Player Matchup

Cthulhu
Cthulhu
Deeriestgamer
Cthulhu
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 28L
1,397 Elo+
Solo
Ymir
Ymir
Konoslime
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,055 Elo+
Solo
Medusa
Medusa
OREWAPAIN
Medusa
Level 18
God Stats
10W - 10L
1,465 SR
Queue Stats
53W - 42L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
SonneyGame
Nu Wa
Level 27
God Stats
81W - 38L
1,414 SR
Queue Stats
230W - 131L
1,545 Elo+
Solo
Izanami
Izanami
Якунус
Izanami
Level 21
God Stats
4W - 9L
1,499 SR
Queue Stats
83W - 71L
1,407 Elo+
Party 1
Team Averages
Level 17
1,476 SR
1,375 Elo+

VS

Team Averages
Level 16
1,447 SR
1,377 Elo+
Anubis
Anubis
LonelyPineapple
Anubis
Level 27
God Stats
20W - 16L
1,598 SR
Queue Stats
160W - 141L
1,512 Elo+
Solo
Ra
Ra
SAAAAAAAAN
Ra
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Treovax
Artemis
Level 5
God Stats
0W - 2L
1,206 SR
Queue Stats
1W - 2L
1,253 Elo+
Solo
Medusa
Medusa
heroinejellyfish
Medusa
Level 6
God Stats
2W - 3L
1,434 SR
Queue Stats
2W - 3L
1,153 Elo+
Party 2
Osiris
Osiris
Иордан7
Osiris
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 141L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
5 / 3 / 26
12,896
1,075
14,346
17,199
17,281
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
20
4 / 4 / 24
13,080
1,090
12,530
17,267
15,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
OREWAPAIN
Medusa
19
12 / 6 / 16
13,815
1,151
20,808
11,747
5,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
20
12 / 2 / 12
13,359
1,113
26,430
7,610
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Якунус
Izanami
19
9 / 6 / 21
13,491
1,124
21,652
13,769
5,612
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
9,967
831
2,757
4,388
1,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
3 / 10 / 10
12,131
1,011
12,245
21,947
11,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Treovax
Artemis
19
6 / 16 / 7
12,910
1,076
15,862
24,980
9,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
2 / 2 / 9
10,890
908
8,733
17,238
9,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 12 / 12
13,824
1,152
20,387
32,604
25,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
62
42
Kills
21
21
Deaths
42
99
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
3
26
6
W
Ymir
4
4
24
4
L
2
2
3
1.75
W
Medusa
OREWAPAIN
Medusa
12
6
16
3.33
L
3
10
10
0.8
W
Nu Wa
12
2
12
9
L
Artemis
Treovax
Artemis
6
16
7
0.59
L
2
2
9
3.25
L
8
12
12
1.17
W
Izanami
Якунус
Izanami
9
6
21
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,766
Damage
59,984
67,592
Taken
101,157
46,762
Mitigated
57,563
5,110
Healing
7,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
14,346
1,506
507
3,864
17,199
17,281
0
4,577
12,502
30,825
0
W
Ymir
12,530
1,634
0
739
17,267
15,901
0
4,532
12,664
29,546
0
L
2,757
232
0
229
4,388
1,532
0
2,706
1,513
9,278
0
W
Medusa
OREWAPAIN
Medusa
20,808
14,516
0
0
11,747
5,059
0
1,374
10,298
0
29,896
L
12,245
2,124
2,029
4,167
21,947
11,719
0
11,549
10,029
36,680
0
W
Nu Wa
26,430
7,186
0
0
7,610
2,909
0
2,092
5,518
48,884
0
L
Artemis
Treovax
Artemis
15,862
10,751
0
0
24,980
9,153
0
11,422
13,200
0
44,761
L
8,733
3,509
0
169
17,238
9,422
0
6,517
10,540
0
20,922
L
20,387
6,352
0
728
32,604
25,737
0
19,338
12,569
601
37,190
W
Izanami
Якунус
Izanami
21,652
16,525
0
0
13,769
5,612
0
2,883
10,861
0
37,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,641
Gold Earned
59,722
184
Minions Killed
189
4
Camps Cleared
4
990,986
Distance Traveled
818,969
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,896
1,075
39
3
1
189,806
0
W
Ymir
13,080
1,090
35
3
0
197,030
2
L
Anubis
9,967
831
19
2
0
52,758
0
W
Medusa
13,815
1,151
18
2
0
199,878
0
L
Ra
12,131
1,011
59
5
0
185,673
0
W
Nu Wa
13,359
1,113
55
5
0
220,563
0
L
Artemis
12,910
1,076
61
5
1
166,677
1
L
Medusa
10,890
908
24
2
0
206,162
1
L
Osiris
13,824
1,152
26
2
3
207,699
0
W
Izanami
13,491
1,124
37
3
3
183,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role