Player Matchup

King Arthur
King Arthur
Blowdon
King Arthur
Level 29
God Stats
1W - 0L
1,742 SR
Queue Stats
6W - 4L
1,578 Elo+
Party 1
Hera
Hera
Hadlem
Hera
Level 31
God Stats
2W - 2L
1,507 SR
Queue Stats
14W - 9L
1,578 Elo+
Party 1
Cerberus
Cerberus
TurtsMugerts
Cerberus
Level 106
God Stats
2W - 0L
1,697 SR
Queue Stats
20W - 13L
1,567 Elo+
Party 1
Rama
Rama
germanheatbat
Rama
Level 88
God Stats
1W - 0L
1,774 SR
Queue Stats
13W - 8L
1,567 Elo+
Party 1
Team Averages
Level 64
1,680 SR
1,572 Elo+

VS

Team Averages
Level 54
1,386 SR
1,382 Elo+
Thor
Thor
FatObeseBro
Thor
Level 29
God Stats
15W - 35L
1,375 SR
Queue Stats
71W - 102L
1,427 Elo+
Solo
Nu Wa
Nu Wa
Pretty_-Vibez
Nu Wa
Level 110
God Stats
5W - 9L
1,500 SR
Queue Stats
124W - 155L
1,466 Elo+
Solo
Cthulhu
Cthulhu
insect670fearful
Cthulhu
Level 49
God Stats
0W - 3L
1,169 SR
Queue Stats
65W - 89L
1,354 Elo+
Solo
Tiamat
Tiamat
realfaded
Tiamat
Level 27
God Stats
1W - 2L
1,498 SR
Queue Stats
38W - 50L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blowdon
King Arthur
14
2 / 2 / 6
10,232
787
7,075
11,964
8,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hera
Hadlem
Hera
14
2 / 3 / 3
10,139
780
9,651
8,435
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
TurtsMugerts
Cerberus
16
3 / 2 / 3
11,168
859
11,663
15,163
14,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 1 / 1
10,815
832
8,202
8,016
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
9,355
720
5,076
10,132
3,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 1 / 1
9,162
705
10,577
10,815
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 7 / 1
8,161
628
6,004
13,601
5,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiamat
realfaded
Tiamat
14
2 / 4 / 2
8,762
674
7,039
11,132
5,832
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
6
8
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Blowdon
King Arthur
2
2
6
2.5
L
2
1
2
3
W
Hera
Hadlem
Hera
2
3
3
1.17
L
2
1
1
2.5
W
Cerberus
TurtsMugerts
Cerberus
3
2
3
2.25
W
6
1
1
6.5
L
0
7
1
0.07
L
Tiamat
realfaded
Tiamat
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,591
Damage
28,696
43,578
Taken
45,680
29,637
Mitigated
18,279
10,656
Healing
7,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Blowdon
King Arthur
7,075
655
0
1,601
11,964
8,342
788
7,101
4,863
0
22,374
L
5,076
1,675
0
0
10,132
3,919
0
4,465
5,544
0
35,796
W
Hera
Hadlem
Hera
9,651
2,505
0
1,073
8,435
3,416
1,428
3,569
4,866
40,511
0
L
10,577
3,590
219
2,099
10,815
2,957
0
6,712
3,964
40,037
0
W
Cerberus
TurtsMugerts
Cerberus
11,663
704
0
3,362
15,163
14,879
677
9,140
6,023
36,040
0
W
8,202
5,765
0
4,620
8,016
3,000
3,148
4,492
3,524
0
43,899
L
6,004
432
147
1,762
13,601
5,571
0
4,321
9,014
22,236
0
L
Tiamat
realfaded
Tiamat
7,039
1,239
0
3,209
11,132
5,832
0
5,928
4,796
23,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,354
Gold Earned
35,440
239
Minions Killed
195
10
Camps Cleared
8
973,737
Distance Traveled
766,908
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,232
787
31
2
2
272,707
0
L
Thor
9,355
720
63
5
4
214,237
0
W
Hera
10,139
780
65
5
3
226,233
0
L
Nu Wa
9,162
705
55
4
2
215,317
1
W
Cerberus
11,168
859
79
6
3
275,243
0
W
Rama
10,815
832
64
5
2
199,554
0
L
Cthulhu
8,161
628
43
3
2
144,798
2
L
Tiamat
8,762
674
34
3
0
192,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role