Player Matchup

Achilles
Achilles
GeorgeFloyddlol
Achilles
Level 41
God Stats
6W - 12L
1,529 SR
Queue Stats
367W - 464L
1,398 Elo+
Party 2
Ymir
Ymir
Quincyiscracked
Ymir
Level 17
God Stats
18W - 21L
1,447 SR
Queue Stats
76W - 111L
1,403 Elo+
Party 2
Sun Wukong
Sun Wukong
SmiteTryhard444
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 103L
1,366 Elo+
Party 2
Scylla
Scylla
Xryphh
Scylla
Level 15
God Stats
23W - 17L
1,599 SR
Queue Stats
96W - 138L
1,446 Elo+
Party 2
Skadi
Skadi
hHazza-_-
Skadi
Level 124
God Stats
0W - 2L
1,745 SR
Queue Stats
364W - 411L
1,454 Elo+
Party 2
Team Averages
Level 43
1,564 SR
1,413 Elo+

VS

Team Averages
Level 23
1,517 SR
1,502 Elo+
Thanatos
Thanatos
CaveDave
Thanatos
Level 25
God Stats
4W - 6L
1,482 SR
Queue Stats
68W - 70L
1,463 Elo+
Solo
Izanami
Izanami
ImpactReaper
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Anubis
Anubis
Madlay
Anubis
Level 29
God Stats
5W - 5L
1,604 SR
Queue Stats
84W - 62L
1,479 Elo+
Solo
Kali
Kali
Snipergaming55
Kali
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 66L
1,634 Elo+
Party 1
Bacchus
Bacchus
TypicalEzva
Bacchus
Level 17
God Stats
9W - 3L
1,500 SR
Queue Stats
168W - 175L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
6 / 5 / 4
8,286
552
10,322
13,198
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 7
8,600
573
5,071
8,633
6,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
SmiteTryhard444
Sun Wukong
13
3 / 4 / 3
7,656
510
5,529
12,718
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Xryphh
Scylla
12
0 / 5 / 2
6,708
447
3,328
8,544
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
hHazza-_-
Skadi
15
11 / 3 / 2
9,174
612
15,593
11,518
4,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CaveDave
Thanatos
12
2 / 7 / 5
7,789
519
5,070
13,027
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
ImpactReaper
Izanami
16
5 / 3 / 0
9,605
640
12,921
12,978
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Madlay
Anubis
14
9 / 4 / 2
8,762
584
15,184
11,760
5,501
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 2
6,127
408
2,054
9,415
2,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bacchus
TypicalEzva
Bacchus
10
1 / 5 / 2
7,338
489
5,936
10,862
6,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
25
Kills
17
17
Deaths
25
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CaveDave
Thanatos
2
7
5
0.64
L
Achilles
6
5
4
1.6
W
Izanami
ImpactReaper
Izanami
5
3
0
1.67
W
Anubis
Madlay
Anubis
9
4
2
2.5
L
5
0
7
8.5
L
Sun Wukong
SmiteTryhard444
Sun Wukong
3
4
3
1.13
W
0
6
2
0.17
W
Bacchus
TypicalEzva
Bacchus
1
5
2
0.4
L
Scylla
Xryphh
Scylla
0
5
2
0.2
L
Skadi
hHazza-_-
Skadi
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,843
Damage
41,165
54,611
Taken
58,042
24,931
Mitigated
23,298
11,682
Healing
21,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CaveDave
Thanatos
5,070
1,592
0
6,586
13,027
3,977
170
671
12,334
0
37,050
L
Achilles
10,322
3,464
0
3,221
13,198
4,535
0
4,569
8,629
0
46,063
W
Izanami
ImpactReaper
Izanami
12,921
9,904
0
5,935
12,978
4,614
4,976
1,088
11,423
0
75,656
W
Anubis
Madlay
Anubis
15,184
648
0
5,755
11,760
5,501
144
4,803
6,670
45,522
0
L
5,071
1,892
0
690
8,633
6,023
174
6,207
2,426
21,454
0
L
Sun Wukong
SmiteTryhard444
Sun Wukong
5,529
1,776
0
3,115
12,718
7,715
406
1,464
11,254
0
29,408
W
2,054
827
0
890
9,415
2,598
36
433
8,982
0
16,368
W
Bacchus
TypicalEzva
Bacchus
5,936
1,008
0
2,293
10,862
6,608
0
1,100
9,762
29,785
0
L
Scylla
Xryphh
Scylla
3,328
499
0
477
8,544
2,144
413
3,976
4,568
28,994
0
L
Skadi
hHazza-_-
Skadi
15,593
7,508
0
4,179
11,518
4,514
530
4,904
6,614
0
64,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,424
Gold Earned
39,621
315
Minions Killed
342
0
Camps Cleared
0
1,467,660
Distance Traveled
1,389,775
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,789
519
65
4
0
286,419
2
L
Achilles
8,286
552
67
4
0
308,368
1
W
Izanami
9,605
640
144
10
0
232,611
0
W
Anubis
8,762
584
57
4
0
271,591
5
L
Ymir
8,600
573
38
3
0
315,707
0
L
Sun Wukong
7,656
510
51
3
0
304,706
1
W
Kali
6,127
408
36
2
0
294,710
0
W
Bacchus
7,338
489
40
3
0
304,444
0
L
Scylla
6,708
447
64
4
0
264,439
1
L
Skadi
9,174
612
95
6
0
274,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role