Player Matchup

Cerberus
Cerberus
EaZy I Night
Cerberus
Level 85
God Stats
12W - 18L
1,500 SR
Queue Stats
199W - 237L
1,262 Elo+
Party 1
Vamana
Vamana
Nelluu
Vamana
Level 101
God Stats
0W - 3L
1,284 SR
Queue Stats
188W - 193L
1,453 Elo+
Party 2
Cupid
Cupid
SnowHeY97
Cupid
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
TaubeNuesse
Artio
Level 106
God Stats
3W - 5L
1,591 SR
Queue Stats
345W - 365L
1,459 Elo+
Party 1
Hel
Hel
white_panter_se
Hel
Level 109
God Stats
1W - 1L
1,743 SR
Queue Stats
132W - 120L
1,571 Elo+
Solo
Team Averages
Level 103
1,524 SR
1,449 Elo+

VS

Team Averages
Level 119
1,555 SR
1,528 Elo+
Izanami
Izanami
C Synergy
Izanami
Level 122
God Stats
11W - 4L
1,500 SR
Queue Stats
53W - 35L
1,564 Elo+
Solo
Arachne
Arachne
CDWhitehead
Arachne
Level 141
God Stats
13W - 16L
1,622 SR
Queue Stats
169W - 185L
1,568 Elo+
Solo
Ao Kuang
Ao Kuang
Fenrirmain14
Ao Kuang
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
264W - 240L
1,540 Elo+
Solo
Tyr
Tyr
JuZou19
Tyr
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 129L
1,438 Elo+
Solo
Hera
Hera
TheScarletWitch9
Hera
Level 129
God Stats
11W - 8L
1,653 SR
Queue Stats
277W - 233L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EaZy I Night
Cerberus
13
2 / 2 / 0
7,464
533
5,313
11,920
5,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Nelluu
Vamana
13
2 / 2 / 1
7,866
562
12,868
14,829
10,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
SnowHeY97
Cupid
12
1 / 4 / 0
6,772
484
5,996
10,986
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 2
5,740
410
4,899
15,770
4,900
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
1 / 7 / 0
6,141
439
4,434
8,543
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C Synergy
Izanami
14
5 / 0 / 4
8,340
596
9,515
9,143
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
CDWhitehead
Arachne
14
4 / 2 / 7
8,411
601
9,109
10,527
5,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
Fenrirmain14
Ao Kuang
12
0 / 3 / 2
7,104
507
7,130
16,044
7,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
13
4 / 1 / 7
7,485
535
5,455
10,044
3,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
7 / 0 / 6
8,383
599
11,032
5,848
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
6
Kills
20
20
Deaths
6
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
C Synergy
Izanami
5
0
4
7
W
Arachne
CDWhitehead
Arachne
4
2
7
3.75
L
Cerberus
EaZy I Night
Cerberus
2
2
0
1
W
Ao Kuang
Fenrirmain14
Ao Kuang
0
3
2
0.33
W
Tyr
4
1
7
7.5
L
Vamana
Nelluu
Vamana
2
2
1
1.25
L
Cupid
SnowHeY97
Cupid
1
4
0
0.25
L
0
5
2
0.2
W
7
0
6
10
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,510
Damage
42,241
62,048
Taken
51,606
25,822
Mitigated
22,393
25,742
Healing
23,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
C Synergy
Izanami
9,515
7,446
0
4,305
9,143
3,590
653
2,276
6,867
0
64,025
W
Arachne
CDWhitehead
Arachne
9,109
6,676
0
3,058
10,527
5,651
1,138
3,581
6,946
0
58,817
L
Cerberus
EaZy I Night
Cerberus
5,313
466
0
6,067
11,920
5,076
0
2,691
9,089
54,990
0
W
Ao Kuang
Fenrirmain14
Ao Kuang
7,130
2,317
0
8,486
16,044
7,844
138
1,182
14,862
38,658
0
W
Tyr
5,455
522
541
5,154
10,044
3,417
0
3,481
6,563
0
19,677
L
Vamana
Nelluu
Vamana
12,868
5,785
0
6,111
14,829
10,579
420
6,799
8,030
0
57,839
L
Cupid
SnowHeY97
Cupid
5,996
2,883
99
4,298
10,986
2,579
0
1,810
9,082
0
45,737
L
4,899
812
652
5,104
15,770
4,900
0
2,390
13,330
19,145
0
W
11,032
3,461
0
2,213
5,848
1,891
722
4,126
1,722
49,326
0
L
4,434
498
1,526
1,885
8,543
2,688
0
3,975
4,355
34,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,983
Gold Earned
39,723
446
Minions Killed
405
0
Camps Cleared
0
1,273,520
Distance Traveled
1,422,256
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,340
596
118
8
0
266,977
7
W
Arachne
8,411
601
101
7
0
296,981
2
L
Cerberus
7,464
533
161
12
0
277,111
0
W
Ao Kuang
7,104
507
82
6
0
258,997
1
W
Tyr
7,485
535
26
2
0
327,130
6
L
Vamana
7,866
562
109
8
0
251,155
2
L
Cupid
6,772
484
89
6
0
244,567
5
L
Artio
5,740
410
25
2
0
268,471
1
W
Hera
8,383
599
78
6
0
272,171
3
L
Hel
6,141
439
62
4
0
232,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role