Player Matchup

Jormungandr
Jormungandr
JTeixeira7
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 83L
1,449 Elo+
Party 3
Osiris
Osiris
Kotafey56rus
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,260 Elo+
Party 1
Set
Set
iapnes27
Set
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 147L
1,450 Elo+
Party 3
Merlin
Merlin
kazax322
Merlin
Level 6
God Stats
1W - 1L
1,630 SR
Queue Stats
4W - 8L
1,260 Elo+
Party 1
Rama
Rama
noesappelmoes
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 16
1,526 SR
1,384 Elo+

VS

Team Averages
Level 18
1,539 SR
1,322 Elo+
Danzaburou
Danzaburou
D1VID3DJ3ST3R
Danzaburou
Level 18
God Stats
38W - 16L
1,703 SR
Queue Stats
67W - 51L
1,447 Elo+
Solo
Ymir
Ymir
MisayaBaby
Ymir
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
YeeiZ
Ares
Level 13
God Stats
1W - 0L
1,751 SR
Queue Stats
6W - 7L
1,221 Elo+
Party 2
Chronos
Chronos
maskedbard
Chronos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,221 Elo+
Party 2
Loki
Loki
xXDutchK1ngXx
Loki
Level 28
God Stats
4W - 4L
1,243 SR
Queue Stats
5W - 7L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JTeixeira7
Jormungandr
13
3 / 6 / 6
8,740
486
6,551
10,079
9,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
15
3 / 5 / 1
9,355
520
7,833
13,067
9,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
5 / 7 / 2
9,271
515
7,713
12,756
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
kazax322
Merlin
13
1 / 6 / 0
8,398
467
3,106
11,275
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 7 / 5
9,185
510
9,863
15,700
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D1VID3DJ3ST3R
Danzaburou
18
4 / 2 / 5
11,571
643
6,431
9,186
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 5 / 6
8,253
459
4,784
13,722
15,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
YeeiZ
Ares
15
4 / 5 / 11
9,629
535
12,749
16,163
14,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
maskedbard
Chronos
15
3 / 2 / 7
9,301
517
7,728
9,588
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
16 / 3 / 5
11,335
630
14,252
12,830
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
15
Kills
31
31
Deaths
17
14
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
D1VID3DJ3ST3R
Danzaburou
4
2
5
3.25
L
Jormungandr
JTeixeira7
Jormungandr
3
6
6
1
L
Osiris
3
5
1
0.7
W
4
5
6
1.4
W
Ares
YeeiZ
Ares
4
5
11
1.9
L
5
7
2
0.86
L
Merlin
kazax322
Merlin
1
6
0
0.17
W
Chronos
maskedbard
Chronos
3
2
7
3.25
L
3
7
5
0.79
W
16
3
5
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,066
Damage
45,944
62,877
Taken
61,489
32,857
Mitigated
42,365
9,770
Healing
12,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
D1VID3DJ3ST3R
Danzaburou
6,431
3,612
0
2,313
9,186
3,302
4,722
2,202
6,984
0
82,140
L
Jormungandr
JTeixeira7
Jormungandr
6,551
1,482
253
783
10,079
9,338
216
3,703
6,376
23,080
0
L
Osiris
7,833
2,667
0
575
13,067
9,075
914
7,399
5,668
0
47,082
W
4,784
892
0
0
13,722
15,921
260
3,571
10,080
23,113
0
W
Ares
YeeiZ
Ares
12,749
1,338
0
1,064
16,163
14,501
410
1,572
14,116
28,881
0
L
7,713
4,632
0
2,117
12,756
4,904
0
4,062
8,694
0
35,781
L
Merlin
kazax322
Merlin
3,106
797
0
585
11,275
4,198
1,000
3,694
7,581
47,833
0
W
Chronos
maskedbard
Chronos
7,728
2,871
0
5,132
9,588
3,541
2,281
1,204
8,309
47,734
0
L
9,863
7,159
0
5,457
15,700
5,342
3,273
6,403
9,297
0
49,855
W
14,252
5,487
0
3,933
12,830
5,100
57
1,108
11,672
0
70,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,949
Gold Earned
50,089
369
Minions Killed
405
0
Camps Cleared
0
1,581,116
Distance Traveled
1,681,027
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,571
643
145
8
0
323,289
1
L
Jormungandr
8,740
486
25
1
0
329,619
2
L
Osiris
9,355
520
87
5
0
332,825
2
W
Ymir
8,253
459
32
2
0
287,749
1
W
Ares
9,629
535
36
2
0
343,894
1
L
Set
9,271
515
67
4
0
353,973
0
L
Merlin
8,398
467
91
5
0
295,546
1
W
Chronos
9,301
517
94
5
0
347,363
0
L
Rama
9,185
510
99
6
0
269,153
3
W
Loki
11,335
630
98
5
0
378,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role