Player Matchup

Arachne
Arachne
 
Arachne
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Gusjomeal05
Cerberus
Level 65
God Stats
6W - 3L
1,692 SR
Queue Stats
165W - 155L
1,519 Elo+
Solo
Hachiman
Hachiman
IllicitEntity
Hachiman
Level 49
God Stats
6W - 8L
1,574 SR
Queue Stats
176W - 179L
1,522 Elo+
Party 1
Chaac
Chaac
agrariantitan
Chaac
Level 49
God Stats
0W - 2L
1,268 SR
Queue Stats
60W - 47L
1,591 Elo+
Solo
Team Averages
Level 62
1,507 SR
1,526 Elo+

VS

Team Averages
Level 93
1,724 SR
1,605 Elo+
Hou Yi
Hou Yi
Jonah 8K
Hou Yi
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 170L
1,455 Elo+
Solo
The Morrigan
The Morrigan
dbCloud
The Morrigan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,624 Elo+
Party 2
Persephone
Persephone
dbKockLover
Persephone
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 6L
1,650 Elo+
Party 2
Guan Yu
Guan Yu
dbYAMOJASWEETAZ
Guan Yu
Level 129
God Stats
2W - 0L
1,839 SR
Queue Stats
15W - 9L
1,629 Elo+
Party 2
Izanami
Izanami
dblBlEAST
Izanami
Level 155
God Stats
5W - 0L
2,281 SR
Queue Stats
27W - 13L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 1 / 1
5,326
533
2,433
5,148
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
 
Scylla
9
0 / 3 / 0
4,868
487
1,519
5,856
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Gusjomeal05
Cerberus
8
0 / 3 / 2
5,006
501
2,876
8,071
2,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
IllicitEntity
Hachiman
10
2 / 2 / 1
5,419
542
4,776
6,055
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 5 / 0
4,530
453
3,980
10,053
5,047
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jonah 8K
Hou Yi
9
1 / 2 / 2
5,436
544
4,113
5,517
1,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
dbCloud
The Morrigan
9
0 / 0 / 2
5,381
538
1,022
3,954
1,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
dbKockLover
Persephone
11
3 / 1 / 1
6,487
649
7,328
4,924
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 0 / 1
6,686
669
5,304
7,313
4,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
dblBlEAST
Izanami
14
6 / 0 / 0
8,291
829
7,401
7,551
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
14
14
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
1
1.5
L
Scylla
 
Scylla
0
3
0
0
L
Cerberus
Gusjomeal05
Cerberus
0
3
2
0.33
L
Hachiman
IllicitEntity
Hachiman
2
2
1
1.25
W
Hou Yi
Jonah 8K
Hou Yi
1
2
2
1
L
0
5
0
0
W
The Morrigan
dbCloud
The Morrigan
0
0
2
1
W
Persephone
dbKockLover
Persephone
3
1
1
3.5
W
4
0
1
4.5
W
Izanami
dblBlEAST
Izanami
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,584
Damage
25,168
35,183
Taken
29,259
12,707
Mitigated
11,599
9,015
Healing
14,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,433
1,582
0
1,091
5,148
2,390
0
2,200
2,858
0
24,832
L
Scylla
 
Scylla
1,519
61
0
513
5,856
1,632
0
4,051
1,497
22,387
0
L
Cerberus
Gusjomeal05
Cerberus
2,876
250
209
2,454
8,071
2,456
0
414
7,657
20,265
0
L
Hachiman
IllicitEntity
Hachiman
4,776
2,089
0
2,666
6,055
1,182
0
947
5,038
0
29,505
W
Hou Yi
Jonah 8K
Hou Yi
4,113
1,381
0
1,256
5,517
1,307
702
1,781
3,736
0
22,017
L
3,980
728
0
2,082
10,053
5,047
0
758
9,245
0
21,953
W
The Morrigan
dbCloud
The Morrigan
1,022
382
0
1,796
3,954
1,021
0
731
3,167
21,432
306
W
Persephone
dbKockLover
Persephone
7,328
149
0
1,447
4,924
1,382
90
610
4,191
35,935
0
W
5,304
929
991
3,917
7,313
4,441
0
1,095
6,218
3,614
25,584
W
Izanami
dblBlEAST
Izanami
7,401
5,656
0
4,830
7,551
3,448
2,226
0
7,551
0
58,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,149
Gold Earned
32,281
250
Minions Killed
361
0
Camps Cleared
0
926,235
Distance Traveled
961,048
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,326
533
58
6
0
221,851
0
L
Scylla
4,868
487
56
6
0
184,080
4
L
Cerberus
5,006
501
44
4
0
183,075
2
L
Hachiman
5,419
542
57
6
0
170,979
4
W
Hou Yi
5,436
544
42
4
0
173,784
0
L
Chaac
4,530
453
35
4
0
166,250
3
W
The Morrigan
5,381
538
48
5
0
194,235
2
W
Persephone
6,487
649
68
7
0
210,074
4
W
Guan Yu
6,686
669
59
6
0
224,143
0
W
Izanami
8,291
829
144
14
0
158,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role