Player Matchup

Jormungandr
Jormungandr
ChevyBob8612
Jormungandr
Level 28
God Stats
7W - 5L
1,803 SR
Queue Stats
82W - 93L
1,328 Elo+
Solo
Neith
Neith
PHANTOM---74
Neith
Level 121
God Stats
31W - 26L
1,358 SR
Queue Stats
171W - 261L
1,277 Elo+
Solo
Tsukuyomi
Tsukuyomi
llWrxithll
Tsukuyomi
Level 7
God Stats
1W - 3L
1,553 SR
Queue Stats
47W - 62L
1,111 Elo+
Solo
Team Averages
Level 52
1,571 SR
1,239 Elo+

VS

Team Averages
Level 21
1,576 SR
1,124 Elo+
Tiamat
Tiamat
FinnBau
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
990 Elo+
Solo
Osiris
Osiris
boyboyy14
Osiris
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,036 Elo+
Solo
Kuzenbo
Kuzenbo
insect670fearful
Kuzenbo
Level 49
God Stats
1W - 3L
1,729 SR
Queue Stats
106W - 145L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChevyBob8612
Jormungandr
14
8 / 1 / 9
10,324
860
6,680
9,372
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
9 / 0 / 12
10,260
855
11,937
9,636
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
llWrxithll
Tsukuyomi
11
7 / 3 / 10
9,697
808
7,218
9,274
3,027
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FinnBau
Tiamat
9
0 / 7 / 4
7,132
594
2,806
7,682
4,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
boyboyy14
Osiris
10
1 / 8 / 3
7,397
616
2,298
9,803
5,266
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 9 / 1
7,884
657
7,540
17,120
9,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
24
Kills
4
4
Deaths
24
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ChevyBob8612
Jormungandr
8
1
9
12.5
L
Tiamat
FinnBau
Tiamat
0
7
4
0.29
W
9
0
12
15
L
Osiris
boyboyy14
Osiris
1
8
3
0.31
L
3
9
1
0.39
W
Tsukuyomi
llWrxithll
Tsukuyomi
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,835
Damage
12,644
28,282
Taken
34,605
12,348
Mitigated
18,436
11,276
Healing
4,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ChevyBob8612
Jormungandr
6,680
1,777
330
2,673
9,372
5,931
582
2,266
7,106
35,808
0
L
Tiamat
FinnBau
Tiamat
2,806
524
0
806
7,682
4,142
0
1,459
6,223
15,167
0
W
11,937
6,725
626
6,064
9,636
3,390
632
4,035
5,601
0
48,956
L
Osiris
boyboyy14
Osiris
2,298
2,044
0
0
9,803
5,266
0
2,203
7,600
0
19,160
L
7,540
2,775
270
3,296
17,120
9,028
0
3,118
14,002
20,303
0
W
Tsukuyomi
llWrxithll
Tsukuyomi
7,218
2,481
0
1,583
9,274
3,027
590
4,139
5,135
0
18,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,281
Gold Earned
22,413
148
Minions Killed
72
0
Camps Cleared
0
602,021
Distance Traveled
515,480
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,324
860
54
5
0
222,589
0
L
Tiamat
7,132
594
32
3
0
155,153
0
W
Neith
10,260
855
70
6
0
170,813
1
L
Osiris
7,397
616
26
2
0
188,646
0
L
Kuzenbo
7,884
657
14
1
0
171,681
5
W
Tsukuyomi
9,697
808
24
2
0
208,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role