Player Matchup

Hades
Hades
AgentSpOOner
Hades
Level 30
God Stats
67W - 41L
1,664 SR
Queue Stats
174W - 140L
1,603 Elo+
Solo
Khepri
Khepri
InfiniteCuz
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,643 Elo+
Solo
Artemis
Artemis
Niko Chan Ex
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,582 Elo+
Solo
Serqet
Serqet
UnwieldyBike653
Serqet
Level 29
God Stats
1W - 3L
1,599 SR
Queue Stats
66W - 78L
1,605 Elo+
Solo
Fafnir
Fafnir
tacocruncher420
Fafnir
Level 27
God Stats
8W - 9L
1,650 SR
Queue Stats
37W - 32L
1,678 Elo+
Solo
Team Averages
Level 20
1,583 SR
1,622 Elo+

VS

Team Averages
Level 25
1,597 SR
1,610 Elo+
Eset
Eset
Fteriotis
Eset
Level 24
God Stats
3W - 2L
1,775 SR
Queue Stats
24W - 22L
1,753 Elo+
Solo
Osiris
Osiris
Icons_Shadow
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,587 Elo+
Solo
Athena
Athena
SupportDemon
Athena
Level 25
God Stats
5W - 2L
1,855 SR
Queue Stats
238W - 207L
1,607 Elo+
Solo
Rama
Rama
TheOwlController
Rama
Level 29
God Stats
3W - 12L
1,353 SR
Queue Stats
452W - 470L
1,514 Elo+
Solo
Artio
Artio
heyalexa12
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,997
428
4,398
9,838
4,687
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
6
0 / 3 / 2
5,257
376
2,883
7,550
3,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
Niko Chan Ex
Artemis
9
1 / 5 / 1
5,485
392
5,853
7,076
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 6 / 1
6,601
472
1,946
10,806
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 0
7,613
544
6,564
11,274
7,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
6 / 0 / 3
8,815
630
7,878
7,165
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
14
2 / 0 / 0
7,899
564
5,610
7,904
5,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
14
3 / 1 / 10
7,943
567
6,754
9,433
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 2 / 3
8,242
589
7,989
9,103
2,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
11
2 / 1 / 9
7,205
515
4,829
11,454
7,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
20
20
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Eset
6
0
3
7.5
W
Osiris
2
0
0
2
L
Khepri
0
3
2
0.33
L
Artemis
Niko Chan Ex
Artemis
1
5
1
0.3
W
Athena
3
1
10
8
W
7
2
3
4.25
L
1
6
1
0.25
W
Artio
2
1
9
6.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,644
Damage
33,060
46,544
Taken
45,059
20,707
Mitigated
22,103
15,234
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,398
173
0
3,343
9,838
4,687
0
6,414
3,255
33,331
0
W
Eset
7,878
1,335
465
3,723
7,165
2,375
1,111
2,227
4,674
59,994
0
W
Osiris
5,610
1,779
0
1,950
7,904
5,311
534
4,363
3,221
0
46,184
L
Khepri
2,883
644
0
1,493
7,550
3,189
0
2,293
5,257
13,025
0
L
Artemis
Niko Chan Ex
Artemis
5,853
2,924
0
1,857
7,076
1,877
507
2,660
4,400
0
20,860
W
Athena
6,754
1,908
0
3,218
9,433
4,221
441
2,927
6,334
37,641
0
W
7,989
6,414
0
3,663
9,103
2,696
1,872
1,317
7,516
0
44,085
L
1,946
294
0
2,873
10,806
3,449
0
4,426
6,151
0
37,221
W
Artio
4,829
1,452
509
2,568
11,454
7,500
1,108
2,575
8,595
25,244
0
L
6,564
1,788
0
5,668
11,274
7,505
0
3,270
7,545
40,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,953
Gold Earned
40,104
297
Minions Killed
385
0
Camps Cleared
0
1,081,092
Distance Traveled
1,275,896
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,997
428
59
4
0
224,059
2
W
Eset
8,815
630
116
8
0
259,989
5
W
Osiris
7,899
564
87
6
0
234,009
4
L
Khepri
5,257
376
20
1
0
132,396
0
L
Artemis
5,485
392
39
3
0
216,203
0
W
Athena
7,943
567
77
6
0
302,585
1
W
Rama
8,242
589
64
5
0
225,720
0
L
Serqet
6,601
472
82
6
0
260,529
4
W
Artio
7,205
515
41
3
0
253,593
2
L
Fafnir
7,613
544
97
7
0
247,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role