Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DigitalRod56
Poseidon
Level 64
God Stats
11W - 7L
1,692 SR
Queue Stats
75W - 78L
1,488 Elo+
Party 2
Jormungandr
Jormungandr
SimpelThor
Jormungandr
Level 82
God Stats
30W - 35L
1,498 SR
Queue Stats
285W - 283L
1,503 Elo+
Party 3
Serqet
Serqet
THEBIG-N
Serqet
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 293L
1,494 Elo+
Party 3
Janus
Janus
oofer_doofer_1
Janus
Level 113
God Stats
28W - 29L
1,673 SR
Queue Stats
408W - 442L
1,503 Elo+
Party 2
Team Averages
Level 93
1,573 SR
1,498 Elo+

VS

Team Averages
Level 98
1,515 SR
1,481 Elo+
Medusa
Medusa
 
Medusa
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DarcarGames
Chang'e
Level 105
God Stats
17W - 21L
1,372 SR
Queue Stats
352W - 391L
1,414 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DerWuschtbrot
Tsukuyomi
Level 69
God Stats
16W - 11L
1,645 SR
Queue Stats
28W - 28L
1,477 Elo+
Solo
Sylvanus
Sylvanus
Finn1423
Sylvanus
Level 115
God Stats
14W - 15L
1,669 SR
Queue Stats
472W - 507L
1,484 Elo+
Party 1
Mulan
Mulan
RANDOM1xXx505
Mulan
Level 108
God Stats
22W - 20L
1,390 SR
Queue Stats
473W - 466L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
5 / 3 / 2
9,358
550
17,826
20,141
19,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
DigitalRod56
Poseidon
15
3 / 4 / 5
9,125
537
6,014
11,528
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
SimpelThor
Jormungandr
12
1 / 4 / 5
7,551
444
11,462
13,482
6,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Serqet
THEBIG-N
Serqet
11
1 / 8 / 3
6,713
395
4,956
11,580
5,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 4 / 4
10,015
589
8,842
10,829
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 4 / 8
8,521
501
9,874
14,286
4,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
DarcarGames
Chang'e
17
4 / 4 / 3
10,125
596
5,898
8,865
3,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
DerWuschtbrot
Tsukuyomi
16
6 / 3 / 7
9,579
563
10,945
11,876
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Finn1423
Sylvanus
15
7 / 2 / 9
10,007
589
11,276
13,955
11,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
1 / 3 / 2
8,652
509
9,786
18,966
6,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
16
Kills
23
23
Deaths
16
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
5
3
2
2
W
Medusa
 
Medusa
5
4
8
2.25
W
Chang'e
DarcarGames
Chang'e
4
4
3
1.38
W
Tsukuyomi
DerWuschtbrot
Tsukuyomi
6
3
7
3.17
L
Poseidon
DigitalRod56
Poseidon
3
4
5
1.38
W
Sylvanus
Finn1423
Sylvanus
7
2
9
5.75
W
1
3
2
0.67
L
Jormungandr
SimpelThor
Jormungandr
1
4
5
0.88
L
Serqet
THEBIG-N
Serqet
1
8
3
0.31
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,100
Damage
47,779
67,560
Taken
67,948
38,139
Mitigated
31,356
20,352
Healing
31,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
17,826
2,242
0
10,456
20,141
19,084
327
1,682
17,784
63,441
0
W
Medusa
 
Medusa
9,874
4,307
0
3,637
14,286
4,983
1,281
8,605
4,985
0
51,463
W
Chang'e
DarcarGames
Chang'e
5,898
158
1,070
4,096
8,865
3,980
478
6,544
2,113
53,406
769
W
Tsukuyomi
DerWuschtbrot
Tsukuyomi
10,945
2,360
0
5,236
11,876
4,398
0
5,300
6,488
0
64,619
L
Poseidon
DigitalRod56
Poseidon
6,014
1,127
0
4,390
11,528
3,476
0
2,729
8,799
61,702
0
W
Sylvanus
Finn1423
Sylvanus
11,276
4,056
2,647
6,874
13,955
11,115
998
8,191
5,312
40,995
0
W
9,786
2,714
0
8,142
18,966
6,880
0
15,014
3,922
0
48,212
L
Jormungandr
SimpelThor
Jormungandr
11,462
2,866
282
2,522
13,482
6,375
0
5,667
7,815
44,095
0
L
Serqet
THEBIG-N
Serqet
4,956
980
330
1,165
11,580
5,535
405
2,826
8,754
0
18,144
L
8,842
571
0
1,207
10,829
3,669
0
4,247
6,582
49,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,762
Gold Earned
46,884
438
Minions Killed
461
0
Camps Cleared
0
1,631,444
Distance Traveled
1,595,013
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,358
550
134
8
0
310,025
0
W
Medusa
8,521
501
72
4
0
310,668
5
W
Chang'e
10,125
596
115
7
0
343,897
1
W
Tsukuyomi
9,579
563
93
5
0
383,149
2
L
Poseidon
9,125
537
103
6
0
316,359
1
W
Sylvanus
10,007
589
74
4
0
309,836
0
W
Mulan
8,652
509
107
6
0
247,463
0
L
Jormungandr
7,551
444
73
4
0
340,410
3
L
Serqet
6,713
395
31
2
0
315,635
0
L
Janus
10,015
589
97
6
0
349,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role