Player Matchup

Ra
Ra
Galaxia-magica
Ra
Level 109
God Stats
1W - 4L
1,530 SR
Queue Stats
490W - 365L
1,560 Elo+
Party 2
Chang'e
Chang'e
Man-O-Doug
Chang'e
Level 108
God Stats
2W - 2L
1,505 SR
Queue Stats
69W - 60L
1,564 Elo+
Party 2
King Arthur
King Arthur
ThatMichiganKid
King Arthur
Level 101
God Stats
33W - 33L
1,561 SR
Queue Stats
603W - 569L
1,533 Elo+
Solo
Horus
Horus
Yaguras_Wrath
Horus
Level 35
God Stats
9W - 12L
1,500 SR
Queue Stats
809W - 778L
1,603 Elo+
Solo
Neith
Neith
papagaioFurioso2
Neith
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 67L
1,657 Elo+
Party 2
Team Averages
Level 76
1,519 SR
1,583 Elo+

VS

Team Averages
Level 79
1,632 SR
1,579 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Fishbutta860
Zhong Kui
Level 108
God Stats
77W - 46L
1,663 SR
Queue Stats
413W - 372L
1,540 Elo+
Solo
Erlang Shen
Erlang Shen
Ines_Cueia
Erlang Shen
Level 17
God Stats
3W - 1L
1,543 SR
Queue Stats
39W - 17L
1,644 Elo+
Party 1
Izanami
Izanami
RowdyRonniePipe
Izanami
Level 98
God Stats
86W - 59L
1,817 SR
Queue Stats
203W - 211L
1,592 Elo+
Party 3
Fenrir
Fenrir
bucslyfe
Fenrir
Level 15
God Stats
7W - 6L
1,636 SR
Queue Stats
44W - 50L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 1
11,476
522
14,291
22,264
9,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
Man-O-Doug
Chang'e
15
0 / 3 / 7
8,887
404
7,854
15,099
14,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
ThatMichiganKid
King Arthur
18
4 / 4 / 0
10,884
495
28,109
20,415
14,792
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 6 / 4
10,043
457
13,048
18,250
8,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 4 / 3
10,516
478
9,191
13,189
4,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
2 / 2 / 5
12,535
570
14,814
34,603
25,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Fishbutta860
Zhong Kui
18
7 / 4 / 5
11,852
539
24,209
22,802
15,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Ines_Cueia
Erlang Shen
18
5 / 4 / 4
11,482
522
8,166
20,938
13,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
4 / 0 / 7
12,851
584
11,402
14,384
5,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
bucslyfe
Fenrir
17
5 / 6 / 5
10,527
479
10,057
18,572
9,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
15
Kills
23
23
Deaths
16
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
2
5
2.25
W
Zhong Kui
Fishbutta860
Zhong Kui
7
4
5
2.38
L
5
6
1
0.92
W
Erlang Shen
Ines_Cueia
Erlang Shen
5
4
4
1.75
L
Chang'e
Man-O-Doug
Chang'e
0
3
7
1.17
W
4
0
7
7.5
L
King Arthur
ThatMichiganKid
King Arthur
4
4
0
1
L
4
6
4
1
W
Fenrir
bucslyfe
Fenrir
5
6
5
1.25
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,493
Damage
68,648
89,217
Taken
111,299
53,161
Mitigated
68,099
37,506
Healing
61,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
14,814
3,056
1,319
20,132
34,603
25,037
234
3,149
30,908
0
92,924
W
Zhong Kui
Fishbutta860
Zhong Kui
24,209
2,515
0
14,685
22,802
15,029
531
8,844
13,958
81,983
0
L
14,291
1,325
2,240
8,476
22,264
9,987
103
10,744
11,520
96,511
0
W
Erlang Shen
Ines_Cueia
Erlang Shen
8,166
4,580
0
9,432
20,938
13,473
0
3,742
16,985
0
88,503
L
Chang'e
Man-O-Doug
Chang'e
7,854
1,038
2,477
5,420
15,099
14,995
0
3,523
11,576
44,412
0
W
11,402
8,325
670
9,622
14,384
5,216
1,227
1,065
13,319
0
114,910
L
King Arthur
ThatMichiganKid
King Arthur
28,109
2,021
243
7,664
20,415
14,792
0
3,721
16,694
0
87,102
L
13,048
7,177
1,162
6,559
18,250
8,542
0
4,783
13,467
0
60,845
W
Fenrir
bucslyfe
Fenrir
10,057
853
260
5,424
18,572
9,344
0
5,345
13,227
0
44,557
L
9,191
4,774
0
3,265
13,189
4,845
553
1,438
11,751
0
70,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,806
Gold Earned
59,247
591
Minions Killed
704
0
Camps Cleared
0
1,957,303
Distance Traveled
2,091,478
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,535
570
189
9
0
446,033
1
W
Zhong Kui
11,852
539
123
6
0
383,492
4
L
Ra
11,476
522
179
8
0
412,281
1
W
Erlang Shen
11,482
522
128
6
0
418,045
1
L
Chang'e
8,887
404
54
2
0
388,178
9
W
Izanami
12,851
584
210
10
0
379,446
9
L
King Arthur
10,884
495
144
7
0
384,834
2
L
Horus
10,043
457
78
4
0
400,228
7
W
Fenrir
10,527
479
54
2
0
464,462
4
L
Neith
10,516
478
136
6
0
371,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role