Player Matchup

Anubis
Anubis
CZ1FFRA
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 137L
1,486 Elo+
Solo
Fenrir
Fenrir
Gabry_mine_88
Fenrir
Level 6
God Stats
5W - 4L
1,669 SR
Queue Stats
5W - 4L
1,693 Elo+
Party 1
Izanami
Izanami
Haisee__
Izanami
Level 3
God Stats
2W - 2L
1,736 SR
Queue Stats
2W - 4L
1,505 Elo+
Party 1
Neith
Neith
HxrleyQuinx
Neith
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
21W - 16L
1,500 Elo+
Solo
Cthulhu
Cthulhu
xerox0408
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,693 Elo+
Party 1
Team Averages
Level 15
1,581 SR
1,575 Elo+

VS

Team Averages
Level 24
1,360 SR
1,448 Elo+
Amaterasu
Amaterasu
DChrizZ
Amaterasu
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Solo
Ares
Ares
Gui04player
Ares
Level 4
God Stats
0W - 2L
1,163 SR
Queue Stats
2W - 3L
1,327 Elo+
Solo
Raijin
Raijin
Spartanidos
Raijin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 177L
1,618 Elo+
Solo
Ullr
Ullr
bold-jupiter695
Ullr
Level 29
God Stats
4W - 6L
1,508 SR
Queue Stats
41W - 55L
1,538 Elo+
Solo
Anubis
Anubis
sofirache
Anubis
Level 29
God Stats
6W - 6L
1,130 SR
Queue Stats
49W - 75L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CZ1FFRA
Anubis
20
4 / 9 / 29
15,783
986
10,744
23,381
37,842
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 6 / 19
15,784
987
26,948
22,132
11,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Haisee__
Izanami
20
9 / 10 / 20
16,030
1,002
36,759
25,533
13,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
14 / 2 / 17
17,391
1,087
41,285
25,088
13,433
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
xerox0408
Cthulhu
20
6 / 7 / 28
16,113
1,007
26,396
40,001
71,429
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DChrizZ
Amaterasu
20
5 / 5 / 13
15,100
944
10,290
23,689
11,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 13 / 23
16,464
1,029
11,674
33,229
24,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
20
14 / 2 / 17
19,168
1,198
60,912
27,341
12,656
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
13 / 11 / 16
17,529
1,096
40,930
43,974
18,881
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
sofirache
Anubis
20
0 / 9 / 17
13,594
850
6,343
21,061
9,638

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
120
40
Kills
34
34
Deaths
40
113
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Anubis
CZ1FFRA
Anubis
4
9
29
2.06
L
Amaterasu
DChrizZ
Amaterasu
5
5
13
2.3
W
7
6
19
2.75
L
2
13
23
1.04
W
Izanami
Haisee__
Izanami
9
10
20
1.9
W
14
2
17
11.25
L
Raijin
14
2
17
11.25
L
13
11
16
1.91
L
Anubis
sofirache
Anubis
0
9
17
0.94
W
Cthulhu
xerox0408
Cthulhu
6
7
28
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,132
Damage
130,149
136,135
Taken
149,294
148,400
Mitigated
77,546
13,232
Healing
31,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CZ1FFRA
Anubis
10,744
378
0
858
23,381
37,842
0
13,198
9,837
25,386
0
L
Amaterasu
DChrizZ
Amaterasu
10,290
5,234
681
6,920
23,689
11,445
0
4,869
18,820
0
23,489
W
26,948
5,230
0
3,232
22,132
11,803
0
13,197
8,725
0
37,263
L
11,674
834
0
1,539
33,229
24,926
0
6,394
26,835
23,160
0
W
Izanami
Haisee__
Izanami
36,759
29,139
0
0
25,533
13,893
0
14,160
11,063
0
71,587
W
41,285
23,869
0
8,633
25,088
13,433
0
15,442
9,484
0
74,039
L
Raijin
60,912
3,829
966
12,169
27,341
12,656
0
7,084
20,257
124,667
0
L
40,930
29,692
868
8,363
43,974
18,881
0
12,207
31,767
0
56,304
L
Anubis
sofirache
Anubis
6,343
1,131
0
0
21,061
9,638
0
6,586
14,475
15,797
0
W
Cthulhu
xerox0408
Cthulhu
26,396
1,846
509
0
40,001
71,429
0
21,344
18,097
48,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,101
Gold Earned
81,855
268
Minions Killed
256
5
Camps Cleared
6
1,437,203
Distance Traveled
1,358,196
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,783
986
34
2
2
230,422
0
L
Amaterasu
15,100
944
18
1
2
281,417
2
W
Fenrir
15,784
987
23
1
1
299,847
1
L
Ares
16,464
1,029
18
1
0
276,841
0
W
Izanami
16,030
1,002
79
5
0
276,334
1
W
Neith
17,391
1,087
89
6
2
302,185
1
L
Raijin
19,168
1,198
164
10
1
294,452
0
L
Ullr
17,529
1,096
34
2
2
284,667
0
L
Anubis
13,594
850
22
1
1
220,819
0
W
Cthulhu
16,113
1,007
43
3
0
328,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role