Player Matchup

Ao Kuang
Ao Kuang
GrollenBogen
Ao Kuang
Level 26
God Stats
17W - 8L
1,723 SR
Queue Stats
157W - 171L
1,452 Elo+
Party 2
Da Ji
Da Ji
Lauriam_Crow
Da Ji
Level 14
God Stats
28W - 23L
1,711 SR
Queue Stats
74W - 79L
1,378 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Letsmakeithot
Ah Muzen Cab
Level 29
God Stats
26W - 26L
1,570 SR
Queue Stats
186W - 201L
1,430 Elo+
Solo
Jormungandr
Jormungandr
ShotaPolnareff
Jormungandr
Level 7
God Stats
4W - 5L
1,741 SR
Queue Stats
26W - 23L
1,500 Elo+
Solo
Ares
Ares
retoet
Ares
Level 25
God Stats
2W - 1L
1,311 SR
Queue Stats
165W - 187L
1,363 Elo+
Solo
Team Averages
Level 20
1,611 SR
1,425 Elo+

VS

Team Averages
Level 22
1,514 SR
1,385 Elo+
Zhong Kui
Zhong Kui
Han1ki
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,395 Elo+
Solo
Jing Wei
Jing Wei
YelaDaim
Jing Wei
Level 26
God Stats
0W - 3L
1,287 SR
Queue Stats
18W - 22L
1,406 Elo+
Party 1
Kali
Kali
farkaspeeter
Kali
Level 23
God Stats
2W - 1L
1,780 SR
Queue Stats
127W - 142L
1,443 Elo+
Solo
Ymir
Ymir
hidetalon97
Ymir
Level 16
God Stats
4W - 6L
1,496 SR
Queue Stats
14W - 18L
1,368 Elo+
Party 1
Ne Zha
Ne Zha
小朋友的爸爸
Ne Zha
Level 16
God Stats
4W - 7L
1,507 SR
Queue Stats
56W - 67L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GrollenBogen
Ao Kuang
12
4 / 4 / 4
7,314
563
5,592
9,306
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 4 / 11
7,299
561
6,291
8,824
2,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Letsmakeithot
Ah Muzen Cab
12
5 / 3 / 2
7,053
543
8,812
10,833
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
ShotaPolnareff
Jormungandr
13
12 / 3 / 4
8,766
674
11,632
9,522
5,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
retoet
Ares
10
1 / 2 / 9
6,613
509
5,197
11,559
7,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Han1ki
Zhong Kui
12
8 / 6 / 2
7,763
597
12,038
12,210
7,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
YelaDaim
Jing Wei
10
2 / 5 / 6
6,675
513
8,464
8,676
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 7 / 5
6,404
493
3,380
12,550
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 3 / 4
6,415
493
5,348
10,096
6,064
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 5 / 2
6,386
491
4,598
8,476
4,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
25
Kills
16
16
Deaths
26
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
GrollenBogen
Ao Kuang
4
4
4
1.5
L
Zhong Kui
Han1ki
Zhong Kui
8
6
2
1.5
W
3
4
11
2.13
W
Ah Muzen Cab
Letsmakeithot
Ah Muzen Cab
5
3
2
2
W
Jormungandr
ShotaPolnareff
Jormungandr
12
3
4
4.67
L
Jing Wei
YelaDaim
Jing Wei
2
5
6
1
L
1
7
5
0.5
L
3
3
4
1.67
W
Ares
retoet
Ares
1
2
9
2.75
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,524
Damage
33,828
50,044
Taken
52,008
23,025
Mitigated
23,675
13,818
Healing
10,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
GrollenBogen
Ao Kuang
5,592
961
0
3,495
9,306
3,045
399
1,212
7,794
25,932
0
L
Zhong Kui
Han1ki
Zhong Kui
12,038
1,109
0
2,741
12,210
7,079
180
5,414
6,520
38,098
0
W
6,291
1,388
0
170
8,824
2,934
0
3,033
5,741
0
27,480
W
Ah Muzen Cab
Letsmakeithot
Ah Muzen Cab
8,812
2,877
0
4,701
10,833
3,910
610
3,864
6,969
0
45,327
W
Jormungandr
ShotaPolnareff
Jormungandr
11,632
3,080
61
1,211
9,522
5,753
1,793
3,482
5,990
39,487
0
L
Jing Wei
YelaDaim
Jing Wei
8,464
7,399
0
1,348
8,676
2,275
0
1,341
7,289
0
32,450
L
3,380
1,707
0
4,000
12,550
3,936
0
4,102
8,195
0
26,947
L
5,348
1,028
475
1,736
10,096
6,064
0
5,190
4,772
12,047
0
W
Ares
retoet
Ares
5,197
794
882
3,298
11,559
7,383
58
5,795
5,764
12,503
0
L
4,598
723
0
659
8,476
4,321
0
5,293
2,811
0
24,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,045
Gold Earned
33,643
239
Minions Killed
236
0
Camps Cleared
0
1,185,643
Distance Traveled
1,184,734
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,314
563
49
4
0
214,185
1
L
Zhong Kui
7,763
597
65
5
0
198,713
0
W
Da Ji
7,299
561
40
3
0
243,529
0
W
Ah Muzen Cab
7,053
543
66
5
0
208,593
0
W
Jormungandr
8,766
674
67
5
0
255,117
0
L
Jing Wei
6,675
513
59
5
0
219,194
1
L
Kali
6,404
493
46
4
0
260,276
3
L
Ymir
6,415
493
17
1
0
252,836
1
W
Ares
6,613
509
17
1
0
264,219
2
L
Ne Zha
6,386
491
49
4
0
253,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role