Player Matchup

Cerberus
Cerberus
Gold I
 
Cerberus
Gold I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
ASAP_Macky-
Scylla
Gold II
Level 100
God Stats
8W - 7L
1,571 SR
Queue Stats
333W - 317L
1,531 MMR
Solo
Cupid
Cupid
Gold II
STHLM666
Cupid
Gold II
Level 127
God Stats
13W - 12L
1,176 SR
Queue Stats
193W - 186L
1,605 MMR
Solo
Jormungandr
Jormungandr
Gold III
Secretly slimey
Jormungandr
Gold III
Level 160
God Stats
8W - 5L
1,582 SR
Queue Stats
771W - 793L
1,543 MMR
Solo
Thanatos
Thanatos
Gold III
loickmvl
Thanatos
Gold III
Level 111
God Stats
8W - 1L
1,679 SR
Queue Stats
83W - 75L
1,539 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,501 SR
1,544 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,610 SR
1,559 MMR
Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
Cuore_Di_Drago94
Khepri
Bronze III
Level 124
God Stats
8W - 13L
1,680 SR
Queue Stats
66W - 81L
1,541 MMR
Solo
Nemesis
Nemesis
Bronze III
GEARsec2ndo
Nemesis
Bronze III
Level 46
God Stats
1W - 1L
1,871 SR
Queue Stats
2W - 1L
1,600 MMR
Solo
Zeus
Zeus
Platinum V
Naysan990
Zeus
Platinum V
Level 104
God Stats
10W - 7L
1,500 SR
Queue Stats
219W - 215L
1,603 MMR
Solo
Jing Wei
Jing Wei
Silver I
kamalh555
Jing Wei
Silver I
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,551 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
8 / 1 / 20
12,921
562
12,405
22,986
24,169
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
20
13 / 2 / 10
13,716
596
18,884
14,259
6,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
STHLM666
Cupid
20
5 / 1 / 12
13,513
588
21,691
14,121
6,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Secretly slimey
Jormungandr
18
0 / 3 / 6
12,002
522
8,082
17,533
13,203
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
loickmvl
Thanatos
20
10 / 2 / 15
14,229
619
23,728
21,296
10,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
SetApolloDanzaburouAphroditeCu Chulainn

VS

Bans
Erlang ShenGuan YuSun WukongChang'eAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
2 / 6 / 3
12,125
527
9,845
25,635
19,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 7 / 3
9,042
393
4,050
23,808
24,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
GEARsec2ndo
Nemesis
14
3 / 8 / 1
9,551
415
7,103
20,962
6,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
19
4 / 11 / 1
12,408
539
15,445
20,553
6,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
kamalh555
Jing Wei
15
0 / 5 / 3
9,458
411
9,387
20,477
5,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
20
36
Kills
9
9
Deaths
37
63
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
8
1
20
18
L
Tyr
 
Tyr
2
6
3
0.58
W
Scylla
13
2
10
9
L
0
7
3
0.21
L
Nemesis
GEARsec2ndo
Nemesis
3
8
1
0.44
L
Zeus
4
11
1
0.41
W
Cupid
STHLM666
Cupid
5
1
12
11
W
Jormungandr
Secretly slimey
Jormungandr
0
3
6
1
L
Jing Wei
kamalh555
Jing Wei
0
5
3
0.3
W
Thanatos
loickmvl
Thanatos
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,790
Damage
45,830
90,195
Taken
111,435
61,058
Mitigated
62,902
42,416
Healing
24,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,405
911
0
6,565
22,986
24,169
493
7,776
15,210
40,876
0
L
Tyr
 
Tyr
9,845
1,260
0
9,720
25,635
19,961
0
11,789
13,652
865
72,541
W
Scylla
18,884
3,083
175
3,634
14,259
6,152
824
3,270
10,989
86,538
0
L
4,050
226
491
2,240
23,808
24,050
0
9,221
14,341
25,326
0
L
Nemesis
GEARsec2ndo
Nemesis
7,103
2,888
0
3,750
20,962
6,895
0
6,454
14,412
0
60,263
L
Zeus
15,445
2,148
0
1,731
20,553
6,110
0
8,071
12,406
76,843
0
W
Cupid
STHLM666
Cupid
21,691
15,303
683
6,403
14,121
6,554
5,352
3,895
10,226
0
132,462
W
Jormungandr
Secretly slimey
Jormungandr
8,082
2,293
0
5,050
17,533
13,203
2,003
2,548
14,985
75,849
0
L
Jing Wei
kamalh555
Jing Wei
9,387
6,882
0
6,285
20,477
5,886
168
5,895
14,578
0
72,592
W
Thanatos
loickmvl
Thanatos
23,728
8,225
0
19,906
21,296
10,980
1,385
2,957
18,339
0
119,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,381
Gold Earned
52,584
697
Minions Killed
528
0
Camps Cleared
0
2,227,117
Distance Traveled
2,011,869
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,921
562
54
2
0
498,776
4
L
Tyr
12,125
527
145
6
0
382,850
4
W
Scylla
13,716
596
135
6
0
432,388
4
L
Khepri
9,042
393
39
2
0
418,344
2
L
Nemesis
9,551
415
83
4
0
466,844
0
L
Zeus
12,408
539
139
6
0
349,773
4
W
Cupid
13,513
588
207
9
0
419,648
4
W
Jormungandr
12,002
522
154
7
0
356,747
2
L
Jing Wei
9,458
411
122
5
0
394,058
5
W
Thanatos
14,229
619
147
6
0
519,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role