Player Matchup

Xing Tian
Xing Tian
DeathStrike96
Xing Tian
Level 28
God Stats
20W - 18L
1,806 SR
Queue Stats
278W - 271L
1,452 Elo+
Party 1
Odin
Odin
LTOptmus
Odin
Level 7
God Stats
2W - 1L
1,871 SR
Queue Stats
6W - 8L
1,484 Elo+
Party 4
Arachne
Arachne
LordDyeus
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,495 Elo+
Solo
Ra
Ra
SuperSa1yan0
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,292 Elo+
Party 4
Cupid
Cupid
VlodamirPatrik
Cupid
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
197W - 210L
1,471 Elo+
Party 1
Team Averages
Level 18
1,635 SR
1,439 Elo+

VS

Team Averages
Level 28
1,531 SR
1,409 Elo+
Yemoja
Yemoja
Buddzzz
Yemoja
Level 11
God Stats
3W - 2L
1,855 SR
Queue Stats
11W - 10L
1,337 Elo+
Party 2
Kali
Kali
ChainOfBlows
Kali
Level 13
God Stats
3W - 2L
1,502 SR
Queue Stats
14W - 7L
1,402 Elo+
Party 3
Anhur
Anhur
RFleXX
Anhur
Level 21
God Stats
11W - 10L
1,629 SR
Queue Stats
142W - 144L
1,452 Elo+
Party 3
Tiamat
Tiamat
bollebakern
Tiamat
Level 65
God Stats
12W - 9L
1,334 SR
Queue Stats
26W - 33L
1,320 Elo+
Party 2
King Arthur
King Arthur
guzzly
King Arthur
Level 29
God Stats
7W - 6L
1,338 SR
Queue Stats
171W - 153L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DeathStrike96
Xing Tian
11
1 / 1 / 2
6,722
354
3,412
10,495
6,469
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
12
1 / 7 / 2
7,342
386
4,727
12,393
9,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
LordDyeus
Arachne
12
1 / 7 / 1
7,743
408
3,857
13,738
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 9 / 0
7,798
410
3,062
11,548
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 2
7,249
382
5,395
12,780
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Buddzzz
Yemoja
13
0 / 2 / 7
8,616
453
5,248
7,511
5,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 2 / 9
10,423
549
12,319
17,114
8,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Anhur
RFleXX
Anhur
13
0 / 0 / 7
7,745
408
4,206
7,554
2,493
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
16
10 / 2 / 6
10,628
559
10,154
6,886
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
guzzly
King Arthur
18
8 / 0 / 3
10,988
578
10,014
10,873
11,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
5
Kills
25
27
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Buddzzz
Yemoja
0
2
7
1.75
W
7
2
9
5.75
L
Xing Tian
DeathStrike96
Xing Tian
1
1
2
2
L
Odin
1
7
2
0.29
L
Arachne
LordDyeus
Arachne
1
7
1
0.21
W
Anhur
RFleXX
Anhur
0
0
7
3.5
L
1
9
0
0.11
L
1
3
2
0.67
W
Tiamat
10
2
6
6.5
W
King Arthur
guzzly
King Arthur
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,453
Damage
41,941
60,954
Taken
49,938
28,064
Mitigated
32,798
10,831
Healing
17,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Buddzzz
Yemoja
5,248
1,014
1,872
945
7,511
5,027
512
1,333
6,153
33,390
0
W
12,319
7,961
0
5,574
17,114
8,938
1,144
1,611
15,428
0
82,835
L
Xing Tian
DeathStrike96
Xing Tian
3,412
372
445
600
10,495
6,469
186
4,654
5,672
17,240
0
L
Odin
4,727
2,357
0
367
12,393
9,710
0
1,513
10,393
0
28,598
L
Arachne
LordDyeus
Arachne
3,857
2,893
0
4,467
13,738
3,855
0
1,122
12,273
0
43,537
W
Anhur
RFleXX
Anhur
4,206
1,747
0
3,278
7,554
2,493
1,375
648
6,881
0
40,955
L
3,062
1,099
491
927
11,548
3,310
0
2,053
9,327
36,651
0
L
5,395
2,458
319
3,215
12,780
4,720
470
5,452
7,064
0
35,975
W
Tiamat
10,154
700
0
2,152
6,886
4,860
1,157
1,628
5,233
55,329
0
W
King Arthur
guzzly
King Arthur
10,014
1,359
0
3,360
10,873
11,480
382
1,254
9,375
182
65,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,854
Gold Earned
48,400
295
Minions Killed
504
0
Camps Cleared
0
1,594,716
Distance Traveled
1,782,414
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,616
453
54
3
0
325,986
3
W
Kali
10,423
549
118
6
0
386,103
5
L
Xing Tian
6,722
354
30
2
0
364,119
5
L
Odin
7,342
386
56
3
0
309,361
1
L
Arachne
7,743
408
75
4
0
351,442
1
W
Anhur
7,745
408
69
4
0
350,557
2
L
Ra
7,798
410
67
4
0
276,944
2
L
Cupid
7,249
382
67
4
0
292,850
3
W
Tiamat
10,628
559
112
6
0
360,867
0
W
King Arthur
10,988
578
151
8
0
358,901
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role