Player Matchup

King Arthur
King Arthur
JamieCorbett18
King Arthur
Level 5
God Stats
0W - 2L
1,702 SR
Queue Stats
16W - 19L
1,282 Elo+
Solo
Loki
Loki
Mmartin-
Loki
Level 18
God Stats
23W - 36L
1,435 SR
Queue Stats
94W - 91L
1,444 Elo+
Solo
Persephone
Persephone
The-Spir-it
Persephone
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Sobek
Sobek
amin_mano_bokon
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,609 Elo+
Party 2
Izanami
Izanami
son_of_lucifer02
Izanami
Level 28
God Stats
15W - 19L
1,370 SR
Queue Stats
128W - 113L
1,457 Elo+
Party 2
Team Averages
Level 14
1,501 SR
1,458 Elo+

VS

Team Averages
Level 49
1,542 SR
1,535 Elo+
Nemesis
Nemesis
Glayz93
Nemesis
Level 29
God Stats
8W - 12L
1,426 SR
Queue Stats
323W - 333L
1,465 Elo+
Party 3
Ullr
Ullr
HUGOBLOBCHIEF
Ullr
Level 155
God Stats
8W - 4L
1,722 SR
Queue Stats
293W - 269L
1,671 Elo+
Party 1
Erlang Shen
Erlang Shen
Smirs-asb
Erlang Shen
Level 26
God Stats
20W - 16L
1,574 SR
Queue Stats
327W - 340L
1,432 Elo+
Party 3
Bakasura
Bakasura
rarasb
Bakasura
Level 28
God Stats
6W - 8L
1,490 SR
Queue Stats
401W - 430L
1,467 Elo+
Party 3
Nu Wa
Nu Wa
refer3mod
Nu Wa
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 8L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JamieCorbett18
King Arthur
14
3 / 5 / 1
9,103
455
9,369
23,314
14,658
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
15
4 / 9 / 8
9,895
495
10,449
16,085
4,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
The-Spir-it
Persephone
17
8 / 7 / 5
10,943
547
15,721
12,604
4,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

12
1 / 7 / 2
7,955
398
5,363
19,431
10,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 14 / 3
8,791
440
5,513
18,143
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Glayz93
Nemesis
19
9 / 0 / 4
12,451
623
11,381
11,483
5,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
12 / 3 / 13
12,059
603
18,507
13,436
4,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
Smirs-asb
Erlang Shen
16
3 / 5 / 3
10,767
538
15,525
19,127
10,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
rarasb
Bakasura
15
2 / 7 / 6
9,793
490
6,717
18,170
8,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
refer3mod
Nu Wa
20
16 / 3 / 11
13,707
685
20,888
12,227
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
18
Kills
42
42
Deaths
18
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Glayz93
Nemesis
9
0
4
11
W
12
3
13
6.17
L
King Arthur
JamieCorbett18
King Arthur
3
5
1
0.7
L
Loki
4
9
8
0.89
W
Erlang Shen
Smirs-asb
Erlang Shen
3
5
3
0.9
L
Persephone
The-Spir-it
Persephone
8
7
5
1.5
L
1
7
2
0.29
W
Bakasura
rarasb
Bakasura
2
7
6
0.71
W
Nu Wa
refer3mod
Nu Wa
16
3
11
7.17
L
2
14
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,415
Damage
73,018
89,577
Taken
74,443
39,236
Mitigated
33,736
19,081
Healing
25,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Glayz93
Nemesis
11,381
5,283
0
4,308
11,483
5,553
1,208
2,063
9,420
0
99,420
W
18,507
9,487
0
1,039
13,436
4,890
2,680
6,291
7,145
0
57,385
L
King Arthur
JamieCorbett18
King Arthur
9,369
1,605
0
7,270
23,314
14,658
308
2,276
20,478
305
51,348
L
Loki
10,449
4,887
207
2,700
16,085
4,892
615
4,403
11,092
74
49,672
W
Erlang Shen
Smirs-asb
Erlang Shen
15,525
8,696
0
9,346
19,127
10,435
809
3,015
16,112
0
60,573
L
Persephone
The-Spir-it
Persephone
15,721
2,443
0
2,169
12,604
4,008
0
2,608
9,726
56,689
0
L
5,363
495
0
4,168
19,431
10,666
0
5,096
13,587
19,011
0
W
Bakasura
rarasb
Bakasura
6,717
4,126
0
6,963
18,170
8,248
2,241
7,252
10,918
0
30,060
W
Nu Wa
refer3mod
Nu Wa
20,888
5,959
145
3,608
12,227
4,610
5,275
2,842
9,385
89,304
0
L
5,513
4,254
287
2,280
18,143
5,012
1,128
5,139
12,214
0
45,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,687
Gold Earned
58,777
387
Minions Killed
539
0
Camps Cleared
0
1,607,475
Distance Traveled
1,865,447
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,451
623
137
7
0
453,131
1
W
Ullr
12,059
603
99
5
0
362,741
2
L
King Arthur
9,103
455
106
5
0
306,639
0
L
Loki
9,895
495
95
5
0
287,277
0
W
Erlang Shen
10,767
538
90
5
0
374,592
0
L
Persephone
10,943
547
91
5
0
367,024
2
L
Sobek
7,955
398
30
2
0
380,488
0
W
Bakasura
9,793
490
84
4
0
351,158
0
W
Nu Wa
13,707
685
129
6
0
323,825
0
L
Izanami
8,791
440
65
3
0
266,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role