Player Matchup

Ganesha
Ganesha
NebulonGamer
Ganesha
Level 81
God Stats
33W - 24L
1,626 SR
Queue Stats
202W - 207L
1,490 Elo+
Party 3
Da Ji
Da Ji
Ricardo路
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
VendettaDetapis
Nox
Level 128
God Stats
6W - 6L
1,500 SR
Queue Stats
213W - 206L
1,541 Elo+
Solo
Anhur
Anhur
bossreis
Anhur
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
219W - 227L
1,508 Elo+
Party 3
Chronos
Chronos
marti1099
Chronos
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
274W - 275L
1,503 Elo+
Solo
Team Averages
Level 114
1,525 SR
1,508 Elo+

VS

Team Averages
Level 97
1,624 SR
1,464 Elo+
Medusa
Medusa
BiloBandit
Medusa
Level 18
God Stats
1W - 2L
1,333 SR
Queue Stats
5W - 4L
1,306 Elo+
Party 1
Thanatos
Thanatos
Fùsion
Thanatos
Level 102
God Stats
13W - 16L
1,384 SR
Queue Stats
162W - 153L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
JohnWick00
Kumbhakarna
Level 144
God Stats
2W - 2L
1,739 SR
Queue Stats
56W - 56L
1,487 Elo+
Party 2
Aphrodite
Aphrodite
aniranmandalina
Aphrodite
Level 117
God Stats
13W - 5L
1,758 SR
Queue Stats
49W - 45L
1,524 Elo+
Party 2
Scylla
Scylla
joker_zero20
Scylla
Level 102
God Stats
2W - 1L
1,904 SR
Queue Stats
128W - 106L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
NebulonGamer
Ganesha
15
0 / 2 / 19
10,098
531
7,904
16,025
17,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
16
8 / 2 / 8
10,574
557
8,569
11,727
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 2 / 2
11,130
586
4,406
6,507
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
bossreis
Anhur
17
11 / 3 / 7
11,407
600
13,620
14,631
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
marti1099
Chronos
17
2 / 4 / 3
11,088
584
11,081
16,204
6,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BiloBandit
Medusa
13
1 / 7 / 4
7,969
419
7,584
13,384
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Fùsion
Thanatos
15
6 / 7 / 3
10,070
530
9,418
15,528
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
JohnWick00
Kumbhakarna
12
1 / 3 / 4
8,054
424
6,417
13,098
10,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
aniranmandalina
Aphrodite
16
3 / 2 / 2
9,893
521
10,102
14,800
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
16
2 / 7 / 1
9,285
489
4,897
11,873
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
26
Kills
13
13
Deaths
26
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
BiloBandit
Medusa
1
7
4
0.43
L
Thanatos
Fùsion
Thanatos
6
7
3
1.07
L
Kumbhakarna
JohnWick00
Kumbhakarna
1
3
4
1
W
Ganesha
NebulonGamer
Ganesha
0
2
19
4.75
W
Da Ji
8
2
8
6
W
5
2
2
3
L
Aphrodite
aniranmandalina
Aphrodite
3
2
2
2
W
Anhur
bossreis
Anhur
11
3
7
4.83
L
Scylla
2
7
1
0.36
W
Chronos
marti1099
Chronos
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,580
Damage
38,418
65,094
Taken
68,683
34,960
Mitigated
26,229
26,293
Healing
30,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BiloBandit
Medusa
7,584
2,786
0
3,419
13,384
2,488
0
3,281
10,081
0
47,683
L
Thanatos
Fùsion
Thanatos
9,418
1,561
0
10,041
15,528
4,378
537
4,131
11,294
0
45,143
L
Kumbhakarna
JohnWick00
Kumbhakarna
6,417
339
0
1,246
13,098
10,740
258
4,221
8,799
22,824
0
W
Ganesha
NebulonGamer
Ganesha
7,904
1,216
588
4,538
16,025
17,329
631
4,630
11,271
32,151
0
W
Da Ji
8,569
2,543
0
5,395
11,727
4,100
364
1,885
9,818
0
46,414
W
4,406
378
0
1,211
6,507
2,409
580
1,679
4,769
70,158
0
L
Aphrodite
aniranmandalina
Aphrodite
10,102
1,139
2,528
10,796
14,800
5,502
872
10,475
4,306
68,360
0
W
Anhur
bossreis
Anhur
13,620
7,457
0
7,616
14,631
4,819
3,420
3,133
11,458
0
76,521
L
Scylla
4,897
0
0
2,911
11,873
3,121
0
1,021
10,812
56,343
0
W
Chronos
marti1099
Chronos
11,081
3,853
0
6,945
16,204
6,303
2,917
9,814
6,362
83,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,297
Gold Earned
45,271
544
Minions Killed
468
0
Camps Cleared
0
1,696,121
Distance Traveled
1,745,981
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,969
419
89
5
0
334,147
3
L
Thanatos
10,070
530
81
4
0
373,965
6
L
Kumbhakarna
8,054
424
30
2
0
382,679
8
W
Ganesha
10,098
531
13
1
0
336,132
3
W
Da Ji
10,574
557
63
3
0
383,741
6
W
Nox
11,130
586
153
8
0
337,368
6
L
Aphrodite
9,893
521
142
7
0
343,910
5
W
Anhur
11,407
600
153
8
0
321,644
0
L
Scylla
9,285
489
126
7
0
311,280
6
W
Chronos
11,088
584
162
9
0
317,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role