Player Matchup

Osiris
Osiris
BlackRafaMS
Osiris
Level 109
God Stats
23W - 13L
1,553 SR
Queue Stats
231W - 218L
1,553 Elo+
Solo
Olorun
Olorun
RaphaelMambo
Olorun
Level 89
God Stats
3W - 2L
1,724 SR
Queue Stats
26W - 39L
1,375 Elo+
Solo
Thanatos
Thanatos
Sturiko
Thanatos
Level 99
God Stats
2W - 6L
1,156 SR
Queue Stats
264W - 247L
1,501 Elo+
Solo
Cerberus
Cerberus
camaroxxxt69
Cerberus
Level 127
God Stats
1W - 2L
1,475 SR
Queue Stats
55W - 62L
1,518 Elo+
Solo
Heimdallr
Heimdallr
pelito33
Heimdallr
Level 86
God Stats
17W - 25L
1,456 SR
Queue Stats
326W - 351L
1,378 Elo+
Solo
Team Averages
Level 102
1,473 SR
1,465 Elo+

VS

Team Averages
Level 115
1,530 SR
1,481 Elo+
Ares
Ares
DOUGLASK999
Ares
Level 120
God Stats
4W - 2L
1,776 SR
Queue Stats
72W - 78L
1,479 Elo+
Solo
Thanatos
Thanatos
KelpieDemon
Thanatos
Level 105
God Stats
35W - 38L
1,393 SR
Queue Stats
877W - 922L
1,460 Elo+
Solo
Anhur
Anhur
TANKERA
Anhur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 35L
1,524 Elo+
Party 1
Anubis
Anubis
ZoRBaMAM
Anubis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
prootaku7
Ra
Level 87
God Stats
10W - 8L
1,480 SR
Queue Stats
129W - 161L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
1 / 3 / 2
6,545
595
7,481
8,259
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
11
1 / 3 / 0
6,189
563
3,945
8,392
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Sturiko
Thanatos
12
4 / 2 / 0
6,818
620
4,901
9,011
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
camaroxxxt69
Cerberus
5
0 / 2 / 0
4,226
384
400
3,014
692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
pelito33
Heimdallr
6
0 / 1 / 0
4,247
386
1,189
2,658
658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,068
552
2,544
6,364
3,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
KelpieDemon
Thanatos
11
1 / 0 / 0
6,440
585
4,175
8,739
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anhur
TANKERA
Anhur
11
3 / 0 / 2
6,568
597
2,865
5,858
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
ZoRBaMAM
Anubis
12
4 / 3 / 0
7,221
656
5,129
6,740
2,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 2 / 0
7,427
675
3,717
5,639
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
6
Kills
11
11
Deaths
6
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
3
2
0.67
W
1
1
3
2.5
W
Thanatos
KelpieDemon
Thanatos
1
0
0
1
L
Olorun
1
3
0
0.33
L
Thanatos
Sturiko
Thanatos
4
2
0
2
W
Anhur
TANKERA
Anhur
3
0
2
4
W
Anubis
ZoRBaMAM
Anubis
4
3
0
1.33
L
Cerberus
camaroxxxt69
Cerberus
0
2
0
0
L
Heimdallr
pelito33
Heimdallr
0
1
0
0
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,916
Damage
18,430
31,334
Taken
33,340
12,833
Mitigated
13,044
14,908
Healing
16,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
7,481
2,541
0
1,790
8,259
6,140
156
3,708
4,551
0
36,629
W
2,544
0
214
957
6,364
3,872
310
190
6,174
21,651
0
W
Thanatos
KelpieDemon
Thanatos
4,175
987
0
7,437
8,739
2,769
0
660
8,027
0
30,048
L
Olorun
3,945
1,394
29
3,637
8,392
2,701
522
4,499
3,765
36,952
0
L
Thanatos
Sturiko
Thanatos
4,901
1,253
0
7,931
9,011
2,642
0
1,684
7,287
0
34,106
W
Anhur
TANKERA
Anhur
2,865
1,492
282
3,375
5,858
1,669
2,438
210
5,648
0
36,507
W
Anubis
ZoRBaMAM
Anubis
5,129
611
0
2,357
6,740
2,790
826
140
6,596
34,051
0
L
Cerberus
camaroxxxt69
Cerberus
400
0
0
345
3,014
692
0
560
2,454
7,257
0
L
Heimdallr
pelito33
Heimdallr
1,189
368
0
1,176
2,658
658
0
771
1,887
0
11,241
W
3,717
788
116
2,240
5,639
1,944
285
2,815
2,550
49,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,025
Gold Earned
33,724
247
Minions Killed
332
0
Camps Cleared
0
773,340
Distance Traveled
1,057,501
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,545
595
64
6
0
187,916
3
W
Ares
6,068
552
26
2
0
214,545
5
W
Thanatos
6,440
585
68
6
0
253,313
1
L
Olorun
6,189
563
84
8
0
179,932
0
L
Thanatos
6,818
620
71
6
0
223,215
4
W
Anhur
6,568
597
68
6
0
195,177
0
W
Anubis
7,221
656
75
7
0
193,596
0
L
Cerberus
4,226
384
11
1
0
111,739
1
L
Heimdallr
4,247
386
17
2
0
70,538
0
W
Ra
7,427
675
95
9
0
200,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role