Player Matchup

Neith
Neith
Rid3rSRB
Neith
Level 65
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
iMaxim
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,728 Elo+
Solo
Zeus
Zeus
mateja_mrkiii
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
savkezi
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 2
Ares
Ares
window389square
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 16
1,466 SR
1,499 Elo+

VS

Team Averages
Level 30
1,585 SR
1,478 Elo+
Khepri
Khepri
Heckenspecht82
Khepri
Level 8
God Stats
2W - 3L
1,277 SR
Queue Stats
31W - 39L
1,411 Elo+
Solo
Hades
Hades
MAHAN_WOLF_007
Hades
Level 104
God Stats
7W - 1L
1,790 SR
Queue Stats
93W - 86L
1,475 Elo+
Party 1
Neith
Neith
Rocetreezer
Neith
Level 17
God Stats
29W - 16L
1,672 SR
Queue Stats
41W - 31L
1,448 Elo+
Solo
Achilles
Achilles
ZeulPloiestiului
Achilles
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 13L
1,400 Elo+
Solo
Nemesis
Nemesis
nimaveixor
Nemesis
Level 3
God Stats
2W - 1L
1,688 SR
Queue Stats
2W - 2L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Rid3rSRB
Neith
10
3 / 6 / 1
6,889
459
8,258
11,507
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
iMaxim
Merlin
10
0 / 5 / 3
6,347
423
4,887
7,712
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 8 / 2
6,438
429
2,386
8,070
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Susano
savkezi
Susano
11
2 / 9 / 1
7,000
467
5,392
10,466
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 5 / 4
6,212
414
2,185
9,095
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 12
8,086
539
5,746
7,236
6,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
10 / 4 / 12
8,493
566
10,057
8,179
3,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
8 / 1 / 9
8,598
573
10,177
7,184
3,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 1 / 10
7,867
524
8,809
9,376
6,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
nimaveixor
Nemesis
12
4 / 1 / 1
7,609
507
1,542
8,048
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
8
Kills
32
33
Deaths
8
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
W
10
4
12
4
L
Neith
Rid3rSRB
Neith
3
6
1
0.58
W
8
1
9
12.5
W
5
1
10
10
L
Merlin
iMaxim
Merlin
0
5
3
0.3
L
1
8
2
0.25
W
Nemesis
nimaveixor
Nemesis
4
1
1
4.5
L
Susano
savkezi
Susano
2
9
1
0.28
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,108
Damage
36,331
46,850
Taken
40,023
16,606
Mitigated
22,257
5,400
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,746
409
0
1,003
7,236
6,583
98
2,174
5,062
24,587
0
W
10,057
403
0
2,187
8,179
3,977
31
2,045
6,134
31,085
0
L
Neith
Rid3rSRB
Neith
8,258
3,613
0
3,911
11,507
3,665
1,032
3,904
7,379
0
29,715
W
10,177
6,244
0
1,547
7,184
3,053
1,851
2,655
4,529
0
42,896
W
8,809
3,030
0
2,698
9,376
6,349
1,217
2,515
6,861
0
36,233
L
Merlin
iMaxim
Merlin
4,887
790
0
109
7,712
2,704
0
2,636
5,010
29,350
0
L
2,386
558
0
505
8,070
3,022
325
3,898
4,014
11,235
0
W
Nemesis
nimaveixor
Nemesis
1,542
887
0
129
8,048
2,295
0
69
7,979
0
51,968
L
Susano
savkezi
Susano
5,392
2,166
0
23
10,466
3,657
376
2,500
7,768
0
27,734
L
2,185
203
0
852
9,095
3,558
0
2,147
6,876
12,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,886
Gold Earned
40,653
193
Minions Killed
321
0
Camps Cleared
0
1,188,755
Distance Traveled
1,359,441
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,086
539
35
2
0
287,152
3
W
Hades
8,493
566
53
4
0
268,117
1
L
Neith
6,889
459
49
3
0
231,685
3
W
Neith
8,598
573
87
6
0
264,971
0
W
Achilles
7,867
524
67
4
0
267,801
3
L
Merlin
6,347
423
52
3
0
212,756
0
L
Zeus
6,438
429
25
2
0
201,997
0
W
Nemesis
7,609
507
79
5
0
271,400
0
L
Susano
7,000
467
46
3
0
250,556
4
L
Ares
6,212
414
21
1
0
291,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role