Player Matchup

Vamana
Vamana
I ROLSTY I
Vamana
Level 16
God Stats
2W - 1L
1,671 SR
Queue Stats
25W - 20L
1,482 Elo+
Solo
Ra
Ra
NassyBTW
Ra
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 19L
1,289 Elo+
Solo
Chiron
Chiron
garalaboulette
Chiron
Level 29
God Stats
51W - 57L
1,538 SR
Queue Stats
139W - 174L
1,463 Elo+
Solo
Set
Set
sBigFatDoGs
Set
Level 23
God Stats
69W - 60L
1,530 SR
Queue Stats
107W - 100L
1,475 Elo+
Solo
Yemoja
Yemoja
xiti95
Yemoja
Level 29
God Stats
35W - 33L
1,530 SR
Queue Stats
112W - 143L
1,432 Elo+
Solo
Team Averages
Level 20
1,554 SR
1,428 Elo+

VS

Team Averages
Level 21
1,494 SR
1,428 Elo+
Kukulkan
Kukulkan
MattelBarde926
Kukulkan
Level 20
God Stats
13W - 15L
1,449 SR
Queue Stats
28W - 24L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
Prakzy-_-
Cthulhu
Level 20
God Stats
5W - 7L
1,399 SR
Queue Stats
53W - 50L
1,467 Elo+
Party 1
Hun Batz
Hun Batz
RoYaL_-ClApZ205
Hun Batz
Level 28
God Stats
17W - 8L
1,680 SR
Queue Stats
53W - 52L
1,507 Elo+
Party 1
Chang'e
Chang'e
Seal_Guardian_
Chang'e
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,311 Elo+
Solo
Skadi
Skadi
simplu123
Skadi
Level 26
God Stats
32W - 27L
1,442 SR
Queue Stats
93W - 84L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
I ROLSTY I
Vamana
18
7 / 8 / 2
12,485
543
16,383
29,242
13,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 5 / 0
7,877
342
1,832
7,523
2,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
2 / 7 / 5
10,615
462
10,630
18,430
5,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
7 / 9 / 3
11,863
516
12,562
20,988
11,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
xiti95
Yemoja
15
0 / 6 / 4
9,824
427
8,445
20,014
15,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
10 / 1 / 6
14,210
618
17,046
6,000
2,899
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Prakzy-_-
Cthulhu
19
9 / 2 / 8
12,994
565
13,773
17,705
19,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
19
6 / 3 / 12
13,018
566
16,930
17,943
7,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 4 / 8
11,014
479
7,173
14,513
4,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
simplu123
Skadi
18
8 / 6 / 6
11,992
521
17,119
20,558
7,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
16
Kills
34
35
Deaths
16
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Vamana
I ROLSTY I
Vamana
7
8
2
1
W
Kukulkan
10
1
6
13
L
0
5
0
0
W
Cthulhu
Prakzy-_-
Cthulhu
9
2
8
6.5
W
Hun Batz
6
3
12
4
W
1
4
8
1.25
L
2
7
5
0.64
L
7
9
3
0.94
W
Skadi
simplu123
Skadi
8
6
6
1.83
L
Yemoja
xiti95
Yemoja
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,852
Damage
72,041
96,197
Taken
76,719
48,544
Mitigated
42,555
27,706
Healing
25,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
I ROLSTY I
Vamana
16,383
9,144
0
9,314
29,242
13,779
1,067
12,426
16,202
0
79,465
W
Kukulkan
17,046
726
0
175
6,000
2,899
3,057
1,088
4,912
86,931
0
L
1,832
477
90
1,595
7,523
2,418
252
4,948
2,535
25,622
0
W
Cthulhu
Prakzy-_-
Cthulhu
13,773
1,755
0
7,133
17,705
19,344
1,236
866
16,839
64,301
0
W
Hun Batz
16,930
6,237
0
2,927
17,943
7,709
4,575
960
16,983
0
82,188
W
7,173
1,260
5,795
5,616
14,513
4,905
3,607
3,418
11,095
46,430
0
L
10,630
2,357
881
7,411
18,430
5,980
1,206
5,772
12,397
0
59,277
L
12,562
5,745
0
5,824
20,988
11,314
546
5,200
15,662
365
71,299
W
Skadi
simplu123
Skadi
17,119
7,408
611
3,306
20,558
7,698
3,553
4,310
16,248
0
68,900
L
Yemoja
xiti95
Yemoja
8,445
827
519
2,072
20,014
15,053
567
8,055
11,409
40,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,664
Gold Earned
63,228
446
Minions Killed
568
0
Camps Cleared
0
1,742,980
Distance Traveled
2,073,626
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,485
543
121
5
0
394,448
3
W
Kukulkan
14,210
618
170
7
0
439,327
8
L
Ra
7,877
342
53
2
0
209,796
0
W
Cthulhu
12,994
565
92
4
0
478,275
2
W
Hun Batz
13,018
566
102
4
0
472,930
2
W
Chang'e
11,014
479
83
4
0
322,498
1
L
Chiron
10,615
462
102
4
0
397,135
0
L
Set
11,863
516
121
5
0
357,766
0
W
Skadi
11,992
521
121
5
0
360,596
2
L
Yemoja
9,824
427
49
2
0
383,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role