Player Matchup

Agni
Agni
Av3rag3J0HNS0N
Agni
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 154L
1,435 Elo+
Party 1
Bellona
Bellona
MeganElise1211
Bellona
Level 25
God Stats
31W - 26L
1,588 SR
Queue Stats
91W - 99L
1,474 Elo+
Party 1
Cabrakan
Cabrakan
Venca1140
Cabrakan
Level 28
God Stats
1W - 1L
1,574 SR
Queue Stats
38W - 44L
1,365 Elo+
Solo
Nu Wa
Nu Wa
hagridsbutqwack
Nu Wa
Level 23
God Stats
77W - 90L
1,317 SR
Queue Stats
265W - 303L
1,338 Elo+
Solo
Chiron
Chiron
samuel_goyet
Chiron
Level 22
God Stats
5W - 8L
1,418 SR
Queue Stats
7W - 13L
1,357 Elo+
Solo
Team Averages
Level 25
1,479 SR
1,394 Elo+

VS

Team Averages
Level 19
1,598 SR
1,399 Elo+
Izanami
Izanami
Dalcalde_2020
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,273 Elo+
Solo
King Arthur
King Arthur
Heronee_
King Arthur
Level 24
God Stats
14W - 14L
1,870 SR
Queue Stats
63W - 77L
1,431 Elo+
Solo
Cupid
Cupid
IamEndling_
Cupid
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Merlin
Merlin
oNoHopeo
Merlin
Level 27
God Stats
15W - 10L
1,590 SR
Queue Stats
89W - 71L
1,448 Elo+
Solo
Bellona
Bellona
thankful-truth6
Bellona
Level 27
God Stats
23W - 22L
1,529 SR
Queue Stats
900W - 930L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 15
14,009
1,078
25,358
20,063
8,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
15 / 9 / 9
16,941
1,303
35,062
27,466
25,137
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Venca1140
Cabrakan
20
7 / 12 / 12
13,793
1,061
11,464
24,412
44,839
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 4 / 17
13,370
1,028
20,846
12,456
5,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
13
0 / 0 / 0
8,040
618
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
2 / 10 / 13
11,766
905
8,331
17,386
6,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

King Arthur
Heronee_
King Arthur
19
13 / 4 / 6
14,394
1,107
14,926
26,884
29,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 5 / 16
14,093
1,084
13,570
14,921
8,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
oNoHopeo
Merlin
20
3 / 5 / 19
13,515
1,040
15,873
16,035
6,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 6 / 19
15,623
1,202
22,505
22,606
12,819
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
108
30
Kills
35
35
Deaths
30
53
Assists
73
Player
Kills
Deaths
Assists
KDA
L
5
10
15
1.25
W
Izanami
2
10
13
0.85
W
King Arthur
Heronee_
King Arthur
13
4
6
4
W
6
5
16
2.8
L
15
9
9
2.17
L
Cabrakan
Venca1140
Cabrakan
7
12
12
1.08
L
3
4
17
2.88
W
Merlin
oNoHopeo
Merlin
3
5
19
2.5
L
Chiron
0
0
0
0
W
11
6
19
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,730
Damage
75,205
84,397
Taken
97,832
83,831
Mitigated
63,749
7,226
Healing
13,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,358
2,685
719
1,175
20,063
8,518
0
2,805
17,033
46,703
0
W
Izanami
8,331
6,979
0
0
17,386
6,523
0
9,958
7,428
0
28,486
W
King Arthur
Heronee_
King Arthur
14,926
1,373
0
3,930
26,884
29,675
0
14,504
12,380
0
29,106
W
13,570
11,218
500
2,627
14,921
8,014
0
8,680
6,241
0
43,072
L
35,062
22,270
689
4,607
27,466
25,137
0
4,602
22,413
0
68,822
L
Cabrakan
Venca1140
Cabrakan
11,464
972
0
0
24,412
44,839
0
6,935
17,030
31,517
0
L
20,846
5,508
0
36
12,456
5,337
0
1,531
10,875
47,387
0
W
Merlin
oNoHopeo
Merlin
15,873
1,790
0
747
16,035
6,718
0
9,131
6,904
43,228
0
L
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
22,505
13,965
0
5,595
22,606
12,819
0
15,395
7,211
0
50,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,153
Gold Earned
69,391
190
Minions Killed
275
7
Camps Cleared
2
806,062
Distance Traveled
1,090,922
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
14,009
1,078
40
3
2
189,555
1
W
Izanami
11,766
905
27
2
0
182,467
0
W
King Arthur
14,394
1,107
27
2
0
261,813
1
W
Cupid
14,093
1,084
70
5
2
226,297
0
L
Bellona
16,941
1,303
62
5
5
240,769
3
L
Cabrakan
13,793
1,061
34
3
0
163,430
1
L
Nu Wa
13,370
1,028
54
4
0
212,308
0
W
Merlin
13,515
1,040
77
6
0
198,630
0
L
Chiron
8,040
618
0
0
0
0
0
W
Bellona
15,623
1,202
74
6
0
221,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role