Player Matchup

Hades
Hades
AbyssIIIICrow
Hades
Level 20
God Stats
52W - 41L
1,600 SR
Queue Stats
57W - 43L
1,611 Elo+
Party 1
Cthulhu
Cthulhu
hulkahmed4
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 1L
1,753 Elo+
Solo
Nemesis
Nemesis
jinhua1
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 1
Bellona
Bellona
xXFavnatXx
Bellona
Level 1
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 1L
1,702 Elo+
Solo
Hachiman
Hachiman
非洲咸鱼
Hachiman
Level 22
God Stats
11W - 5L
1,898 SR
Queue Stats
66W - 60L
1,532 Elo+
Solo
Team Averages
Level 10
1,643 SR
1,572 Elo+

VS

Team Averages
Level 40
1,586 SR
1,534 Elo+
Bellona
Bellona
Numpycast
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,390 Elo+
Solo
Tsukuyomi
Tsukuyomi
PetNikolaos
Tsukuyomi
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 80L
1,702 Elo+
Party 2
Hades
Hades
RaddishLantern
Hades
Level 17
God Stats
2W - 0L
1,704 SR
Queue Stats
44W - 30L
1,468 Elo+
Party 2
Ymir
Ymir
Voltyle
Ymir
Level 8
God Stats
2W - 1L
1,646 SR
Queue Stats
2W - 1L
1,550 Elo+
Party 2
Neith
Neith
kappakookie
Neith
Level 18
God Stats
44W - 61L
1,583 SR
Queue Stats
96W - 113L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 8 / 6
16,714
576
36,156
36,319
19,216
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
hulkahmed4
Cthulhu
20
4 / 5 / 14
14,322
494
21,134
45,710
32,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
jinhua1
Nemesis
20
10 / 14 / 7
13,519
466
15,468
31,116
12,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
xXFavnatXx
Bellona
3
0 / 1 / 0
7,156
247
53
1,387
680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
非洲咸鱼
Hachiman
20
4 / 7 / 13
13,897
479
24,153
27,458
9,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Numpycast
Bellona
15
0 / 12 / 7
11,474
396
14,378
29,866
21,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
PetNikolaos
Tsukuyomi
20
13 / 9 / 7
16,036
553
35,599
28,529
19,698
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
17 / 6 / 7
18,178
627
39,584
38,054
21,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Voltyle
Ymir
19
3 / 3 / 9
12,943
446
9,579
23,546
23,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 5 / 7
14,114
487
15,719
17,606
6,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
72
34
Kills
35
35
Deaths
35
40
Assists
37
Player
Kills
Deaths
Assists
KDA
L
16
8
6
2.38
W
Bellona
Numpycast
Bellona
0
12
7
0.29
W
Tsukuyomi
PetNikolaos
Tsukuyomi
13
9
7
1.83
W
17
6
7
3.42
W
Ymir
Voltyle
Ymir
3
3
9
2.5
L
Cthulhu
hulkahmed4
Cthulhu
4
5
14
2.2
L
Nemesis
jinhua1
Nemesis
10
14
7
0.96
W
2
5
7
1.1
L
Bellona
xXFavnatXx
Bellona
0
1
0
0
L
Hachiman
非洲咸鱼
Hachiman
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,964
Damage
114,859
141,990
Taken
137,601
73,844
Mitigated
92,419
41,447
Healing
38,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,156
3,107
1,022
14,433
36,319
19,216
53
18,511
17,512
118,050
0
W
Bellona
Numpycast
Bellona
14,378
4,003
0
1,202
29,866
21,516
886
17,807
12,034
10,099
48,708
W
Tsukuyomi
PetNikolaos
Tsukuyomi
35,599
10,112
0
4,067
28,529
19,698
1,501
8,198
20,331
0
99,995
W
39,584
8,337
1,525
21,584
38,054
21,115
4,437
17,332
20,722
139,994
0
W
Ymir
Voltyle
Ymir
9,579
2,437
532
1,734
23,546
23,594
176
8,231
15,315
47,783
0
L
Cthulhu
hulkahmed4
Cthulhu
21,134
4,326
0
9,779
45,710
32,319
168
10,819
34,457
91,700
0
L
Nemesis
jinhua1
Nemesis
15,468
7,198
0
4,087
31,116
12,075
1,642
13,073
17,518
0
64,186
W
15,719
8,720
1,143
6,656
17,606
6,496
8,024
5,722
11,884
0
89,256
L
Bellona
xXFavnatXx
Bellona
53
28
0
25
1,387
680
0
200
1,187
0
271
L
Hachiman
非洲咸鱼
Hachiman
24,153
12,452
0
12,101
27,458
9,554
620
9,706
17,647
0
93,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,608
Gold Earned
72,745
588
Minions Killed
600
0
Camps Cleared
0
2,082,295
Distance Traveled
2,495,286
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
16,714
576
180
6
0
483,897
4
W
Bellona
11,474
396
69
2
0
514,810
1
W
Tsukuyomi
16,036
553
124
4
0
537,732
0
W
Hades
18,178
627
207
7
0
470,609
5
W
Ymir
12,943
446
64
2
0
524,800
0
L
Cthulhu
14,322
494
155
5
0
694,692
1
L
Nemesis
13,519
466
102
4
0
459,450
0
W
Neith
14,114
487
136
5
0
447,335
4
L
Bellona
7,156
247
1
0
0
38,430
0
L
Hachiman
13,897
479
150
5
0
405,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role