Player Matchup

Sun Wukong
Sun Wukong
GhostVampire47
Sun Wukong
Level 25
God Stats
11W - 9L
1,616 SR
Queue Stats
262W - 250L
1,536 Elo+
Party 1
Pele
Pele
NJC343
Pele
Level 26
God Stats
8W - 19L
1,125 SR
Queue Stats
136W - 139L
1,417 Elo+
Solo
Ares
Ares
Suferikusu
Ares
Level 20
God Stats
2W - 2L
1,139 SR
Queue Stats
81W - 76L
1,372 Elo+
Solo
Thoth
Thoth
alphamailprime
Thoth
Level 26
God Stats
2W - 4L
1,415 SR
Queue Stats
76W - 78L
1,499 Elo+
Solo
Danzaburou
Danzaburou
vipvladi
Danzaburou
Level 25
God Stats
24W - 23L
1,623 SR
Queue Stats
122W - 114L
1,549 Elo+
Party 1
Team Averages
Level 24
1,384 SR
1,474 Elo+

VS

Team Averages
Level 22
1,567 SR
1,464 Elo+
Fenrir
Fenrir
Hadouken7090
Fenrir
Level 29
God Stats
6W - 1L
1,958 SR
Queue Stats
92W - 92L
1,536 Elo+
Solo
Merlin
Merlin
RikiTikiTabe
Merlin
Level 11
God Stats
7W - 3L
1,571 SR
Queue Stats
11W - 8L
1,618 Elo+
Solo
Hou Yi
Hou Yi
ShinobiHonor
Hou Yi
Level 16
God Stats
5W - 8L
1,306 SR
Queue Stats
8W - 12L
1,238 Elo+
Solo
Athena
Athena
ZeButcher88
Athena
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,425 Elo+
Solo
Aphrodite
Aphrodite
尔等抗三路
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GhostVampire47
Sun Wukong
19
3 / 9 / 4
12,844
459
18,155
30,604
21,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
NJC343
Pele
20
4 / 11 / 6
13,107
468
16,741
25,387
9,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 8 / 12
13,514
483
8,898
29,189
39,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 1 / 1
8,500
304
680
2,096
630
Shoes

Shoes

+6%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
vipvladi
Danzaburou
20
14 / 9 / 5
15,630
558
22,781
21,504
11,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 7 / 18
15,500
554
27,194
31,414
18,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
20
14 / 4 / 11
17,383
621
30,447
26,048
12,736
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
7
0 / 3 / 0
8,937
319
275
2,768
511
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
19
3 / 10 / 15
13,724
490
7,633
29,549
30,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
尔等抗三路
Aphrodite
20
12 / 2 / 16
16,739
598
16,600
22,703
26,600
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
98
25
Kills
38
38
Deaths
26
28
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
GhostVampire47
Sun Wukong
3
9
4
0.56
W
Fenrir
9
7
18
2.57
L
Pele
NJC343
Pele
4
11
6
0.64
W
Merlin
14
4
11
4.88
W
Hou Yi
0
3
0
0
L
3
8
12
1.13
W
Athena
3
10
15
1.05
L
1
1
1
1.5
L
Danzaburou
vipvladi
Danzaburou
14
9
5
1.83
W
Aphrodite
尔等抗三路
Aphrodite
12
2
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,255
Damage
82,149
108,780
Taken
112,482
82,660
Mitigated
88,830
18,602
Healing
47,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
GhostVampire47
Sun Wukong
18,155
4,472
0
9,626
30,604
21,393
0
20,057
10,547
0
72,900
W
Fenrir
27,194
8,193
0
7,804
31,414
18,115
1,446
3,819
25,521
354
97,925
L
Pele
NJC343
Pele
16,741
3,640
0
5,632
25,387
9,684
0
14,154
11,233
0
104,858
W
Merlin
30,447
2,750
748
8,694
26,048
12,736
4,245
2,674
23,124
142,861
0
W
Hou Yi
275
174
0
0
2,768
511
0
732
1,961
0
7,395
L
8,898
1,011
0
1,550
29,189
39,311
113
13,982
15,207
46,724
0
W
Athena
7,633
1,589
0
2,714
29,549
30,868
2,752
3,108
26,041
39,011
0
L
680
117
0
310
2,096
630
0
1,143
953
14,200
0
L
Danzaburou
vipvladi
Danzaburou
22,781
12,645
0
1,484
21,504
11,642
1,376
8,086
13,418
0
101,317
W
Aphrodite
尔等抗三路
Aphrodite
16,600
2,278
12,021
15,824
22,703
26,600
5,252
1,525
20,678
90,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,595
Gold Earned
72,283
516
Minions Killed
572
0
Camps Cleared
0
1,996,454
Distance Traveled
2,269,066
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,844
459
142
5
0
456,419
3
W
Fenrir
15,500
554
120
4
0
557,537
0
L
Pele
13,107
468
164
6
0
500,599
1
W
Merlin
17,383
621
191
7
0
539,693
1
W
Hou Yi
8,937
319
21
1
0
92,254
0
L
Ares
13,514
483
44
2
0
505,847
5
W
Athena
13,724
490
69
2
0
539,178
2
L
Thoth
8,500
304
27
1
0
117,710
3
L
Danzaburou
15,630
558
139
5
0
415,879
1
W
Aphrodite
16,739
598
171
6
0
540,404
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role