Player Matchup

Nu Wa
Nu Wa
DarkDexter2137
Nu Wa
Level 17
God Stats
10W - 7L
1,430 SR
Queue Stats
66W - 66L
1,431 Elo+
Party 2
Neith
Neith
Undzio
Neith
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 22L
1,486 Elo+
Party 2
Ymir
Ymir
YeeiZ
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Hel
Hel
maskedbard
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Loki
Loki
xXDutchK1ngXx
Loki
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Team Averages
Level 20
1,486 SR
1,483 Elo+

VS

Team Averages
Level 37
1,520 SR
1,469 Elo+
Anubis
Anubis
DannyBeezer
Anubis
Level 15
God Stats
13W - 12L
1,297 SR
Queue Stats
44W - 37L
1,433 Elo+
Party 3
Cthulhu
Cthulhu
Forzen1337
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Rama
Rama
Gunnersaurus01
Rama
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
JapanJalle
Thanatos
Level 24
God Stats
5W - 2L
1,639 SR
Queue Stats
28W - 26L
1,514 Elo+
Party 3
Baron Samedi
Baron Samedi
oblivonking
Baron Samedi
Level 29
God Stats
45W - 34L
1,664 SR
Queue Stats
247W - 257L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,371
491
5,266
8,146
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Undzio
Neith
11
1 / 5 / 4
6,328
422
10,695
12,822
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
YeeiZ
Ymir
11
0 / 5 / 3
6,544
436
3,555
11,860
9,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 7 / 5
5,799
387
2,780
8,770
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 5 / 2
8,816
588
9,350
10,504
3,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
8 / 4 / 1
9,497
633
11,438
10,897
5,831
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Forzen1337
Cthulhu
11
1 / 1 / 2
7,312
487
1,842
7,616
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 2 / 8
8,503
567
8,391
11,318
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
JapanJalle
Thanatos
16
11 / 1 / 3
10,365
691
8,922
11,090
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
oblivonking
Baron Samedi
14
2 / 4 / 9
8,822
588
7,314
8,881
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
12
Kills
26
26
Deaths
12
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
4
1
2.13
L
3
4
0
0.75
W
Cthulhu
Forzen1337
Cthulhu
1
1
2
2
W
4
2
8
4
W
Thanatos
JapanJalle
Thanatos
11
1
3
12.5
L
Neith
Undzio
Neith
1
5
4
0.6
L
Ymir
YeeiZ
Ymir
0
5
3
0.3
L
0
7
5
0.36
W
Baron Samedi
oblivonking
Baron Samedi
2
4
9
1.63
L
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,646
Damage
37,907
52,102
Taken
49,802
20,013
Mitigated
20,428
15,264
Healing
27,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,438
1,533
0
4,853
10,897
5,831
1,378
3,267
7,322
51,079
0
L
5,266
1,294
0
1,625
8,146
2,099
0
3,484
4,376
32,876
0
W
Cthulhu
Forzen1337
Cthulhu
1,842
0
0
1,128
7,616
3,875
300
927
6,667
10,307
0
W
8,391
5,668
0
6,727
11,318
3,345
876
2,044
9,212
0
54,888
W
Thanatos
JapanJalle
Thanatos
8,922
2,662
0
12,791
11,090
3,630
0
946
10,024
0
68,796
L
Neith
Undzio
Neith
10,695
4,713
0
4,537
12,822
3,192
0
2,384
10,408
0
38,249
L
Ymir
YeeiZ
Ymir
3,555
928
0
1,456
11,860
9,396
597
8,844
2,906
19,583
0
L
2,780
800
2,332
2,208
8,770
2,228
0
2,707
6,025
6,008
0
W
Baron Samedi
oblivonking
Baron Samedi
7,314
451
298
2,079
8,881
3,747
1,385
3,522
4,976
46,545
0
L
9,350
3,324
0
3,106
10,504
3,098
0
2,606
7,793
0
45,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,858
Gold Earned
44,499
253
Minions Killed
423
0
Camps Cleared
0
1,321,121
Distance Traveled
1,318,314
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,497
633
101
7
0
242,086
1
L
Nu Wa
7,371
491
74
5
0
259,104
1
W
Cthulhu
7,312
487
14
1
0
250,888
1
W
Rama
8,503
567
95
6
0
248,754
2
W
Thanatos
10,365
691
101
7
0
308,057
2
L
Neith
6,328
422
54
4
0
233,473
1
L
Ymir
6,544
436
39
3
0
243,273
1
L
Hel
5,799
387
10
1
0
278,387
1
W
Baron Samedi
8,822
588
112
7
0
268,529
4
L
Loki
8,816
588
76
5
0
306,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role