Player Matchup

Ares
Ares
Agentmoon1
Ares
Level 23
God Stats
1W - 1L
1,557 SR
Queue Stats
53W - 72L
1,537 Elo+
Solo
Thoth
Thoth
Dabemeow
Thoth
Level 28
God Stats
1W - 2L
1,453 SR
Queue Stats
53W - 32L
1,666 Elo+
Solo
Heimdallr
Heimdallr
LuxyLust
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 59L
1,624 Elo+
Party 1
Hun Batz
Hun Batz
Williee
Hun Batz
Level 20
God Stats
3W - 4L
1,403 SR
Queue Stats
40W - 31L
1,601 Elo+
Party 1
Sun Wukong
Sun Wukong
bftgygihuh
Sun Wukong
Level 26
God Stats
14W - 8L
1,658 SR
Queue Stats
21W - 14L
1,570 Elo+
Solo
Team Averages
Level 25
1,514 SR
1,599 Elo+

VS

Team Averages
Level 12
1,493 SR
1,535 Elo+
Ah Puch
Ah Puch
AnthonyMarquez
Ah Puch
Level 19
God Stats
6W - 4L
1,500 SR
Queue Stats
334W - 210L
1,773 Elo+
Solo
Thor
Thor
SumButta
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 25L
1,625 Elo+
Solo
Sylvanus
Sylvanus
Súlimo
Sylvanus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Solo
Persephone
Persephone
Thoyack
Persephone
Level 4
God Stats
2W - 3L
1,466 SR
Queue Stats
2W - 3L
1,382 Elo+
Solo
Hou Yi
Hou Yi
touchovo
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 16
12,469
520
11,202
19,183
21,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Dabemeow
Thoth
19
6 / 3 / 7
13,134
547
19,045
13,351
5,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
LuxyLust
Heimdallr
20
7 / 4 / 9
13,783
574
20,446
18,897
9,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Williee
Hun Batz
20
10 / 1 / 9
13,495
562
17,210
21,799
10,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
bftgygihuh
Sun Wukong
20
5 / 1 / 4
13,736
572
14,601
20,800
16,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 2
12,923
538
22,867
24,299
21,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
16
1 / 11 / 5
10,703
446
7,348
23,400
9,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
Súlimo
Sylvanus
15
1 / 6 / 4
9,839
410
8,401
26,366
24,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
Thoyack
Persephone
17
2 / 6 / 4
10,788
450
6,570
15,170
4,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
touchovo
Hou Yi
17
3 / 6 / 1
10,423
434
8,095
21,873
8,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
33
Kills
11
11
Deaths
33
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
16
6.5
L
4
4
2
1.25
W
Thoth
Dabemeow
Thoth
6
3
7
3.17
W
Heimdallr
LuxyLust
Heimdallr
7
4
9
2.88
L
Thor
1
11
5
0.32
L
Sylvanus
Súlimo
Sylvanus
1
6
4
0.5
L
Persephone
Thoyack
Persephone
2
6
4
0.67
W
Hun Batz
Williee
Hun Batz
10
1
9
14.5
W
Sun Wukong
bftgygihuh
Sun Wukong
5
1
4
7
L
Hou Yi
touchovo
Hou Yi
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,504
Damage
53,281
94,030
Taken
111,108
64,515
Mitigated
69,332
21,401
Healing
40,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,202
1,305
620
2,399
19,183
21,999
854
6,252
12,675
36,720
0
L
22,867
3,140
0
14,465
24,299
21,707
234
5,521
18,778
94,314
0
W
Thoth
Dabemeow
Thoth
19,045
632
0
3,236
13,351
5,510
1,720
6,477
6,476
93,965
0
W
Heimdallr
LuxyLust
Heimdallr
20,446
9,645
0
8,831
18,897
9,873
5,217
4,207
14,665
0
102,927
L
Thor
7,348
2,492
0
3,860
23,400
9,647
814
5,070
18,330
0
54,929
L
Sylvanus
Súlimo
Sylvanus
8,401
2,354
2,720
7,677
26,366
24,851
0
7,529
18,837
52,758
0
L
Persephone
Thoyack
Persephone
6,570
341
184
2,654
15,170
4,761
0
8,182
6,984
56,574
0
W
Hun Batz
Williee
Hun Batz
17,210
6,205
0
1,315
21,799
10,181
3,040
8,717
12,800
0
103,655
W
Sun Wukong
bftgygihuh
Sun Wukong
14,601
3,605
0
5,000
20,800
16,952
1,322
10,463
9,576
0
95,561
L
Hou Yi
touchovo
Hou Yi
8,095
4,231
0
8,936
21,873
8,366
0
3,943
17,924
0
62,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,617
Gold Earned
54,676
670
Minions Killed
547
0
Camps Cleared
0
2,379,501
Distance Traveled
2,030,802
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,469
520
47
2
0
474,004
6
L
Ah Puch
12,923
538
161
7
0
382,250
6
W
Thoth
13,134
547
140
6
0
496,848
5
W
Heimdallr
13,783
574
174
7
0
399,796
7
L
Thor
10,703
446
97
4
0
383,538
0
L
Sylvanus
9,839
410
71
3
0
358,816
9
L
Persephone
10,788
450
129
5
0
372,575
0
W
Hun Batz
13,495
562
139
6
0
478,665
3
W
Sun Wukong
13,736
572
170
7
0
530,188
1
L
Hou Yi
10,423
434
89
4
0
533,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role