Player Matchup

Anubis
Anubis
Abizzcus
Anubis
Level 25
God Stats
34W - 36L
1,474 SR
Queue Stats
162W - 238L
1,269 Elo+
Solo
Fenrir
Fenrir
CallMeAsrto
Fenrir
Level 29
God Stats
4W - 3L
1,829 SR
Queue Stats
58W - 57L
1,288 Elo+
Solo
Guan Yu
Guan Yu
Gabeizaguirre12
Guan Yu
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
cabeca31
Cthulhu
Level 6
God Stats
0W - 1L
1,690 SR
Queue Stats
1W - 9L
1,200 Elo+
Solo
Artemis
Artemis
jiachin
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,599 SR
1,351 Elo+

VS

Team Averages
Level 15
1,560 SR
1,264 Elo+
Scylla
Scylla
Real Automatic
Scylla
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 18L
865 Elo+
Solo
Merlin
Merlin
RennCARP90
Merlin
Level 21
God Stats
3W - 3L
1,673 SR
Queue Stats
50W - 40L
1,345 Elo+
Solo
Tiamat
Tiamat
ShellingDwarf10
Tiamat
Level 23
God Stats
3W - 0L
1,850 SR
Queue Stats
16W - 12L
1,415 Elo+
Solo
Cthulhu
Cthulhu
alihusseinabd
Cthulhu
Level 9
God Stats
8W - 17L
1,277 SR
Queue Stats
294W - 335L
1,193 Elo+
Solo
Hel
Hel
ben87171
Hel
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Abizzcus
Anubis
9
0 / 5 / 1
7,519
327
221
7,301
2,420
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
19
19 / 8 / 4
13,734
597
14,396
18,523
14,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8
2 / 10 / 4
7,703
335
3,588
10,696
5,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
cabeca31
Cthulhu
7
1 / 6 / 0
7,445
324
1,815
10,913
4,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
jiachin
Artemis
18
11 / 7 / 8
12,034
523
18,355
23,027
8,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 10 / 10
10,027
436
8,766
12,367
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
RennCARP90
Merlin
18
21 / 6 / 7
13,279
577
22,552
15,498
6,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 1
8,264
359
746
2,327
1,147
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
14
3 / 10 / 7
10,204
444
5,069
17,894
14,166
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 9 / 12
9,357
407
5,763
13,536
7,791
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
68
33
Kills
31
36
Deaths
35
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anubis
Abizzcus
Anubis
0
5
1
0.1
L
Fenrir
19
8
4
2.63
L
2
10
4
0.4
W
5
10
10
1
W
Merlin
RennCARP90
Merlin
21
6
7
4.08
W
1
0
1
1.5
W
Cthulhu
3
10
7
0.65
W
1
9
12
0.78
L
Cthulhu
cabeca31
Cthulhu
1
6
0
0.17
L
Artemis
jiachin
Artemis
11
7
8
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,375
Damage
42,896
70,460
Taken
61,622
35,574
Mitigated
33,860
12,511
Healing
6,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Abizzcus
Anubis
221
0
0
147
7,301
2,420
402
2,312
4,989
11,426
0
L
Fenrir
14,396
4,196
0
636
18,523
14,753
0
12,554
5,969
6
41,615
L
3,588
647
98
720
10,696
5,407
0
6,204
4,492
0
9,583
W
8,766
2,690
0
767
12,367
4,054
2,256
605
11,612
27,893
0
W
Merlin
RennCARP90
Merlin
22,552
2,146
0
3,921
15,498
6,702
2,159
434
14,989
80,049
0
W
746
194
0
698
2,327
1,147
699
27
2,275
16,912
0
W
Cthulhu
5,069
1,538
0
354
17,894
14,166
919
865
16,959
39,664
0
W
5,763
907
431
534
13,536
7,791
1,294
105
13,406
20,247
0
L
Cthulhu
cabeca31
Cthulhu
1,815
131
0
262
10,913
4,433
45
4,899
6,014
17,705
0
L
Artemis
jiachin
Artemis
18,355
7,962
0
10,648
23,027
8,561
2,197
16,927
6,100
0
69,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,435
Gold Earned
51,131
206
Minions Killed
278
0
Camps Cleared
0
1,445,573
Distance Traveled
1,581,887
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,519
327
22
1
0
286,779
0
L
Fenrir
13,734
597
48
2
0
364,084
1
L
Guan Yu
7,703
335
11
0
0
231,154
0
W
Scylla
10,027
436
60
3
0
317,466
0
W
Merlin
13,279
577
97
4
0
348,445
2
W
Tiamat
8,264
359
26
1
0
168,502
4
W
Cthulhu
10,204
444
74
3
0
410,636
0
W
Hel
9,357
407
21
1
0
336,838
0
L
Cthulhu
7,445
324
33
1
0
232,543
0
L
Artemis
12,034
523
92
4
0
331,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role