Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BlessNade
Ah Muzen Cab
Level 102
God Stats
3W - 0L
1,557 SR
Queue Stats
57W - 33L
1,557 Elo+
Party 1
Ymir
Ymir
CastledGibbon33
Ymir
Level 26
God Stats
2W - 2L
1,520 SR
Queue Stats
49W - 53L
1,496 Elo+
Party 1
Janus
Janus
VoodooGoDx
Janus
Level 29
God Stats
6W - 1L
1,961 SR
Queue Stats
35W - 26L
1,610 Elo+
Solo
Da Ji
Da Ji
black_shaggy492
Da Ji
Level 16
God Stats
81W - 76L
1,581 SR
Queue Stats
133W - 138L
1,543 Elo+
Solo
Fenrir
Fenrir
g4m3r g0d7
Fenrir
Level 6
God Stats
2W - 3L
1,471 SR
Queue Stats
11W - 13L
1,173 Elo+
Party 1
Team Averages
Level 36
1,618 SR
1,476 Elo+

VS

Team Averages
Level 14
1,391 SR
1,548 Elo+
Terra
Terra
Lizzard_Legend
Terra
Level 11
God Stats
0W - 3L
1,337 SR
Queue Stats
31W - 17L
1,626 Elo+
Solo
Ao Kuang
Ao Kuang
MissFadedMaiden
Ao Kuang
Level 23
God Stats
23W - 29L
1,464 SR
Queue Stats
82W - 84L
1,483 Elo+
Solo
Cthulhu
Cthulhu
Super_Dj7
Cthulhu
Level 4
God Stats
0W - 4L
1,452 SR
Queue Stats
4W - 10L
1,584 Elo+
Solo
Kukulkan
Kukulkan
beAbcKNe
Kukulkan
Level 4
God Stats
0W - 4L
1,201 SR
Queue Stats
1W - 9L
1,657 Elo+
Solo
Danzaburou
Danzaburou
rawiswar49r
Danzaburou
Level 29
God Stats
7W - 6L
1,500 SR
Queue Stats
213W - 258L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlessNade
Ah Muzen Cab
20
16 / 1 / 19
13,709
1,246
41,003
12,943
7,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
3 / 0 / 21
10,943
995
6,250
9,904
10,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
19
5 / 0 / 20
11,929
1,084
21,126
4,428
2,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
16 / 0 / 14
12,874
1,170
19,377
9,972
5,116
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
g4m3r g0d7
Fenrir
16
2 / 2 / 13
9,951
905
5,272
11,525
5,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

296

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 1
10,683
971
8,737
27,787
36,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
15
0 / 10 / 2
9,405
855
6,633
23,006
10,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Super_Dj7
Cthulhu
15
0 / 5 / 1
9,251
841
3,552
24,067
24,483
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
beAbcKNe
Kukulkan
15
0 / 10 / 2
9,080
825
2,018
11,512
4,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
rawiswar49r
Danzaburou
15
1 / 8 / 1
10,350
941
18,183
18,148
8,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
10
42
Kills
3
3
Deaths
42
87
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BlessNade
Ah Muzen Cab
16
1
19
25.5
W
3
0
21
13.5
L
2
9
1
0.28
L
Ao Kuang
0
10
2
0.1
L
Cthulhu
Super_Dj7
Cthulhu
0
5
1
0.1
W
Janus
5
0
20
15
L
Kukulkan
beAbcKNe
Kukulkan
0
10
2
0.1
W
16
0
14
23
W
Fenrir
g4m3r g0d7
Fenrir
2
2
13
4.25
L
Danzaburou
rawiswar49r
Danzaburou
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,028
Damage
39,123
48,772
Taken
104,520
30,541
Mitigated
84,021
15,518
Healing
10,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BlessNade
Ah Muzen Cab
41,003
20,067
0
7,080
12,943
7,396
0
5,163
7,780
0
67,110
W
6,250
1,138
172
2,916
9,904
10,045
0
4,249
5,655
14,266
0
L
8,737
1,566
2,890
4,018
27,787
36,071
0
7,405
20,251
28,687
0
L
Ao Kuang
6,633
1,093
0
2,213
23,006
10,167
0
5,107
17,899
19,705
0
L
Cthulhu
Super_Dj7
Cthulhu
3,552
339
147
0
24,067
24,483
0
8,611
15,456
19,768
0
W
Janus
21,126
1,260
1,344
842
4,428
2,044
0
1,781
2,647
59,607
0
L
Kukulkan
beAbcKNe
Kukulkan
2,018
956
0
159
11,512
4,900
0
1,454
10,058
8,083
0
W
19,377
10,864
0
2,106
9,972
5,116
0
4,344
5,628
0
25,407
W
Fenrir
g4m3r g0d7
Fenrir
5,272
2,059
0
1,058
11,525
5,940
0
5,403
6,122
0
9,813
L
Danzaburou
rawiswar49r
Danzaburou
18,183
9,789
0
1,091
18,148
8,400
0
4,799
13,349
0
42,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,406
Gold Earned
48,769
214
Minions Killed
176
9
Camps Cleared
4
965,046
Distance Traveled
851,656
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,709
1,246
53
5
2
194,891
1
W
Ymir
10,943
995
23
2
1
183,958
0
L
Terra
10,683
971
55
5
2
210,756
0
L
Ao Kuang
9,405
855
38
3
0
195,544
0
L
Cthulhu
9,251
841
28
3
0
177,095
0
W
Janus
11,929
1,084
111
10
4
206,829
0
L
Kukulkan
9,080
825
15
1
0
110,537
0
W
Da Ji
12,874
1,170
17
2
0
203,187
0
W
Fenrir
9,951
905
10
1
2
176,181
2
L
Danzaburou
10,350
941
40
4
2
157,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role