Player Matchup

Cu Chulainn
Cu Chulainn
JackTheLemon01
Cu Chulainn
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 86L
1,578 Elo+
Solo
King Arthur
King Arthur
PeloSalvaje
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,795 Elo+
Party 1
Sol
Sol
QuesoMágico
Sol
Level 4
God Stats
12W - 6L
1,880 SR
Queue Stats
17W - 11L
1,795 Elo+
Party 1
Janus
Janus
Zccbook
Janus
Level 29
God Stats
3W - 1L
1,826 SR
Queue Stats
52W - 54L
1,552 Elo+
Solo
Loki
Loki
rheinberg
Loki
Level 29
God Stats
9W - 14L
1,385 SR
Queue Stats
44W - 38L
1,581 Elo+
Solo
Team Averages
Level 17
1,618 SR
1,660 Elo+

VS

Team Averages
Level 19
1,536 SR
1,598 Elo+
Medusa
Medusa
ElSmurferinho
Medusa
Level 10
God Stats
1W - 6L
1,275 SR
Queue Stats
56W - 31L
1,711 Elo+
Solo
Ares
Ares
Gneven
Ares
Level 15
God Stats
11W - 9L
1,678 SR
Queue Stats
291W - 289L
1,582 Elo+
Solo
Zhong Kui
Zhong Kui
JamesPirate
Zhong Kui
Level 16
God Stats
74W - 73L
1,647 SR
Queue Stats
422W - 427L
1,641 Elo+
Solo
Tiamat
Tiamat
PauloBiobomb
Tiamat
Level 29
God Stats
9W - 19L
1,483 SR
Queue Stats
373W - 379L
1,534 Elo+
Solo
Loki
Loki
ttv_DasDado
Loki
Level 26
God Stats
8W - 8L
1,598 SR
Queue Stats
100W - 109L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JackTheLemon01
Cu Chulainn
11
1 / 1 / 1
5,962
596
5,221
6,299
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
PeloSalvaje
King Arthur
8
3 / 0 / 1
4,943
494
2,585
4,595
2,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 0 / 3
4,632
463
4,713
2,749
668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
Zccbook
Janus
9
0 / 2 / 2
5,098
510
622
2,877
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
11
3 / 2 / 1
6,071
607
2,541
4,761
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,650
665
3,352
5,401
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Gneven
Ares
7
0 / 2 / 0
4,721
472
2,048
8,787
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
JamesPirate
Zhong Kui
9
1 / 2 / 0
5,427
543
2,917
7,467
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
8
0 / 1 / 0
4,611
461
1,156
2,535
603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 1
4,999
500
525
4,207
1,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
7
Kills
5
5
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
L
Ares
Gneven
Ares
0
2
0
0
W
Cu Chulainn
JackTheLemon01
Cu Chulainn
1
1
1
1.5
L
Zhong Kui
JamesPirate
Zhong Kui
1
2
0
0.5
L
Tiamat
0
1
0
0
W
King Arthur
PeloSalvaje
King Arthur
3
0
1
3.5
W
0
0
3
1.5
W
Janus
Zccbook
Janus
0
2
2
0.5
W
Loki
3
2
1
1.75
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,682
Damage
9,998
21,281
Taken
28,397
7,114
Mitigated
11,276
9,305
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,352
1,580
0
3,283
5,401
1,690
124
315
5,086
0
38,489
L
Ares
Gneven
Ares
2,048
0
0
2,675
8,787
4,173
0
3,874
4,713
9,988
0
W
Cu Chulainn
JackTheLemon01
Cu Chulainn
5,221
967
0
4,029
6,299
2,344
0
2,528
3,771
0
33,959
L
Zhong Kui
JamesPirate
Zhong Kui
2,917
537
0
4,947
7,467
3,794
0
0
7,467
28,382
0
L
Tiamat
1,156
136
393
910
2,535
603
0
768
1,717
24,094
0
W
King Arthur
PeloSalvaje
King Arthur
2,585
402
0
1,040
4,595
2,160
0
2,317
2,278
0
15,262
W
4,713
1,534
0
1,543
2,749
668
0
887
1,862
24,335
0
W
Janus
Zccbook
Janus
622
118
0
716
2,877
629
0
0
2,877
25,713
0
W
Loki
2,541
965
0
1,977
4,761
1,313
0
389
4,372
0
33,278
L
525
195
0
2,405
4,207
1,016
0
378
3,805
0
23,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,706
Gold Earned
26,408
294
Minions Killed
260
0
Camps Cleared
0
943,989
Distance Traveled
820,415
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,650
665
68
7
0
162,757
4
L
Ares
4,721
472
11
1
0
182,280
2
W
Cu Chulainn
5,962
596
75
8
0
170,209
0
L
Zhong Kui
5,427
543
68
7
0
141,884
2
L
Tiamat
4,611
461
53
5
0
160,219
2
W
King Arthur
4,943
494
31
3
0
207,772
2
W
Sol
4,632
463
60
6
0
180,253
3
W
Janus
5,098
510
56
6
0
182,878
2
W
Loki
6,071
607
72
7
0
202,877
5
L
Loki
4,999
500
60
6
0
173,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role