team Averages
Level 82
1,410 SR
1,509 Elo+
Ymir
Ymir
Katanaspammer
Ymir
Level 78
God Stats
9W - 10L
1,500 SR
Queue Stats
124W - 133L
1,464 Elo+
Party 1
Pele
Pele
RuttedTrout9
Pele
Level 87
God Stats
36W - 38L
1,289 SR
Queue Stats
163W - 160L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
miningman000
Cthulhu
Level 81
God Stats
7W - 1L
1,442 SR
Queue Stats
21W - 16L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Leche228
Artemis
16
7 / 9 / 4
13,192
733
18,863
15,444
7,477
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
iQuarantined
Cthulhu
14
3 / 8 / 4
11,358
631
13,807
21,153
19,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
yguoxiong
Fafnir
13
1 / 9 / 5
10,836
602
5,313
21,687
25,598
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 15
13,039
724
16,732
16,469
10,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
11 / 4 / 13
13,452
747
20,891
20,648
11,653
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
miningman000
Cthulhu
15
6 / 3 / 15
12,536
696
12,580
14,213
11,222
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
11
Kills
26
26
Deaths
11
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
9
4
15
4.13
L
Artemis
Leche228
Artemis
7
9
4
1
W
11
4
13
4.38
L
Cthulhu
iQuarantined
Cthulhu
3
8
4
0.63
W
Cthulhu
miningman000
Cthulhu
6
3
15
4.5
L
Fafnir
yguoxiong
Fafnir
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,983
Damage
50,203
58,284
Taken
51,330
52,962
Mitigated
33,443
4,861
Healing
9,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,732
1,692
0
482
16,469
10,568
932
5,420
10,757
43,055
0
L
Artemis
Leche228
Artemis
18,863
11,690
0
448
15,444
7,477
639
6,389
9,055
0
66,691
W
20,891
7,507
0
4,290
20,648
11,653
1,455
7,520
12,840
0
53,057
L
Cthulhu
iQuarantined
Cthulhu
13,807
890
90
1,971
21,153
19,887
90
10,854
10,299
30,511
0
W
Cthulhu
miningman000
Cthulhu
12,580
563
2,236
2,146
14,213
11,222
323
5,471
8,535
40,035
0
L
Fafnir
yguoxiong
Fafnir
5,313
1,766
361
1,991
21,687
25,598
0
12,117
9,570
16,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,386
Gold Earned
39,027
137
Minions Killed
149
0
Camps Cleared
0
776,617
Distance Traveled
863,631
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,039
724
47
3
0
272,781
0
L
Artemis
13,192
733
93
5
0
240,502
1
W
Pele
13,452
747
66
4
0
312,691
0
L
Cthulhu
11,358
631
22
1
0
267,673
0
W
Cthulhu
12,536
696
36
2
0
278,159
7
L
Fafnir
10,836
602
22
1
0
268,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role