Player Matchup

Cthulhu
Cthulhu
C5M0
Cthulhu
Level 6
God Stats
0W - 2L
1,249 SR
Queue Stats
3W - 5L
1,422 Elo+
Party 1
Xbalanque
Xbalanque
Rakklah
Xbalanque
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 16L
1,450 Elo+
Party 1
Hera
Hera
ТuttiFrutti
Hera
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,366 Elo+
Solo
Team Averages
Level 40
1,416 SR
1,413 Elo+

VS

Team Averages
Level 43
1,456 SR
1,481 Elo+
Ra
Ra
AcesWin
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Achilles
Achilles
Batosh
Achilles
Level 106
God Stats
2W - 2L
1,069 SR
Queue Stats
85W - 114L
1,227 Elo+
Party 2
Hou Yi
Hou Yi
PhoenixIratus
Hou Yi
Level 17
God Stats
4W - 3L
1,798 SR
Queue Stats
245W - 117L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C5M0
Cthulhu
13
3 / 8 / 9
10,751
632
9,430
23,820
16,162
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Rakklah
Xbalanque
13
3 / 4 / 7
10,768
633
10,073
15,201
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
10 / 5 / 5
12,108
712
12,874
10,978
3,185
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 4
9,955
586
4,340
9,712
3,486
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Batosh
Achilles
15
2 / 5 / 10
11,306
665
9,159
17,189
14,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
14 / 2 / 2
14,331
843
27,793
16,216
6,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
33
16
Kills
17
17
Deaths
16
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
9
4
0.33
W
Achilles
Batosh
Achilles
2
5
10
1.4
L
Cthulhu
C5M0
Cthulhu
3
8
9
0.94
W
14
2
2
7.5
L
Xbalanque
Rakklah
Xbalanque
3
4
7
1.63
L
10
5
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,377
Damage
41,292
49,999
Taken
43,117
24,171
Mitigated
25,174
7,013
Healing
11,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,340
601
670
481
9,712
3,486
256
4,146
5,566
15,622
0
W
Achilles
Batosh
Achilles
9,159
2,053
0
5,032
17,189
14,873
530
9,161
8,028
0
29,536
L
Cthulhu
C5M0
Cthulhu
9,430
1,077
62
2,312
23,820
16,162
346
1,668
21,802
22,282
0
W
27,793
17,100
0
5,621
16,216
6,815
2,124
9,125
7,091
0
109,040
L
Xbalanque
Rakklah
Xbalanque
10,073
4,282
0
1,587
15,201
4,824
875
1,469
13,607
0
41,370
L
12,874
2,953
0
3,052
10,978
3,185
1,617
1,263
9,615
54,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,627
Gold Earned
35,592
169
Minions Killed
157
0
Camps Cleared
0
789,216
Distance Traveled
790,617
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,955
586
17
1
0
206,751
0
W
Achilles
11,306
665
28
2
0
316,450
1
L
Cthulhu
10,751
632
21
1
0
267,968
0
W
Hou Yi
14,331
843
112
7
0
267,416
2
L
Xbalanque
10,768
633
60
4
0
312,128
1
L
Hera
12,108
712
88
5
0
209,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role