Player Matchup

Danzaburou
Danzaburou
DarkPlesioth
Danzaburou
Level 68
God Stats
3W - 6L
1,500 SR
Queue Stats
176W - 145L
1,361 Elo+
Party 2
Cerberus
Cerberus
HunterdemonK
Cerberus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Tiamat
Tiamat
Sil0X
Tiamat
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
174W - 144L
1,361 Elo+
Party 2
Team Averages
Level 59
1,500 SR
1,408 Elo+

VS

Team Averages
Level 45
1,335 SR
1,582 Elo+
Tiamat
Tiamat
Benedict1
Tiamat
Level 5
God Stats
0W - 2L
1,343 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sobek
Sobek
Drivcio
Sobek
Level 125
God Stats
0W - 1L
1,160 SR
Queue Stats
40W - 27L
1,746 Elo+
Solo
Skadi
Skadi
Niki_Volf
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkPlesioth
Danzaburou
10
4 / 0 / 6
7,737
774
4,627
3,788
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
HunterdemonK
Cerberus
10
3 / 0 / 6
7,880
788
2,347
4,831
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Sil0X
Tiamat
12
6 / 0 / 7
7,979
798
5,891
3,523
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Benedict1
Tiamat
7
0 / 4 / 0
5,555
556
1,609
4,758
2,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Drivcio
Sobek
8
0 / 2 / 0
6,144
614
1,973
6,172
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
Niki_Volf
Skadi
8
0 / 7 / 0
5,804
580
1,753
7,125
2,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
13
Kills
0
0
Deaths
13
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Benedict1
Tiamat
0
4
0
0
W
Danzaburou
DarkPlesioth
Danzaburou
4
0
6
7
L
Sobek
Drivcio
Sobek
0
2
0
0
W
Cerberus
HunterdemonK
Cerberus
3
0
6
6
L
Skadi
Niki_Volf
Skadi
0
7
0
0
W
Tiamat
Sil0X
Tiamat
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,865
Damage
5,335
12,142
Taken
18,055
7,140
Mitigated
8,299
6,240
Healing
1,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Benedict1
Tiamat
1,609
352
0
432
4,758
2,686
0
1,750
2,938
7,775
0
W
Danzaburou
DarkPlesioth
Danzaburou
4,627
2,410
0
2,416
3,788
1,236
651
949
2,839
0
32,099
L
Sobek
Drivcio
Sobek
1,973
30
0
1,554
6,172
3,451
0
1,527
4,519
16,769
0
W
Cerberus
HunterdemonK
Cerberus
2,347
281
0
1,276
4,831
2,546
0
1,437
3,394
11,470
0
L
Skadi
Niki_Volf
Skadi
1,753
973
0
0
7,125
2,162
154
4,520
2,335
0
16,636
W
Tiamat
Sil0X
Tiamat
5,891
450
0
2,548
3,523
3,358
460
1,450
2,073
26,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,596
Gold Earned
17,503
137
Minions Killed
70
0
Camps Cleared
0
517,281
Distance Traveled
436,133
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,555
556
17
2
0
133,329
0
W
Danzaburou
7,737
774
48
5
0
164,182
6
L
Sobek
6,144
614
21
2
0
167,335
2
W
Cerberus
7,880
788
30
3
0
160,279
2
L
Skadi
5,804
580
32
3
0
135,469
0
W
Tiamat
7,979
798
59
6
0
192,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role